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Pokémon Peram (Peridot & Amethyst) Recruitment!

  • 32
    Posts
    8
    Years
    • Seen May 14, 2025
    Hello everyone, Aaisu here!

    I've decided to make a recruitment post to get things going faster, so...

    Poke Peram is currently looking for people who can do the following:
    Spritework (battle sprites, title screen, overworlds, tilesets and so on)
    Composing/SFX
    Scripting/Coding

    Please keep in mind that the spriting style is for Gen 3 so there will be specifics like certain dimensions, 16 colors, .pal files, text documents and so on! (This means I can't accept an RPGMaker XP sprite!!)

    (Also we won't be looking for concept art people right now, as we have plenty of those. So unless something changes, we're good with concept art for right now.)
    Please do not be discouraged if I turn you down, it is not anything personal - I just have really high standards for this set of romhacks!

    As for the stuff we are using, it is a Github repository with WSL and Pokeemerald expansion upcoming! (This way, it is easy for the devs involved to contribute to the project.)
    Anyway here are some examples of what I am looking for (the FRLG style):

    [PokeCommunity.com] Pokémon Peram (Peridot & Amethyst) Recruitment!

    [PokeCommunity.com] Pokémon Peram (Peridot & Amethyst) Recruitment!
    [PokeCommunity.com] Pokémon Peram (Peridot & Amethyst) Recruitment!
    (ignore the brendan sprite, it is a placeholder for male player ow)
    I've chosen the frlg style because it always felt the most polished for mainline gba pokemon games. Also we will be doing FRLG-style tracks, too!


    Here is our discord server. (please verify you are not a bot when joining, so I can give you the confirmed role)
    Here is the Twitter page for any further updates.

    You can find our project over on Reddit as well.

    You can also dm me directly here on Pokecommunity if you wish to reach out that way!

    So if you are interested, please reach out in the comments section, and thank you for reading!!

    Credits list:
    Teal Knight, Azzypup - Overall Game Project Managers (they keep me sane in other words)
    Roger Wrightshoe, Jokat, D4vid, MexaJ, Jefto, Timbs, Phosphor, Waddler1, a guy - Sprites, Overworlds, Tilesets
    RCDaniel, Slimecatt, Zarose, QT, Patrycel2000, Desertboar, Ramitas, Sheeb, Big Snort, Marsh_Mallow, Teal Knight, Luci - Concept Art
    Elsie - Finalized Title Screen Logos
    Mosmero, Shrimp, Lin Hero, Viridian, Deab22, Shiny Hunter - Coding
    PCG - Coding, Mapping
    Netheretic - World Map
    Dakotta6060, Jazzerjaw - Graphics
    Itzinfinite, Fnsharri, Nickhunter, 8 Bit Gabe - Composing
    Metang17 - Composing, Coding
    Mudskip - custom UI for Peram
    Zero0grave4north - Music Direction
    Hedara, PSF - for their incredible patience and guidance with my incompetent ahh ADHD brain
    Big shoutout to the RHH server in particular for being helpful with their guides, and a big thank you to the Pokeemerald expansion upcoming team (this wouldn't be possible without them).


    DISCLAIMER; DO NOT STEAL OUR STUFF, THANK YOU.
     
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