Cresent City has had a make over.
And I have to say I'm very impressed at what I created. It's heavily inspired by Jubilife City, and I hope it creates a sense of searching around the locations.
The city features a bicycle shop, however the bike is still unavaible until the Player has helped out the store owner with a few of his problems - namely some stray Rattata.
After the player has helped this citizen in need, he repays you by having the choice of bike. However this is not like the official games and this time, there's more to the bike, I'll explain more.
The owner of this store is still new, and because of that only has dealings with small companys for his bikes. The more you spend in the town and help the economy of Cresent City grow, the better parts for the bikes you will get.
There are 5 planned bikes for the game;
• The Rusty Bike - the first bike the player receives, it's old and used, but at least it still works.
• The BMX - useful for travelling faster, but no good on mountonous terrain.
• The Mountain Bike - useful when traversing along mountainsides.
• Play to find out what this bike is.
• Play to find out what this bike is.
As you can see, the different bikes have different uses, so you will need to remember which is good for what.
I'd like to thank rhevarhe_duh for the tiles, now onto the screenshots.
For those of you who have signed up to the forums (link in my sig) you will have known that I've been updating the battle system once more, to make it more extendable and also to support something that should've really been in from the start...
That's right, double battles have entered the arena for Odyssey. However not just double trainer battles are available, and unlike D/P/Pt you wont have another trainer join you for a battle, you will have control over the whole double battle, but double wild Pokémon battles.
Say you are surfing through a route and you come across a Tentacool and Tentacruel playing together, to stop you from ruining their fun, they both attack you.
Hopefully this will make the battles more varied as these wild battles will still be random.
And on the battle system front, I have also rescripted how some of it works to better suit it for the online battles, which are still being worked on.