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Pokémon Zinc & Mercury - Myths of Nara

Hmm intresting. I would make some improvements to some sprites as some are good quality while others arent. Maybe you could search for a good spriter. Unlike scripters those people are easy to find and they would love to help.
 
Sounds Like a cool game I cant wait for the IP's. Is There anyway I can help like with maps or text editing? I would love to help.
 
It's nice. Accepted.

Oh, and I know that some sprites aren't amazing quality. They're there so that they can be improved upon.
 
Just some things about the moves...
There's a 12-letter limit for move names, which you've gone over with a few of them.

Also, some of the moves have completely new effects. As far as I know, it's impossible to add new move effects to a ROM. Same goes for abilities.
 
I was thinking about that. I'm going to program the moves as well as possible. The names aren't finalised, so I'll be able to edit them when I actually implement them into the game. Ability-wise, hex editing may help me.

I thank you for your advice.

Also, when should this go into "Progressing Hacks"?
 
To go to the Progressing Hacks, you should have at least 5 screen shots, as the rules state. Anyways, I like this hack, and hope to see more of it. Good luck.
 
Just some things about the moves...
There's a 12-letter limit for move names, which you've gone over with a few of them.

Also, some of the moves have completely new effects. As far as I know, it's impossible to add new move effects to a ROM. Same goes for abilities.
no it is possible with this easy too use program called OXYCLEAN!!!!!!!!!!!
ok i dont know the name.
 
wow, this is a sick idea. Once you get some shots up, I'll check back :-D
 
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