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  • 129
    Posts
    16
    Years
    • Seen Jul 18, 2011
    Hello, Calum here.
    Team at a glance:
    [PokeCommunity.com] PokeCommunity .____.
    [PokeCommunity.com] PokeCommunity .____.
    [PokeCommunity.com] PokeCommunity .____.
    [PokeCommunity.com] PokeCommunity .____.
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    I have made a new RMT, as you probably noticed. It got to around 1500 before dropping. I hope ith a fair amount of help, it can get on the leader board. This team is probably not offence or stall, not even balance, as it has no set-up sweepers, nor full time walls. It is more a bulky team that does not really rely on one Pokémon to shut down another. Like Gliscor and Lucario. Often it is more than 2 or 3 Pokémon that can stop a certain Pokémon.
    Take Scizor for example:
    Gliscor beats
    Celebi can beat, also acts as a great lure
    Heatran checks nicely
    Metagross beats CB versions
    4 members of my team can effectively check it, but maybe only Gliscor gets the prize of being a sort – of counter.
    Even though my whole team has at least one defensive stat above 100, although once again it is hardly stall, as outside of SS and Toxic it has no way to deal residual damage.


    [PokeCommunity.com] PokeCommunity .____.

    Gliscor @ Leftovers
    Jolly
    Sand Veil

    EVs: 180 HP / 96 Atk / 16 Def / 216 Spe

    Stealth Rock
    UTurn
    Earthquake
    Roost

    I really hate dedicated leads that never make it beyond 2-3 turns. Gliscor, an underrated Lead, and a great counter to Luke / EVire / TTar / Heracross / Scizor / etc. Stealth Rock, such a great addition in the fourth gen, and keep Mence and Gyara away as well as damaging switching foes and helping me secure those KOes. UTurn is great for scouting, and escaping those bulky leads. Earthquake is for the ever so useful STAB and helps me beat the aforementioned Pokémon. Roost is standard. Now, the EVs probably look slightly weird, but they serve a purpose. HP for optimal lefties, the attack ensures a 2HKO against Meta, and the Speed EVs outrun JollyCario. Defence is filler. This Lead counters Metagross leads ever so well and generally impacts early game and Late Game, when Lucario / Scizor come out. It truly is an awesome pokemon. Sand Veil hax has been ever so useful when I am in for a tight squeeze.

    *image removed*
    Celebi @ Leftovers
    Bold
    Natural Cure

    EVs: 236 HP / 216 Def / 56 SpAtk

    Grass Knot
    HP Fire
    Recover
    Thunder Wave

    Celebi, the first of the fabled CeleTran combo. This is my answer to Bulky Waters a pairs wonderfully with Heatran. TWave as my team is relatively slow, and HP Fire as Scizors seem to always switch into Celebi, as well as helping out against Luke without Crunch. Now Celebi offers a way to stop Gyara and once again a Check to some other physical threats. The EVs allow for optimal lefties and a jump point, but still quite standard. Celebi only has an HP Fire of 68, and the SpAtk EVs guarantee a KO of 252 HP Scizor at 70%. That is mainly so I know whether I can beat Scizor or not, and is more for helping me remember if I can stop it. The SpDef EVs are a filler.

    *image removed*
    Heatran @ Leftovers
    Modest
    Flash Fire

    EVs: 180 HP / 58 SpAtk / 140 SpDef / 132 Spe

    Substitute
    Fire Blast
    Earth Power
    Toxic

    When I first thought of adding Heatran into my team because of its wonderful immunity and resistances, I did not know what set I could use as the Scarf set did not fit my team. A ResTalk set was un – needed as you will see in a minute, and so that only really left me with the SubTran. After looking at SubTran a few times, I really thought it did not look good. The main reason was because it did not make use of its decent defences. So I designed a new Tran and tested it and so far it has been one of the best members of my team. It pairs ever so well with Celebi, and helps as my second switch in to Outrages, and my first to Draco Metoers. Now you probably want to know what the EVs do, so I will tell you. The HP is for optimal lefties. The Speed allows me to outpace Max Adamant Scizor, as Tran is my primary Scizor check, and loves getting free Subs when Scizor Bullet Punches away. Sometimes I actually enjoy Latias dying to Pursuit as it means I get a free Sub. The SpDef EVs are for the second highest defensive jump point, as I still wanted some fire power to go into Special attacks. And with his immunity to fire, 4x resist to ice and grass and resists to Ghost and Dark he can take special hits well. 352 HP / 319 SpDef is not too shabby for an offensively minded pokemon. Fire Blast hopefully makes up for the loss in power.
    [PokeCommunity.com] PokeCommunity .____.

