- 27
- Posts
- 4
- Years
- Seen Oct 10, 2024
Introduction
Pokémon Rising Crystal is an enhancement hack of Pokémon Crystal that aims to improve many of the flaws that the original GSC had, while also not deviating too much in style and feel. Story elements are kept mostly the same with a few additions.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73693-1fda06ece79f97c18cb81e6d2488314e.jpg)
What does this hack offer?
The original Gen 2 cast of Pokémon have been overhauled to allow for more diversity in the available types of Pokémon, so that certain types aren't under-represented. Many Pokémon have had their types, stats and appearance altered to make them more viable for use in a playthrough. Some Pokémon additionally have brand new original evolutions to give them more end-game viability.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73679-ef18da6b66499acd30cfce1d6ff994c1.jpg)
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73680-c5ded679e90b95a683818a89cb5aea94.jpg)
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73681-d85199604bf4d6f92191447e6771d8df.jpg)
Familiar evolutions
Alongside these completely new evolutions you'll see some familiar evolutions that joined the series in Gen 4.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73682-faf52c409e46dcd95151f84644c78031.jpg)
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73683-f8a755c7daae7c27d50c0ed6673d383f.jpg)
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73684-81ef36c465a86dc75d62b597fdfe8d17.jpg)
New moves and Physical/Special-split
Along with the revamped cast, there are also new moves added to the game from future generations to allow for more diverse learn-sets. On that note, the weird rules of what is considered a special move and what is considered a physical move being based on typing has been ditched for the much superior Physical/Special-split that is present in future games.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73687-6a6a1a86cf7f78adb08567c56e36938c.jpg)
Revamped areas, new and old
New locations have been added into the game and certain old locations have been revamped. Some of these locations are restored from Red/Blue/Yellow, such as Viridian Forest and Seafoam Islands and some are brand new additions, like the interior of the volcano at Cinnabar Island.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73689-300fd6a85fb5378ef075cfac9b0103f6.jpg)
Easier access to trade-only Pokémon
Trade evolutions either evolve via level-up or have an evolution item associated with them. Items that used to make certain Pokémon evolve while trading can now instead be straight up used on such a Pokémon to make them evolve. Most, if not all, evolution items are purchasable at some point or another.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73690-9e4b3f4041e28c79c61902d7adb67837.jpg)
Harder difficulty
The game has been fitted with an entirely new level curve and ditches the open world gym progression that made certain gyms in Johto and Kanto a cakewalk. Non-held items cannot be used in battle and opposing trainers will not make use of these items either. Useful held items have been made available for purchase in certain locations to allow for easier team-building.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73691-907193a1550d6f13d2a375681182df28.jpg)
Boss trainers' Pokémon have competitive movesets, make use of held items and generally have more Pokémon on their teams as the game progresses. As an example, Chuck will no longer just have two Pokémon on his team despite being a late-game Gym Leader. In order to preserve the difficulty curve throughout the experience there are also hard level caps that prevent you from over-levelling past the highest leveled Pokémon on the next Gym Leader's team.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73692-b9868e063591f9880e83c7b26c12fd60.jpg)
Something that is worth noting is that this hack puts an emphasis on difficulty. If you are not a fan of harder rom hacks, this may or may not be your cup of tea.
All Pokémon are catchable
As is the prerequisite with most hacks these days, the entire cast of Pokémon are available to capture at some point or another. All Pokémon are catchable in the wild or are available through evolution. Legendary Pokémon are all available somewhere in the overworld.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73694-d466bac35b475d5e0c00979993c1581e.jpg)
Documentation for the available Pokémon in the wild exists here: https://docs.google.com/spreadsheets/d/1LMxR1xMwUc80xM8cjjZjwyy36Iv3GmGwal6K4ZjXMTs/edit#gid=0
Documentation for the stats and types of Pokémon exists here: https://docs.google.com/spreadsheets/d/1YKCKdrTaqMRg6dfAg7Q_JcWGJgFjoZ6zp9Oz4Fwhrvk/edit?usp=sharing
Documentation for the changes to moves, Pokémon level-up learnsets and evolution methods exists here: https://drive.google.com/file/d/1_hF-vR7NUNtYLe0cc4xFhNsyCmCFGLiw/view?usp=sharing
Documentation for important trainer parties exists here: https://docs.google.com/spreadsheets/d/1FSdv6cQDuLkz96ghdmql8N5Clej37Huaw5HQGsH50zI/edit?usp=sharing
Improved quality of life
Certain quality of life improvements have been added to the game to generally make Crystal a less sluggish experience. Repels ask you whether you'd like to use another upon running out, you can hold B to run etc. HMs can be replaced with other moves since there are now key items that you obtain throughout the game that perform their out-of-battle effects and the HP bars in battle don't go down at a sluggish speed in the late-game.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73695-214fe566493f214272ca1e9cbdda3437.jpg)
I forgot to mention this initially, but there's actually an option for instant text in this game. Go into the Options and set the Text Speed to "NONE" for instant text.
