KWolf 2K
Urban Trainer
- 31
- Posts
- 15
- Years
- Seen Sep 5, 2011
Alright, so this story has been in the writing process for the past year, (almost... more like six to nine months,) and I think it's finally ready to be somewhat revealed to the public. This is just the story idea, not what the game will be like, and it's just a preview, so don't go asking for more.
Alright, here we go. (Note: the story is composed of several back stories and side stories that interconnect in the end to solve one large mystery. The following are hole filled introductions to these back stories.)
The island region of Chojo, around 150 years ago:
"A great cataclysm has struck our fair island region. The cause is unknown, but its effects have been devastating. We've lost our eastern, southern, and western shores to the massive ocean flooding. Earthquakes have caused our mountains to crumble away, and they exist now as barren dirt wastelands. Our forests and jungles have fallen under the pressure of the hurricanes.
"Needless to say, we have survived... but at what cost? We can rebuild to our former glory, but what of that which we have lost? We will continue to thrive in memory of those that have fallen this year."
Similar to an iPhone or other touch screen phones in appearance. This features the in game phone (like in GSC, only unlimited remembered numbers,) an updating news network to inform players of in game events (important to the story,) a messaging system (aka texting,) and a GPS (map). There will also be unlockable (and possibly upgradeable) applications throughout the game.
International Travel (via passport)
The player will travel over seas to all four official Pokémon regions. (Kanto, Johto, Hoenn, Sinnoh.) It will explore the aftermath of the events that happened in each region and tie each one into the story at hand, creating a complex yet addictive plot. Gym Leaders and Elite Four will all be challengeable.
An estimated 200+ hours of gameplay (excluding time taken on side quests)
Just as it suggests. I have no real way of knowing how long the game will last, but based on the way the game plays out, just getting through the first Elite Four (see I'ntl Travel) will take atleast 60 hours.
50- new species of Pokémon
I'm only going to create 50 or less new species for this game. So far the new species count is up to 20. I don't want the story to revolve around an über Pokémon, so to speak. I also don't want to create pre- or post-evolutions in case a fifth generation comes out between now and the release date. (That won't happen, hopefully.)
Actual Animated Cutscenes
I plan to incorporate some fully animated movie cutscenes along with the in game material. Not meaning to brag, but I am an animator of some pretty dang awesome talent.
Evil team taken back to the roots
I'm taking the bad guys back to what they were when they were great: bad guys that use bad Pokémon for bad reasons. I can't tell you who they are or what they're doing, but I can promise twists and turns and revelations more shocking than the first time you watched the Sixth Sense.
A Cast you can grow attached to
One of the defining aspects of the story is its blend of philosophy, psychology, and politics, believe it or not. Don't be afraid, because this creates a cast of characters that act realistically, talk realistically, etc., and thus they are able to bring out actual emotions in the player. (Unless the player is unemotional...)
A brand new style of graphics
That's right. A brand new style of characters, tilesets, and overall graphics have been designed specifically for this game. My goal is to create a style with much more graphical flexibility for things like cutscenes and stuff like that.
A new battle layout?
I'm not positive, but we could be looking at a possible new layout for battles, wild and trainer. I'm not giving away more than this.
Sedetant, Sapinae, and Myrmeta
Characters:
To anyone who wants to help, send me a PM or email with the following information:
Name:
Requested field:
Experience:
Proof of work:
Mapping:
1. KWolf 2K
2. Alont - technical difficulties
3. Florio
4. s1alvarez
5.
6.
Spriting:
Characters OW:
1. KWolf 2K
2.
3.
4.
5.
Tilesets:
1. KWolf 2K
2. Andinator
3.
4.
5.
Characters Battle: On Hold
Pokémon OW: On Hold
Pokémon Battle: On Hold
Scriptors:
1.
2.
3.
4.
5.
Musicians:
1. KWolf 2K
2.
3.
4.
5.
Artists:
Line Art:
1. KWolf 2K
2.
3.
4.
5.
Promo Art:
1. KWolf 2K
2.
3.
4.
5.
In-Game Art: On Hold
Building Design:
1.
2.