    Tyranitar @ Choice Band
    Adamant
    Sandstream

    EVs: 56 HP / 252 Atk / 200 Spe

    Crunch
    Stone Edge
    Superpower
    Pursuit

    Tyranitar, the true CBer. Not this Scizor rubbish. Anyways, Pursuit / Crunch / Stone Edge are
    standard. Superpower is a surprising switch from Earthquake / Aqua Tail for a number of reasons. Firstly it helps deal with all the constant steel switching in to resist both his STABs. Secondly it guarantees a OHKO on even the bulkiest Bliss, and thirdly, it makes TTar a nice check for Heatran. As well as I hate how flying / levitating pokemon are immune to Earthquake. Even though Earthquake does these jobs probably better Superpower has offered nice coverage when people expect something different. This thing takes special hits alongside Heatran and Latias nicely and loves trapping certain special threats. The EVs allow to outspeed 4 Spe Cress and Cune. Probably the first non-scrappy EVs so far.


    [PokeCommunity.com] PokeCommunity .____.

    Latias @ Choice Scarf
    Timid
    Levitate
    EVs: 80 HP / 252 SpAtk / 176 Spe

    Draco Metoer
    Surf
    Thunderbolt
    Trick

    In my last few teams I have always had this superstition about stopping Mence and Gyara after a DD. Latias does just that, but does NOT counter. I chose Latias over Azelf and my preferred Starmie. The reasons were special bulk and the immunities and resistances it offers. Meteor and TBolt for revenging Mence and Gyara, and Surf as Latias is my Nape counter. EVs are standard and allow to outpace max speed Gyara and Mence after a DD.
    *image removed*

    Metagross @ Leftovers
    Impish
    Clear Body

    EVs: 252 HP / 40 Atk / 216 Def

    Meteor Mash
    Ice Punch / Earthquake
    Rest
    Sleep Talk

    This thing is a monster. And probably the favourite member of my team. I made this thing as a way to take Dragon attacks well. It also works nicely as a DDMence buffer.
    Max Attack Mence (405) after one Dragon Dance and including LO has only a 7 % chance of OHKOing after SR with Earthquake
    Alternatively 232 Atk Naughty Mence can only do 80 % tops after a DD including LO
    Fire Blast off 24 SpAtk does an average of 81 % after LOMeaning that provided Metagross switches into a DD, he can effectively counter DDMence, at full health. And any Mence switching in to Meta to set up, just gets pummelled by Ice Punch coming off a respectable 316 Atk.
    Not too bad for a Dragon Buffer. Not too bad at all. Outrage does like 30 % tops.
    364 HP / 385 Def is godly for taking physical hits and Rest gives him that much needed recovery. And 316 Atk is very respectable for a primarily defensive pokemon. I have been using Ice Punch, as usually Zone are too scared to switch in fearing earthquake, but usually they do. So it really depends how much Meteor Mash does to Mence. EVs are for a Jump Point. I really love this. Often he acts as a Late Game sweeper, getting boosts from the Meteor Mash raising.

    So there is my team.
     
    Hello, Calum here.
    Team at a glance:
    [PokeCommunity.com] PokeCommunity .____.
    [PokeCommunity.com] PokeCommunity .____.
    [PokeCommunity.com] PokeCommunity .____.
    [PokeCommunity.com] PokeCommunity .____.
    [PokeCommunity.com] PokeCommunity .____.
    [PokeCommunity.com] PokeCommunity .____.


    I have made a new RMT, as you probably noticed. It got to around 1500 before dropping. I hope ith a fair amount of help, it can get on the leader board. This team is probably not offence or stall, not even balance, as it has no set-up sweepers, nor full time walls. It is more a bulky team that does not really rely on one Pokémon to shut down another. Like Gliscor and Lucario. Often it is more than 2 or 3 Pokémon that can stop a certain Pokémon.
    Take Scizor for example:
    Gliscor beats
    Celebi can beat, also acts as a great lure
    Heatran checks nicely
    Metagross beats CB versions
    4 members of my team can effectively check it, but maybe only Gliscor gets the prize of being a sort – of counter.
    Even though my whole team has at least one defensive stat above 100, although once again it is hardly stall, as outside of SS and Toxic it has no way to deal residual damage.


    [PokeCommunity.com] PokeCommunity .____.