CREDITS:
Music credits:
Route 47 Demixed Theme by Mmmmmm
Cerulean City and Cinnabar Island Demixed Themes by FroggestSpirit
Ho-Oh Battle Theme and Lugia Battle Theme Demixes by Pigu
Kanto Legend Theme Demixed by GACT and Pigu
Hoenn Trainer Theme Demixed by FroggestSpirit
Graphics credits:
Latios and Latias front sprites by BlueEmerald, animation by Scarlax.
Latios and Latias back sprites by BloodlessNS.
Giovanni battle sprite by SirWhibbles.
Unique Pokémon Menu/Overworld sprites by Chamber, Soloo993, BlueEmerald, Lake, Neslug, Pikachu25 and Ryta.
Menu sprites for Gen 4 Pokémon from Rangi42/PolishedCrystal.
Menu sprites for entirely new Pokémon by Sarn and Pendulium.
New Pokémon concepts by Weny, Tulip, Pendulium and Sarn.
In-battle sprites for Generation 4 Pokémon and entirely new Pokémon by SuxMenner.
Jynx sprites by Pendulium, concept by Sarn.
Various smaller redesigns by Tulip.
Alolan Raichu sprites by Nuuk.
Map tilesets from Rangi42/PolishedCrystal.
Made possible thanks to:
The Pret community Discord for general coding assistance.
The Pokecrystal wiki tutorials and their various contributors.
Rangi42's PolishedMap and Tilemap Studio.
CREDITS NOTE
IF YOU NOTICE THAT SOME OF YOUR WORK IS USED IN THIS HACK WITHOUT PROPER CREDIT, PLEASE CONTACT ME SO THAT YOU CAN BE INCLUDED IN THE CREDITS.
DOWNLOAD THE HACK:
https://drive.google.com/file/d/1KZJXOQpzq0-uV_yPKnVL657XVZExtYbc/view
ALTERNATIVE VERSION OF THE GAME WITH BUY-ABLE RARE CANDIES:
https://drive.google.com/file/d/1llzyZlDlupMR1kyE-PQN8aE98OyDW2ea/view
NEW UPDATE:
Version 1.1 patch notes:
-Made Raichu and Muk use sprites that look like their Alolan variants to match their new typings better. Nuuk added to credits for making the Alolan Raichu sprites.
-New Appearance for Donphan and Ampharos. I am genuinely sorry about Donphan, that should have just been in the base version.
-Nerfed certain early-game trainer movesets
-Fixed several small move errors.
-Fixed a bug with the Day-Care where you could overlevel past level cap.
-Removed Psychic-type from Politoed and Psyduck.
NEW UPDATE:
Version 1.2 patch notes:
-Small little updated appearances for various Pokémon
-Fixed a bug where you could no longer breed or gain EXP with the Daycare.
NEW UPDATE:
Version 1.3 patch notes:
-Fixed being able to access certain areas before you were supposed to be able to.
-Fixed some other small inaccuracies.
-Added an important trainers spreadsheet to the documentation.
Version 1.4 patch notes:
-Fixed not being able to enter Whirl Islands due to the warp events being one tile off.
Version 1.5 patch notes:
-Fixed some dialogue being incorrect.
-Fixed levels in certain areas
-Added a patch of grass in Olivine City with Pokémon that give high Experience yields to help with grinding.
-Fixed the level cap for Jasmine being off by a few levels.
-Added Up-Grade to Goldenrod Department Store.
-Made Cyndaquil obtainable on Route 24/25.
Please save in a Pokémon Center before going over to the new version. Patch a clean ROM and use the same save file.
The above link contains a download for a ZIP file that is pre-packaged with LunarIPS, a patching program that'll allow you to apply the patch included in the ZIP to your ROM. Obviously I will not be linking to any ROM. Please do not play with VBA, it is bad at what it does and there are better emulators out there.