3.
Character Design:
1. KWolf 2K
2.
3.
Custom Map Design:
1. KWolf 2K
2.
3.
Revisited Map Design:
1.
2.
3.
Fakemon Conceptual Art:
1. KWolf 2K
2.
3.
Fakemon Design Revision:
1. KWolf 2K
2.
Alright, here we go. (Note: the story is composed of several back stories and side stories that interconnect in the end to solve one large mystery. The following are hole filled introductions to these back stories.)
The island region of Chojo, around 150 years ago:
"A great cataclysm has struck our fair island region. The cause is unknown, but its effects have been devastating. We've lost our eastern, southern, and western shores to the massive ocean flooding. Earthquakes have caused our mountains to crumble away, and they exist now as barren dirt wastelands. Our forests and jungles have fallen under the pressure of the hurricanes.
"Needless to say, we have survived... but at what cost? We can rebuild to our former glory, but what of that which we have lost? We will continue to thrive in memory of those that have fallen this year."
Executive Journal, Entry #34-228
The island region of Hoenn, 16 years ago:
"A new born child has blessed our fair floating community; a young boy, given the deep blue eyes of his father Aaron, our town's hero. The child's parents have been engrossed all evening, and yet have come up with no name for the child. I worry about Aaron's other son, who has been all but forgotten ever since Aaron's wife was diagnosed as pregnant. I pray Aaron realizes the error of his way before it's too late."
"A new born child has blessed our fair floating community; a young boy, given the deep blue eyes of his father Aaron, our town's hero. The child's parents have been engrossed all evening, and yet have come up with no name for the child. I worry about Aaron's other son, who has been all but forgotten ever since Aaron's wife was diagnosed as pregnant. I pray Aaron realizes the error of his way before it's too late."
An entry in an abandoned diary in Pacifidlog
The island region of Chojo, Present day:
You are a young boy or girl living in S'Mal Heights, a luxurious apartment building in the ocean side community of S'Mal City. Today just so happens to be your sixteenth birthday, and your best friend has persuaded you to climb S'Mal Wall, a large cliff that blocks off the city to the north and west. Upon reaching the top, you discover the laboratory of Professor Palm, a scientist specializing in studying the behavioral bonds between trainer and Pokémon. His studies have been put on hold for some time, but upon meeting you and your friend, his interest is sparked once more. Suddenly you find yourself on the journey of a lifetime with a Pokémon to call your own, travelling to distant regions around the world, and in the meantime discovering what the ties that bind human and Pokémon truly are as you attempt to stop all-out war.
You are a young boy or girl living in S'Mal Heights, a luxurious apartment building in the ocean side community of S'Mal City. Today just so happens to be your sixteenth birthday, and your best friend has persuaded you to climb S'Mal Wall, a large cliff that blocks off the city to the north and west. Upon reaching the top, you discover the laboratory of Professor Palm, a scientist specializing in studying the behavioral bonds between trainer and Pokémon. His studies have been put on hold for some time, but upon meeting you and your friend, his interest is sparked once more. Suddenly you find yourself on the journey of a lifetime with a Pokémon to call your own, travelling to distant regions around the world, and in the meantime discovering what the ties that bind human and Pokémon truly are as you attempt to stop all-out war.
So there's the preview.
I know it probably sounds generic, but considering how long this idea has been in the making, I can assure you that surprises await. I've worked out every loop hole, every flaw, every bug, and I feel it's safe to say that this game will bring back what made GSC great, while adding just a touch of urban flair that will make this game great.
Still, I want to know what you all think of the concept presented so far. All criticism and comments are welcome, good and bad, just be sure to back yourself up. I want feedback before really diving head first into something I've never tried before.
I know it probably sounds generic, but considering how long this idea has been in the making, I can assure you that surprises await. I've worked out every loop hole, every flaw, every bug, and I feel it's safe to say that this game will bring back what made GSC great, while adding just a touch of urban flair that will make this game great.
Still, I want to know what you all think of the concept presented so far. All criticism and comments are welcome, good and bad, just be sure to back yourself up. I want feedback before really diving head first into something I've never tried before.