    Gliscor @ Leftovers
    Jolly
    Sand Veil

    EVs: 180 HP / 96 Atk / 16 Def / 216 Spe

    Stealth Rock
    UTurn
    Earthquake
    Roost

    I really hate dedicated leads that never make it beyond 2-3 turns. Gliscor, an underrated Lead, and a great counter to Luke / EVire / TTar / Heracross / Scizor / etc. Stealth Rock, such a great addition in the fourth gen, and keep Mence and Gyara away as well as damaging switching foes and helping me secure those KOes. UTurn is great for scouting, and escaping those bulky leads. Earthquake is for the ever so useful STAB and helps me beat the aforementioned Pokémon. Roost is standard. Now, the EVs probably look slightly weird, but they serve a purpose. HP for optimal lefties, the attack ensures a 2HKO against Meta, and the Speed EVs outrun JollyCario. Defence is filler. This Lead counters Metagross leads ever so well and generally impacts early game and Late Game, when Lucario / Scizor come out. It truly is an awesome pokemon. Sand Veil hax has been ever so useful when I am in for a tight squeeze.

    To be quite honest, I think he's one of the worst counters to Luke/Evire/TTar/Hera/Scizor. Simply because all but Hera/Scizor (maybe) have been tampered with to OHKO you. Luke has Ice Punch, SpecsSet has HP Ice. TTar DD sets will just rip you apart. Most Evires are mix with HP ice these days so you still lose there. Even considered, I wouldn't call this guy a counter to them when he is in so early off. Most of the aforementioned pokes will just switch out fearing the SD Variant or worse.

    If you want to have a decent check Pokemon who can come in later on, I'd run a Swampert.

    Swampert @ Leftovers
    Relaxed [-Spe, +Def]
    240 HP / 216 Def / 52 SpA
    -Hydro Pump
    -Ice Beam
    -Earthquake
    -Stealth Rock

    This is honestly the BEST thing you are going to get when it comes to some what walling all of what you mentioned. He does a great job of it as well considering his Hydro Pump does really decent damage to even a Scizor. Correct me if I'm wrong but I do believe 252 Att / 252 Spe Scizor with rocks in play can be 2hko'ed with Hydro pump. Though if setting up is an issue I'd swap over Hydro for Roar.

    This pert isn't completely destroyed at all. SDSet Lucarios will still really hurt you, though they hurt most things that take Neutral to his Close Combat. Though, if you want to stop lucario Checking him with Rotom-H or some other appliance works better in the long run.


    *image removed*
    Celebi @ Leftovers
    Bold
    Natural Cure

    EVs: 236 HP / 216 Def / 56 SpAtk

    Grass Knot
    HP Fire
    Recover
    Thunder Wave

    Celebi, the first of the fabled CeleTran combo. This is my answer to Bulky Waters a pairs wonderfully with Heatran. TWave as my team is relatively slow, and HP Fire as Scizors seem to always switch into Celebi, as well as helping out against Luke without Crunch. Now Celebi offers a way to stop Gyara and once again a Check to some other physical threats. The EVs allow for optimal lefties and a jump point, but still quite standard. Celebi only has an HP Fire of 68, and the SpAtk EVs guarantee a KO of 252 HP Scizor at 70%. That is mainly so I know whether I can beat Scizor or not, and is more for helping me remember if I can stop it. The SpDef EVs are a filler.

    KO'ing Scizor at 70% is kind of chancing the game in my honest opinion. I mean Scizor doesn't fear much on your team apart from Heatran. His Bullet Punch completely destroys Latias / TTar. Super Power prediction beats your Heatran, who after a check, they'll probably expect to come in when they throw out Scizor again. Lastly his U-Turn will do crazy damage to Celebi. According to your calcs 252 HP Scizor is only KO'ed at 70% so assuming rocks are in play he comes in at about 88%. Meaning he has to be touched by something else. Due to your complete lack of useful checks other than Heatran, he doesn't have much trouble switching out on Heatran and coming back in later still holding on to his HP to have a chance at surviving HP Fire and nearly OHKO'ing you with a STAB CB U-Turn.

    You are Pursuit Bait to begin with, so honestly I think a Rotom would do so much better here. HeaTom works so much better than CeleTran and it doesn't give you 1500 Scizor Mind games.