Pokémon Rising Crystal is an enhancement hack of Pokémon Crystal that aims to improve many of the flaws that the original GSC had, while also not deviating too much in style and feel. Story elements are kept mostly the same with a few additions.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73693-1fda06ece79f97c18cb81e6d2488314e.jpg)
What does this hack offer?
The original Gen 2 cast of Pokémon have been overhauled to allow for more diversity in the available types of Pokémon, so that certain types aren't under-represented. Many Pokémon have had their types, stats and appearance altered to make them more viable for use in a playthrough. Some Pokémon additionally have brand new original evolutions to give them more end-game viability.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73679-ef18da6b66499acd30cfce1d6ff994c1.jpg)
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73680-c5ded679e90b95a683818a89cb5aea94.jpg)
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73681-d85199604bf4d6f92191447e6771d8df.jpg)
Familiar evolutions
Alongside these completely new evolutions you'll see some familiar evolutions that joined the series in Gen 4.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73682-faf52c409e46dcd95151f84644c78031.jpg)
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73683-f8a755c7daae7c27d50c0ed6673d383f.jpg)
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73684-81ef36c465a86dc75d62b597fdfe8d17.jpg)
New moves and Physical/Special-split
Along with the revamped cast, there are also new moves added to the game from future generations to allow for more diverse learn-sets. On that note, the weird rules of what is considered a special move and what is considered a physical move being based on typing has been ditched for the much superior Physical/Special-split that is present in future games.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73687-6a6a1a86cf7f78adb08567c56e36938c.jpg)
Revamped areas, new and old
New locations have been added into the game and certain old locations have been revamped. Some of these locations are restored from Red/Blue/Yellow, such as Viridian Forest and Seafoam Islands and some are brand new additions, like the interior of the volcano at Cinnabar Island.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73689-300fd6a85fb5378ef075cfac9b0103f6.jpg)
Easier access to trade-only Pokémon
Trade evolutions either evolve via level-up or have an evolution item associated with them. Items that used to make certain Pokémon evolve while trading can now instead be straight up used on such a Pokémon to make them evolve. Most, if not all, evolution items are purchasable at some point or another.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73690-9e4b3f4041e28c79c61902d7adb67837.jpg)
Harder difficulty
The game has been fitted with an entirely new level curve and ditches the open world gym progression that made certain gyms in Johto and Kanto a cakewalk. Non-held items cannot be used in battle and opposing trainers will not make use of these items either. Useful held items have been made available for purchase in certain locations to allow for easier team-building.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73691-907193a1550d6f13d2a375681182df28.jpg)
Boss trainers' Pokémon have competitive movesets, make use of held items and generally have more Pokémon on their teams as the game progresses. As an example, Chuck will no longer just have two Pokémon on his team despite being a late-game Gym Leader. In order to preserve the difficulty curve throughout the experience there are also hard level caps that prevent you from over-levelling past the highest leveled Pokémon on the next Gym Leader's team.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73692-b9868e063591f9880e83c7b26c12fd60.jpg)
Something that is worth noting is that this hack puts an emphasis on difficulty. If you are not a fan of harder rom hacks, this may or may not be your cup of tea.
All Pokémon are catchable
As is the prerequisite with most hacks these days, the entire cast of Pokémon are available to capture at some point or another. All Pokémon are catchable in the wild or are available through evolution. Legendary Pokémon are all available somewhere in the overworld.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73694-d466bac35b475d5e0c00979993c1581e.jpg)
Documentation for the available Pokémon in the wild exists here: https://docs.google.com/spreadsheets/d/1LMxR1xMwUc80xM8cjjZjwyy36Iv3GmGwal6K4ZjXMTs/edit#gid=0
Documentation for the stats and types of Pokémon exists here: https://docs.google.com/spreadsheets/d/1YKCKdrTaqMRg6dfAg7Q_JcWGJgFjoZ6zp9Oz4Fwhrvk/edit?usp=sharing
Documentation for the changes to moves, Pokémon level-up learnsets and evolution methods exists here: https://drive.google.com/file/d/1_hF-vR7NUNtYLe0cc4xFhNsyCmCFGLiw/view?usp=sharing
Documentation for important trainer parties exists here: https://docs.google.com/spreadsheets/d/1FSdv6cQDuLkz96ghdmql8N5Clej37Huaw5HQGsH50zI/edit?usp=sharing
Improved quality of life
Certain quality of life improvements have been added to the game to generally make Crystal a less sluggish experience. Repels ask you whether you'd like to use another upon running out, you can hold B to run etc. HMs can be replaced with other moves since there are now key items that you obtain throughout the game that perform their out-of-battle effects and the HP bars in battle don't go down at a sluggish speed in the late-game.
