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- Seen May 3, 2021
Onix does not evolve into Steelix when it levels up holding a metal coat.
OH. Well problem is potion is fine but other item are not use it in battle. So I want this update to allow all healing item can use in battle. I tried again on .4 version but only potion can work in battle. But other items are not. So that is not fair. I like this hack, but I dont like cant use other healing item in battle.In version 0.33 you can only use one healing item, that restriction is gone in Beta 0.4.0 if played in normal mode.
-The Damp's Psyduck bug is fixed, but... how do you know that acted like a multi-hit move? I surprised!!- Glitches : - the game reset after a Tentacool activated Clear Body
- When I use Shadow Claw on damp Psyduck the move behaves like a low base power multi-hit move...
Onix does not evolve into Steelix when it levels up holding a metal coat.
This problem is fixed, wait for the new patch. Thanks for reportingOh right I try to evolve a Gligar but It seems the system doesn't work, I train it in the night and holding scope lens but just don't work you need an especific level??? (my gligar is level 39)
It has long wanted to do change the system of objects, but nobody had said anything I forget.OH. Well problem is potion is fine but other item are not use it in battle. So I want this update to allow all healing item can use in battle. I tried again on .4 version but only potion can work in battle. But other items are not. So that is not fair. I like this hack, but I dont like cant use other healing item in battle.
-The game is planned for don't training many pokemon at the same time, if you do, the experience divided among all obvious decreases.Can you please set the experience gaining to default (as it was in original GSC) because there aren't much rematches so the only way of training hard is in the grass and as my pokemons gain level they get less experience so please set it as default. And if possible then can you make lucky egg available in stores?
I think that whatever you did to fix the bugs with Damp and Shadow Claw glitched the damage formula of most moves especially the special ones...Thunderbolt (from my level 31 Pikachu with a light ball) only inflicted something like 5 hp damages to a level 33 Tentacruel.
Bulldoze and Covet work but not, Shadow Claw, Dazzling Gleam and Sludge Bomb...I didn't test each move to check what works and what doesn't...
Bubblebeam works apparently and I think also Iron Tail...
Body Slam doesn't work
Dragon Claw either
Steel Wing works
Acid Spray seems too effective for a 40 base damage move
Surf doesn't work
Aerial Ace and Giga Drain inflict too little damage
Dark Pulse doesn't work
The elemental fangs work as intended
Wing Attack also does 2 damages
It seems Swift doesn't work except during critical hits
Moon Blast works
Poison jab doesn't
Magical leaf doesn't work either
The version 0.4.1 have a problem with the move power. Wait until i fix it and dont play.
I shouldn't have asked you to fix damp...Now you have even more work :(
10-15 post before I talk about the level-cap system applied to obedience and rare candys, have a look.hrm is there any reason why my eevee is disobeying commands at lvl14? Is that like a new feature or something do I need a badge? o-0
It's not the only benefit bug of hack, you can "discover" others ;)It is possible to duplicate an item by getting it stolen by a pokemon (I use Chansey with covet) and stealing it back...Since we keep the item but the pokemon gets a copy...but since it's a beneficial bug (I use it to duplicate my evolution items, eviolites and maybe later on leftovers), I don't really want you to correct it...:p
I think if you make your pokemon hold an everstone in battle they get their HA...or you could breed your Froakie with Chamber's Ditto and get a shiny baby...shinies always have their HAs...