    Rotom-H @ Leftovers
    Bold [+Def, -Att]
    252 HP / 88 Sp. Att / 168 Def
    -Shadowball
    -Thunderbolt
    -Will-o-Wisp / Reflect
    -Light Screen / Overheat

    I find this Rotom to be... amazing. He fully stops Gyarados / Scizor.
    The Will-o-Wisp / Reflect debate can go on for ages. Personal opinion I prefer WoW. Reflect does help a lot being 2 stages of extra defense, but it runs out after only 5 turns meaning there is a window of opportunity to hit Rotom pretty hard with a Physical attack. WoW is only bad due to the vast amount of HeatZor people who will just get a Flash Fire boost and nearly OHKO you with Fire Blast.

    Overheat is really really really bad on Rotom-H. I know that sounds stupid right? Well not really. Tbolt does a lot to Scizor, OHKO's the most bulky Gyaras and neither can do squat to him back. Overheat allows you to be checked easily and is SO easily predicted when they have out Scizor / Lucario. Light Screen gives you added support to special attacks like other Heatrans who can do a good number to you.


    *image removed*
    Heatran @ Leftovers
    Modest
    Flash Fire

    EVs: 180 HP / 58 SpAtk / 140 SpDef / 132 Spe

    Substitute
    Fire Blast
    Earth Power
    Toxic

    When I first thought of adding Heatran into my team because of its wonderful immunity and resistances, I did not know what set I could use as the Scarf set did not fit my team. A ResTalk set was un – needed as you will see in a minute, and so that only really left me with the SubTran. After looking at SubTran a few times, I really thought it did not look good. The main reason was because it did not make use of its decent defences. So I designed a new Tran and tested it and so far it has been one of the best members of my team. It pairs ever so well with Celebi, and helps as my second switch in to Outrages, and my first to Draco Metoers. Now you probably want to know what the EVs do, so I will tell you. The HP is for optimal lefties. The Speed allows me to outpace Max Adamant Scizor, as Tran is my primary Scizor check, and loves getting free Subs when Scizor Bullet Punches away. Sometimes I actually enjoy Latias dying to Pursuit as it means I get a free Sub. The SpDef EVs are for the second highest defensive jump point, as I still wanted some fire power to go into Special attacks. And with his immunity to fire, 4x resist to ice and grass and resists to Ghost and Dark he can take special hits well. 352 HP / 319 SpDef is not too shabby for an offensively minded pokemon. Fire Blast hopefully makes up for the loss in power.
    This thing really does nothing to BulkyDos or even to LODos. EV spread means you are outsped by quite a few of his Checks. One being primarily Latias, who although isn't used quite so much, takes little to nothing to your Heatran and can Surf you to death or CM in your face. He does little to nothing to SubDDKingdras/MixKingdra/Kingdra in any way shape or form. It's EASILY stopped losing its Dpulse/HP ice as Mence can come in for a few free DD's. Flygon does a lot to it :/. You are slow, so they take out the sub and they can easily just hit you again with a faster attack to KO your Heatran. SubTran is pure garbage and I find him to be useless on this team, with little coverage to his common counters other than revenge Killing.

    [PokeCommunity.com] PokeCommunity .____.

    Tyranitar @ Choice Band
    Adamant
    Sandstream

    EVs: 56 HP / 252 Atk / 200 Spe

    Crunch
    Stone Edge
    Superpower
    Pursuit

    Tyranitar, the true CBer. Not this Scizor rubbish. Anyways, Pursuit / Crunch / Stone Edge are
    standard. Superpower is a surprising switch from Earthquake / Aqua Tail for a number of reasons. Firstly it helps deal with all the constant steel switching in to resist both his STABs. Secondly it guarantees a OHKO on even the bulkiest Bliss, and thirdly, it makes TTar a nice check for Heatran. As well as I hate how flying / levitating pokemon are immune to Earthquake. Even though Earthquake does these jobs probably better Superpower has offered nice coverage when people expect something different. This thing takes special hits alongside Heatran and Latias nicely and loves trapping certain special threats. The EVs allow to outspeed 4 Spe Cress and Cune. Probably the first non-scrappy EVs so far.
    I see what you are doing here, though I honestly think the standard CBTTar works so much better.

    Tyranitar @ Choice Band
    Trait: Sand Stream
    EVs: 176 HP / 252 Atk / 80 Spd
    Adamant Nature (+Atk, -SAtk)
    - Stone Edge
    - Crunch
    - Pursuit
    - Aqua Tail / Earthquake / Focus Punch / Super Power

    Aqua tail is my prefered method. As it hits the bulkiest grounds for large damage, and still offers as you said some Heatran Checking. Although, he really only gets 1 check and then they are back to Earth Powering as they know you have a Heatran as well. Giving them a higher thought process of Earth Powering. Lots of speed < Bulk. His speed doesn't really get to high whether he's Jolly Max or adament with 200.