Features:
PokéCell
Spoiler:
Similar to an iPhone or other touch screen phones in appearance. This features the in game phone (like in GSC, only unlimited remembered numbers,) an updating news network to inform players of in game events (important to the story,) a messaging system (aka texting,) and a GPS (map). There will also be unlockable (and possibly upgradeable) applications throughout the game.
International Travel (via passport)
Spoiler:
The player will travel over seas to all four official Pokémon regions. (Kanto, Johto, Hoenn, Sinnoh.) It will explore the aftermath of the events that happened in each region and tie each one into the story at hand, creating a complex yet addictive plot. Gym Leaders and Elite Four will all be challengeable.
An estimated 200+ hours of gameplay (excluding time taken on side quests)
Spoiler:
Just as it suggests. I have no real way of knowing how long the game will last, but based on the way the game plays out, just getting through the first Elite Four (see I'ntl Travel) will take atleast 60 hours.
50- new species of Pokémon
Spoiler:
I'm only going to create 50 or less new species for this game. So far the new species count is up to 20. I don't want the story to revolve around an über Pokémon, so to speak. I also don't want to create pre- or post-evolutions in case a fifth generation comes out between now and the release date. (That won't happen, hopefully.)
Actual Animated Cutscenes
Spoiler:
I plan to incorporate some fully animated movie cutscenes along with the in game material. Not meaning to brag, but I am an animator of some pretty dang awesome talent.
Evil team taken back to the roots
Spoiler:
I'm taking the bad guys back to what they were when they were great: bad guys that use bad Pokémon for bad reasons. I can't tell you who they are or what they're doing, but I can promise twists and turns and revelations more shocking than the first time you watched the Sixth Sense.
A Cast you can grow attached to
Spoiler:
One of the defining aspects of the story is its blend of philosophy, psychology, and politics, believe it or not. Don't be afraid, because this creates a cast of characters that act realistically, talk realistically, etc., and thus they are able to bring out actual emotions in the player. (Unless the player is unemotional...)
A brand new style of graphics
Spoiler:
That's right. A brand new style of characters, tilesets, and overall graphics have been designed specifically for this game. My goal is to create a style with much more graphical flexibility for things like cutscenes and stuff like that.
A new battle layout?
Spoiler:
I'm not positive, but we could be looking at a possible new layout for battles, wild and trainer. I'm not giving away more than this.
Sedetant, Sapinae, and Myrmeta
Characters:
Spoiler:
![[PokeCommunity.com] Pokémon: Urban Project [RMXP] [PokeCommunity.com] Pokémon: Urban Project [RMXP]](https://i284.photobucket.com/albums/ll32/KWolf_2K/Ryder.png)
![[PokeCommunity.com] Pokémon: Urban Project [RMXP] [PokeCommunity.com] Pokémon: Urban Project [RMXP]](https://i284.photobucket.com/albums/ll32/KWolf_2K/Ryderf.png)
To anyone who wants to help, send me a PM or email with the following information:
Name:
Requested field:
Experience:
Proof of work:
Mapping:
1. KWolf 2K
2. Alont - technical difficulties
3. Florio
4. s1alvarez
5.
6.
Spriting:
Characters OW:
1. KWolf 2K
2.
3.
4.
5.
Tilesets:
1. KWolf 2K
2. Andinator
3.
4.
5.
Characters Battle: On Hold
Pokémon OW: On Hold
Pokémon Battle: On Hold
Scriptors:
1.
2.
3.
4.
5.
Musicians:
1. KWolf 2K
2.
3.
4.
5.
Artists:
Line Art:
1. KWolf 2K
2.
3.
4.
5.
Promo Art:
1. KWolf 2K
2.
3.
4.
5.
In-Game Art: On Hold
Building Design:
1.
2.
3.
Character Design:
1. KWolf 2K
2.
3.
Custom Map Design:
1. KWolf 2K
2.
3.
Revisited Map Design:
1.
2.
3.
Fakemon Conceptual Art:
1. KWolf 2K
2.
3.
Fakemon Design Revision:
1. KWolf 2K
2.
Last edited: