Thank you, so much everyone. I cannot tell you how much I love all this criticism, and please keep it coming.
Alright, time to address a few things, and give a little insight on things.
First off, I ran across a post about respect. Now, respect is something that goes around and comes around. When I had first posted this thread (over a year ago), I asked people to respect the staff members, but I have hence changed that. Respect is not a right, it is something that is earned. And this goes both ways, and everyone needs to be respectful to each other, and their feelings. So with that in mind, lets all be mature about this, and be nice to one another. I don't want to get stuck in another crossfire between opposing PokéFan Tribes. So once again, lets all keep our cool, and our manners close by our keyboards.
Now, I have to say, I absolutely love all the criticism about the battle system, and how you are all proposing your own ideas, and thoughts about it. And like mentioned by a few people, this is not supposed to be a "remake", it's supposed to be a creation. We don't want the battle system to be exactly the same, because that would be incredibly dull compared to the rest of the new features that will be implemented within the game. But we also do not want to stray to far from the campsite, if you know what I mean, because if we do, we will only end up getting lost. Also, do not forget, the battle system is a key feature of the game, it is my top priority to make sure that this feature will give the player to abilty to control, and command their Pokémon in new, and amazing ways that will lead to more enjoyable battles, and greater satisfaction.
Now, there are many more concepts and elements that I and a few team members have been discussing. Hopefully within the next few weeks, we will have the system ready for creation, and at which point I will explain some of it's advancements.
Now, self training is a fragile element, and for it to be incorporated will require a lot of work. Not that we are not already doing a lot of work, but what I mean is that this one feature could completely offset the balance of the game if not handled properly. Like I said, we are exploring the possibilities of this feature, and we will continue to do so. But the future of this particular element if very foggy to say the least.
I think that is about it for now, I'll be online this entire weekend, including Monday. And I'm sorry for not being active the past few days, exams are coming up in school, and I got three projects to create. But do not worry, despite my busy schedual, I'm trying my best to fit in as much work-time as possible.
Thank you all for your great criticism, it only makes the frame of this game stronger.
Sincerely,
Captain Arcane