    [PokeCommunity.com] PokeCommunity .____.

    Latias @ Choice Scarf
    Timid
    Levitate
    EVs: 80 HP / 252 SpAtk / 176 Spe

    Draco Metoer
    Surf
    Thunderbolt
    Trick

    In my last few teams I have always had this superstition about stopping Mence and Gyara after a DD. Latias does just that, but does NOT counter. I chose Latias over Azelf and my preferred Starmie. The reasons were special bulk and the immunities and resistances it offers. Meteor and TBolt for revenging Mence and Gyara, and Surf as Latias is my Nape counter. EVs are standard and allow to outpace max speed Gyara and Mence after a DD.


    I actually like this, I think it will work and have nothing to say towards it. Though running it with BulkyTom makes you pretty Pursuit bait so running something to remedy this would be cool.

    Given you run Pert over silly Gliscor I think TTar wouldn't be much of a problem. As luring him in isn't that difficult.

    *image removed*
    Metagross @ Leftovers
    Impish
    Clear Body

    EVs: 252 HP / 40 Atk / 216 Def

    Meteor Mash
    Ice Punch / Earthquake
    Rest
    Sleep Talk

    This thing is a monster. And probably the favourite member of my team. I made this thing as a way to take Dragon attacks well. It also works nicely as a DDMence buffer.
    Max Attack Mence (405) after one Dragon Dance and including LO has only a 7 % chance of OHKOing after SR with Earthquake
    Alternatively 232 Atk Naughty Mence can only do 80 % tops after a DD including LO
    Fire Blast off 24 SpAtk does an average of 81 % after LOMeaning that provided Metagross switches into a DD, he can effectively counter DDMence, at full health. And any Mence switching in to Meta to set up, just gets pummelled by Ice Punch coming off a respectable 316 Atk.
    Not too bad for a Dragon Buffer. Not too bad at all. Outrage does like 30 % tops.
    364 HP / 385 Def is godly for taking physical hits and Rest gives him that much needed recovery. And 316 Atk is very respectable for a primarily defensive pokemon. I have been using Ice Punch, as usually Zone are too scared to switch in fearing earthquake, but usually they do. So it really depends how much Meteor Mash does to Mence. EVs are for a Jump Point. I really love this. Often he acts as a Late Game sweeper, getting boosts from the Meteor Mash raising.

    See this is a bad Gross. God he's bad. I see once again what you are trying to pull off. He further boosts your enormous Ground weakness. Meaning DDTar ,who can easily get one off on your stuck on Draco Meteor -2 Latias its not even funny, rips you apart easily. I think that considering the circumstances a Scizor would be really helpful here. I know it gives you 3 Choicers but one of them can trick it away and SDScizor is just garbage.

    Scizor @ Choice Band
    240 HP / 252 Att / 16 Spe
    Adament [-Sp. Att, +Att]
    -Bullet Punch
    -U-turn
    -Superpower
    -Pursuit

    This helps your tremendous TTar weakness. Given this guys bullet punch will do so much to TTar it's unreal. It also gives you reliable priority to help fight off Scarfed opponents. His pursuit does so much to Leaving Scarfed opponents it's astronomical. He would honestly provide a great deal of support for the teams weaknesses.

    So there is my team.


    Changes in bold. Hope it helps.
     
    Ok.

    Lets begin.

    Gliscor:

    Pert is OHKOed by a +2 CC so that means I lose a Lucario check.
    I guess it isnt too much over a Vire check.

    Gliscor outruns Lucario and can OHKO with Earthquake, so it can switch in on the predicted Swords Dance. At worst I will see a Dark Pulse / Shadow Ball from the Specs Set heading my way as they hit Celebi and Latias harder than HP ICe, so Gliscor can switch in well enough.


    And Gliscor almost always UTurns olr switches first turn, unless I am up against the likes of Metagross, who I easily beat. His main inpact point is late game.


    Celebi:

    I agree Rotom H would be so useful, but this team was built for WiFi, so I cannot add him, unfortunately.

    I would never use HP Fire when Scizor was at above 70 %. That is for when Scizor thinks it can get an easy KO, and it gets a KO to the face. It also offers good coverage, as well as beating Metagross and other steels.


    Heatran: I dont know where you got Latias from. This thing isnt Scarfed, and I have changed Earth Power to Dragon Pulse, but forgot to edit the OP.

    Also, I guess you were'nt really using SubTran too well. It does require a fair bit of prediction, but it is not complete garbage.


