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Thanks, I thought the same at first, having played other roms with text delay and animation removal, but it still makes a huge difference, and even with the former options I would still find myself using fast forward 90% of the time. Obviously it's your romhack and your time so it's your call, but if you ever get to try Recharged Pink or other romhacks with that feature I assure you it makes it hard to go back (or maybe it's just my ADHD lol).With how much faster battles can become by tweaking the in-game options, I don't think I'm planning on adding more ways to speed up battles. You can already remove the sliding intro, remove text delays and remove all animations. It would take too much time to add something that can already be (mostly) done.
However, I like the idea of having a debug option to auto-heal the whole party or something like that. Thanks for the idea!
And I'm absolutely stoked about Jojo getting a part 7 animation! Part 7 is my favourite manga, and I have the full 16-volume collection at home. I literally can't wait to see Pizza Mozzarella and who shot you know who animated.
Auto heal would be huge, I get some people prefer the challenge of getting through a route without healing but to me it just means having to go to the menu and select the healing party options, even in games with Poké vials or similar items.
Also yeah, can't wait to see them animated. I just wish Ennio Morricone was still alive, Araki is a huge Sergio Leone fan and said it had a big influence on Jojo so my pipe dream would have been a Morricone composed soundtrack for SBR. I hope they at least put something from him as a homage. Also I'm really curious about how they've dealt with animating the horses.