- 5
- Posts
- 305
- Days
- Seen May 20, 2025
First off, really enjoyed the game.
Second, I think there might be an error in the move Glacial Lance. Per Bulbapedia and Smogon, it's supposed to target all adjacent enemies in multi-battle, but when I tried to use it in a battle royale, it would only target a single enemy.
Finally, I'm running into a repeated error. I'm in the postgame, trying to do a regular client battle, and my game bugs out every time I try to enter the section where the client is. Any help is appreciated.
traceback log:
Script error within event 9 (coords 53,0), map 85 (Forest A):
Exception: TypeError
Message: 013_SCClientBattles.rb:59:in `+'cannot convert nil into String
***Full script:
scClientBattles.displayStadiums("Forest A")
scSpawnClientEvents
Backtrace:
001_Interpreter.rb:197:in `pbExecuteScript'
013_SCClientBattles.rb:59:in `loadGraphicsSpecies'
013_SCClientBattles.rb:1662:in `spawnPokemon'
013_SCClientBattles.rb:1787:in `displayPokemon'
013_SCClientBattles.rb:1737:in `displayScene'
013_SCClientBattles.rb:2314:in `displayStadiums'
013_SCClientBattles.rb:2311:in `each_with_index'
013_SCClientBattles.rb:2311:in `each'
013_SCClientBattles.rb:2311:in `each_with_index'
013_SCClientBattles.rb:2311:in `displayStadiums'
001_Interpreter.rb:246:in `pbExecuteScript'
001_Interpreter.rb:1458:in `command_355'
001_Interpreter.rb:359:in `execute_command'
001_Interpreter.rb:155:in `update'
001_Interpreter.rb:102:in `loop'
001_Interpreter.rb:158:in `update'
002_Scene_Map.rb:162:in `quicksave_update'
002_Scene_Map.rb:160:in `loop'
002_Scene_Map.rb:169:in `quicksave_update'
100_QuickSave.rb:20:in `follow_update'
004_Follower_Main.rb:1507:in `update'
002_Scene_Map.rb:229:in `main'
002_Scene_Map.rb:226:in `loop'
002_Scene_Map.rb:231:in `main'
999_Main.rb:47:in `mainFunctionDebug'
999_Main.rb:28:in `mainFunction'
999_Main.rb:57:in `load_scripts_from_folder'
999_Main.rb:56:in `loop'
999_Main.rb:65:in `load_scripts_from_folder'
Section000:28:in `eval'
Section000:31:in `load_scripts_from_folder'
Section000:28:in `each'
Section000:28:in `load_scripts_from_folder'
Section000:41:in `load_scripts_from_folder'
Section000:40:in `each'
Section000:40:in `load_scripts_from_folder'
Section000:45
Second, I think there might be an error in the move Glacial Lance. Per Bulbapedia and Smogon, it's supposed to target all adjacent enemies in multi-battle, but when I tried to use it in a battle royale, it would only target a single enemy.
Finally, I'm running into a repeated error. I'm in the postgame, trying to do a regular client battle, and my game bugs out every time I try to enter the section where the client is. Any help is appreciated.
traceback log:
Script error within event 9 (coords 53,0), map 85 (Forest A):
Exception: TypeError
Message: 013_SCClientBattles.rb:59:in `+'cannot convert nil into String
***Full script:
scClientBattles.displayStadiums("Forest A")
scSpawnClientEvents
Backtrace:
001_Interpreter.rb:197:in `pbExecuteScript'
013_SCClientBattles.rb:59:in `loadGraphicsSpecies'
013_SCClientBattles.rb:1662:in `spawnPokemon'
013_SCClientBattles.rb:1787:in `displayPokemon'
013_SCClientBattles.rb:1737:in `displayScene'
013_SCClientBattles.rb:2314:in `displayStadiums'
013_SCClientBattles.rb:2311:in `each_with_index'
013_SCClientBattles.rb:2311:in `each'
013_SCClientBattles.rb:2311:in `each_with_index'
013_SCClientBattles.rb:2311:in `displayStadiums'
001_Interpreter.rb:246:in `pbExecuteScript'
001_Interpreter.rb:1458:in `command_355'
001_Interpreter.rb:359:in `execute_command'
001_Interpreter.rb:155:in `update'
001_Interpreter.rb:102:in `loop'
001_Interpreter.rb:158:in `update'
002_Scene_Map.rb:162:in `quicksave_update'
002_Scene_Map.rb:160:in `loop'
002_Scene_Map.rb:169:in `quicksave_update'
100_QuickSave.rb:20:in `follow_update'
004_Follower_Main.rb:1507:in `update'
002_Scene_Map.rb:229:in `main'
002_Scene_Map.rb:226:in `loop'
002_Scene_Map.rb:231:in `main'
999_Main.rb:47:in `mainFunctionDebug'
999_Main.rb:28:in `mainFunction'
999_Main.rb:57:in `load_scripts_from_folder'
999_Main.rb:56:in `loop'
999_Main.rb:65:in `load_scripts_from_folder'
Section000:28:in `eval'
Section000:31:in `load_scripts_from_folder'
Section000:28:in `each'
Section000:28:in `load_scripts_from_folder'
Section000:41:in `load_scripts_from_folder'
Section000:40:in `each'
Section000:40:in `load_scripts_from_folder'
Section000:45