    Mence can take up to 30% from Fire Blast anyways so thats 30 + 25 + LO (to break Sub) + Sandstorm. For Mence to come in, and get a DD as well as breaking Sub he will be sitting at 29% so I do not know where you got that assumption from.

    Tyranitar:

    Im really not too sure how Earthpower stops Tar from checking Heatran, as Timid Tran can only notch 43% tops. Meaning a 3HKO, and it will be likely I will switch into Fire Blast anyways.
    I really need the speed, as Celebi cannot take on Ice Beam Cune, so outrunning Cune allows me to 2-3HKO it with Crunch / Stone Edge, meaning I may get in 2-3 attacks depending on how many CMs have been used.

    Metagross: This is where the lulz start coming
    Enormous Ground Weak? 2 of my pokemon are completly immune and one resists. Sure, the other three take SE, but im sure 2 Immunities, and one resist, is enough to not warrant an extreme ground weak.

    +1 Adamant Tar holding Babiri Berry can only do 73.63 tops to Metagross.

    +1 Jolly (the more used when it comes to DD) 67.03% tops.

    Then Meta can beat with either Earthquake if I see no leftovers recovery or Meteor Mash if I do.

    Now it gets even funnier.
    Scizor? A Tyranitar counter? Are you crazy?

    Scizor has a 70% chance of being OHKOed after SR by a CB Stone Edge so I see complete countering there.

    Also most DDTar run Babiri so Bullet Punch will do meh, and then can precede to OHKO with a +1 Stone Edge or Fire Punch.

    Futhermore, TTar with 252 HP and at full health can never be OHKOed by Bullet Punch.

    Gliscor also checks Tar nicely, and Latias can trick scarf or KO weakened TTar.


    I really dont see how I have a Tar weakness.


    Thank You for your time!
     
    Where as I see your point with Swampert beign KO'ed by the Lucario thing, I already pointed out that he does nothing for the CC. However, what perhaps they aren't a SDLO Set? Hmm? Agility sets run HP Ice so you won't be stopping him at all. SpecsSets know how to predict and seeing as how early you give off a Lucario check the prediction games are endless.

    Pert simply offers more.

    Ok fair enough, run celebi if you must.

    Next, assuming I used a Heatran poorly is just sad. Heatran slows your team down tremendously. Latias IS a very VERY effective SubTran threat. Taking damage from only Fire Blast / Toxic Damage. It is super easy to simply Surf the sub away and hit it again, or start a CM or 2 and recover off the minimal damage. TTar plugs this pretty well. I simply voiced opinion on SubTran, I didn't even post a replacement, simply because Heatran can work pretty well.

    TTar/Heatran/Metagross = Extreme ground weakness. You have 1 Resistance, and 2 Immunities sure, however, that does not warrant a weakness gone completely. These 3 are main sweepers that all share the same weakness. Checking/Forcing out is relaxingly easy against them.

    Scizor also, I might have mispoken, he isn't exactly a "counter" so much as he is a Revenge Killer. Most TTars to my knowledge don't run Max HP, thats just funny.

    Meh, you can completely ignore everything i said if you want, this is the last time I post on one of your RMT's. I've seen earlier that the way you respond to people is disrespectful. You can respond to this with an argument, I'll simply ignore it.

    Good day.
     
    Where as I see your point with Swampert beign KO'ed by the Lucario thing, I already pointed out that he does nothing for the CC. However, what perhaps they aren't a SDLO Set? Hmm? Agility sets run HP Ice so you won't be stopping him at all. SpecsSets know how to predict and seeing as how early you give off a Lucario check the prediction games are endless.
    Pert simply offers more.
    However, Gliscor can outspeed all Luke variants that don't have an Agility or Scarf under their belt. If its Specs Luke, or AgiliLuke, or ScarfLuke, it can be revenge killed by Latias.

    Ok fair enough, run celebi if you must.

    Next, assuming I used a Heatran poorly is just sad. Heatran slows your team down tremendously. Latias IS a very VERY effective SubTran threat. Taking damage from only Fire Blast / Toxic Damage. It is super easy to simply Surf the sub away and hit it again, or start a CM or 2 and recover off the minimal damage. TTar plugs this pretty well. I simply voiced opinion on SubTran, I didn't even post a replacement, simply because Heatran can work pretty well.
    Please read the OP's post before replying next time. -.- He said he switched it to Dragon Pulse, but forgot to change it.

    TTar/Heatran/Metagross = Extreme ground weakness. You have 1 Resistance, and 2 Immunities sure, however, that does not warrant a weakness gone completely. These 3 are main sweepers that all share the same weakness. Checking/Forcing out is relaxingly easy against them.
    He has a resistance and 2 immunities. It's called predict and switch. Since none of his sweepers outside of Heatran require setup, it doesn't affect him much to switch.



    Meh, you can completely ignore everything i said if you want, this is the last time I post on one of your RMT's. I've seen earlier that the way you respond to people is disrespectful. You can respond to this with an argument, I'll simply ignore it.
    This is disrespectful to the OP 0_0

    Good day.

    As for the team...

    Since this mainly an offensive with some support, having a RestTalker isn't a good idea. Most of the time, they are used as set-up fodder in the current metagame. I would recommend using a more offensive Metagross set. If you want to keep it bulky, try the following:

    Metagross @ Leftovers
    Adamant Nature
    200 HP/ 252 Atk/ 12 Def/ 44 Spe

    Meteor Mash
    Earthquake
    Zen Headbutt/Ice Punch
    Explosion
     
    Where as I see your point with Swampert beign KO'ed by the Lucario thing, I already pointed out that he does nothing for the CC. However, what perhaps they aren't a SDLO Set? Hmm? Agility sets run HP Ice so you won't be stopping him at all. SpecsSets know how to predict and seeing as how early you give off a Lucario check the prediction games are endless.

    Pert simply offers more.

    Ok fair enough, run celebi if you must.

    Next, assuming I used a Heatran poorly is just sad. Heatran slows your team down tremendously. Latias IS a very VERY effective SubTran threat. Taking damage from only Fire Blast / Toxic Damage. It is super easy to simply Surf the sub away and hit it again, or start a CM or 2 and recover off the minimal damage. TTar plugs this pretty well. I simply voiced opinion on SubTran, I didn't even post a replacement, simply because Heatran can work pretty well.

    TTar/Heatran/Metagross = Extreme ground weakness. You have 1 Resistance, and 2 Immunities sure, however, that does not warrant a weakness gone completely. These 3 are main sweepers that all share the same weakness. Checking/Forcing out is relaxingly easy against them.

    Scizor also, I might have mispoken, he isn't exactly a "counter" so much as he is a Revenge Killer. Most TTars to my knowledge don't run Max HP, thats just funny.

    Meh, you can completely ignore everything i said if you want, this is the last time I post on one of your RMT's. I've seen earlier that the way you respond to people is disrespectful. You can respond to this with an argument, I'll simply ignore it.

    Good day.

    Just because he isn't taking your advice doesn't mean he's being disrespectful. If you're going to throw a temper tantrum because he didn't want to replace half of his team and change 2 of the movesets when the team in place is actually pretty solid (and when most of your changes were unnecessary or didn't help much at all), then I suggest you don't post in anyone's RMT thread.

    EDIT: lol, I didn't even see your signature. Oh my gosh dude, suck it up. You know, maybe people would be more willing to take your advice if you didn't act like it had to be taken, or else it was somehow a shot against your experience or knowledge. The RMT board is one that runs off of opinions; if you can't deal with somebody having a different one than you, then you should probably stop posting here.
     
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    Sub Tran is a lure and a tool for crippling key pokemon in your opponents team and should be used as thus.

    If you Toxic something like Latias/Salamence etc it can no longer sweep effectively. Toxic something like a bulky water (which this set is fantastic in luring) they can no longer wall stuff. Heck sub tran basically 6-0's teams that rely on non s-toss blissey (aka obi suck bliss) to beat it.

    However you should max speed on it and use Timid, it helps alot with outspeeding stuff and tieing with other heatran at worst is nice.

    A more offensive Metagross might work though i mean if you can lure in something like pert and other waters with tran and this would make Metagross's sweeping job easier. I mean you wont be any less DD mence weak, because it has to Outrage certain pokes on you team to even threaten them which you can lure and go to your steels. ^.^ I mean your scarf Latias can revenge a +1 DD mence anyway, so yeah.

    Bullet Punch on said offensive meta would be cool, lack of priority is kinda eh..

    EVs: 108 HP/88 Atk/96 Def/216 Spd @ Jolly <---Try this ev spread on Gliscor.

    Basically, 216 speed to beat Jolly Lucario, 88 att to 2hko lead gross and the hp and def evs maximize its defensive potential.

    Just some thoughts here.


    YOU MUST LISTEN TO ME OR I WILL BAN YOU FROM THE INTERNETZ !![/INDOCTRINATION]

    ^lol
     
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    From my Calcs 96 Attack insures a guaranteed OHKO on LeadMeta, but I think pumping some more EVs into Defence is necessary, so Gliscor can take on Scizor / Lucario better.

    108 HP / 88 Def would probably be the best option.

    And really the best thing would be to Lead with Metagross, but then my team would be just too standard, which I honestly hate.


    I may even test AgiliGross, as if Mence comes out, I can go to Heatran to lure the Earthquake, then to Latias to KO.

    I really just hate the lack of a status absorber (Celebi doesnt really count as the sleep clause breaks after switching). ResTalk Meta almost always beats Champ as usually Meteor Mash 2HKOs and I am faster. The main reason for this was that I do not hurt myself in Confusion when using Sleep Talk, and Dynamic Punch strips off a measly 30ish percent.


    I wasnt too sure about losing some of Heatrans bulk, as he can take all the special hits that Latias cant. Namely Meteors, Dark, Ice and Ghost, all of which he resists. Though I could actually use a CBTar spread my friend made.

    Tyranitar (F) @ Choice Band
    Ability: Sand Stream
    EVs: 248 HP/104 Atk/156 SDef
    Adamant nature (+Atk, -SAtk)
    - Crunch
    - Pursuit
    - Earthquake
    - Stone Edge



    First, 252 Ev's were invested in Hp, which ensures survival of CB Scizor Bullet Punch after SR over 90% of the time, as well as contributing to general bulkiness. The SDef Ev's allow him to survive two Surfs from 299 SAtk (Leftovers Starmie) as well as never falling from three consecutive Earth Powers from Timid Heatran after SR. The rest was placed into attack, with an extra point taken from Hp (because it happened to be insignificant in the above objectives) and put into attack to yield a jump point. Overall, this Tyranitar reaches 403 Hp, 544 Attack, and 412 SDef. To give a comparison, this Tyranitar gives up roughly 10% of its power when compared to max attack CB Tar, but is 16% more defensive on the special side.
     
    You don't really need Surf on Latias. Meteor OHKOs Infernape, TTar + Gliscor thoroughly covers Heatran. You could use Dragon Pulse>>Surf. Meh, Surf just seems pretty redundant.

    I use this spread on my Metagross:
    204 HP/80 Atk/224 Def
    Adamant

    I really don't think restalk meta would be that good for this team. As D_A pointed out, priority could be really nice since you lack a lot of speed on the team.

    Meteor Mash
    EQ
    Ice Punch
    Bullet Punch

    That would be my thoughts.

    ~OR
     
    You don't really need Surf on Latias. Meteor OHKOs Infernape, TTar + Gliscor thoroughly covers Heatran. You could use Dragon Pulse>>Surf. Meh, Surf just seems pretty redundant.

    That's taking the team concept a little too far. I don't forgo Earthquake on DDMence because I have other Pokemon to hit Tyranitar, Metagross, and Heatran. If you rely on your teammates to the point where each Pokemon individually isn't self-sufficient, you're basically asking to lose. Surf is just a reliable move, and I guess Dragon Pulse is okay for late game cleaning up, but Latias gets creamed by priority anyway, and surf's extra coverage is more helpful. There isn't a better option anyway. also, forcing yourself to Draco Meteor frail Pokemon like Infernape is not only risking a miss, but it's also giving all kinds of Pokemon a free set up, especially Lucario.

    I don't mean to nitpick at your rate (I try to avoid doing that), but not using a move because other Pokemon on your team offer the same coverage is asking to get run over, so I just felt like I needed to make that point.
     
    That's taking the team concept a little too far. I don't forgo Earthquake on DDMence because I have other Pokemon to hit Tyranitar, Metagross, and Heatran. If you rely on your teammates to the point where each Pokemon individually isn't self-sufficient, you're basically asking to lose. Surf is just a reliable move, and I guess Dragon Pulse is okay for late game cleaning up, but Latias gets creamed by priority anyway, and surf's extra coverage is more helpful. There isn't a better option anyway. also, forcing yourself to Draco Meteor frail Pokemon like Infernape is not only risking a miss, but it's also giving all kinds of Pokemon a free set up, especially Lucario.

    I don't mean to nitpick at your rate (I try to avoid doing that), but not using a move because other Pokemon on your team offer the same coverage is asking to get run over, so I just felt like I needed to make that point.

    I understand what you're saying here, however the use of Dragon Pulse in my opinion is a better option. You also become fodder by using Draco Meteor, with the SAtk drop. But if it was me, Dragon Pulse>>Surf. Just an opinion, but I do get what you're saying Anti.
     
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