![[PokeCommunity.com] Pokémon Rising Crystal [COMPLETED] [PokeCommunity.com] Pokémon Rising Crystal [COMPLETED]](https://data.pokecommunity.com/attachments/73/73695-214fe566493f214272ca1e9cbdda3437.jpg)
I forgot to mention this initially, but there's actually an option for instant text in this game. Go into the Options and set the Text Speed to "NONE" for instant text.
CREDITS:
Music credits:
Route 47 Demixed Theme by Mmmmmm
Cerulean City and Cinnabar Island Demixed Themes by FroggestSpirit
Ho-Oh Battle Theme and Lugia Battle Theme Demixes by Pigu
Kanto Legend Theme Demixed by GACT and Pigu
Hoenn Trainer Theme Demixed by FroggestSpirit
Graphics credits:
Latios and Latias front sprites by BlueEmerald, animation by Scarlax.
Latios and Latias back sprites by BloodlessNS.
Giovanni battle sprite by SirWhibbles.
Unique Pokémon Menu/Overworld sprites by Chamber, Soloo993, BlueEmerald, Lake, Neslug, Pikachu25 and Ryta.
Menu sprites for Gen 4 Pokémon from Rangi42/PolishedCrystal.
Menu sprites for entirely new Pokémon by Sarn and Pendulium.
New Pokémon concepts by Weny, Tulip, Pendulium and Sarn.
In-battle sprites for Generation 4 Pokémon and entirely new Pokémon by SuxMenner.
Jynx sprites by Pendulium, concept by Sarn.
Various smaller redesigns by Tulip.
Alolan Raichu sprites by Nuuk.
Map tilesets from Rangi42/PolishedCrystal.
Made possible thanks to:
The Pret community Discord for general coding assistance.
The Pokecrystal wiki tutorials and their various contributors.
Rangi42's PolishedMap and Tilemap Studio.
CREDITS NOTE
IF YOU NOTICE THAT SOME OF YOUR WORK IS USED IN THIS HACK WITHOUT PROPER CREDIT, PLEASE CONTACT ME SO THAT YOU CAN BE INCLUDED IN THE CREDITS.
DOWNLOAD THE HACK:
https://drive.google.com/file/d/1KZJXOQpzq0-uV_yPKnVL657XVZExtYbc/view
ALTERNATIVE VERSION OF THE GAME WITH BUY-ABLE RARE CANDIES:
https://drive.google.com/file/d/1llzyZlDlupMR1kyE-PQN8aE98OyDW2ea/view
NEW UPDATE:
Version 1.1 patch notes:
-Made Raichu and Muk use sprites that look like their Alolan variants to match their new typings better. Nuuk added to credits for making the Alolan Raichu sprites.
-New Appearance for Donphan and Ampharos. I am genuinely sorry about Donphan, that should have just been in the base version.
-Nerfed certain early-game trainer movesets
-Fixed several small move errors.
-Fixed a bug with the Day-Care where you could overlevel past level cap.
-Removed Psychic-type from Politoed and Psyduck.
NEW UPDATE:
Version 1.2 patch notes:
-Small little updated appearances for various Pokémon
-Fixed a bug where you could no longer breed or gain EXP with the Daycare.
NEW UPDATE:
Version 1.3 patch notes:
-Fixed being able to access certain areas before you were supposed to be able to.
-Fixed some other small inaccuracies.
-Added an important trainers spreadsheet to the documentation.
Version 1.4 patch notes:
-Fixed not being able to enter Whirl Islands due to the warp events being one tile off.
Version 1.5 patch notes:
-Fixed some dialogue being incorrect.
-Fixed levels in certain areas
-Added a patch of grass in Olivine City with Pokémon that give high Experience yields to help with grinding.
-Fixed the level cap for Jasmine being off by a few levels.
-Added Up-Grade to Goldenrod Department Store.
-Made Cyndaquil obtainable on Route 24/25.
Please save in a Pokémon Center before going over to the new version. Patch a clean ROM and use the same save file.
The above link contains a download for a ZIP file that is pre-packaged with LunarIPS, a patching program that'll allow you to apply the patch included in the ZIP to your ROM. Obviously I will not be linking to any ROM. Please do not play with VBA, it is bad at what it does and there are better emulators out there.
Last edited: