Skelatox
Bones Full o' Ooze
- 7
- Posts
- 11
- Years
- Oh, Canada
- Seen Mar 30, 2025
Hey, so, as the title says, I'm trying to change the shiny palettes for a few pokémon, like Nidoqueen, to be less... bad. But I'm unable to figure out where the game pulls the shiny palette from. My first assumption was that it would be from graphics\data\nidoqueen, specifically the shiny.pal, shiny.gbalpal, and shiny.gbapal.lz files. So I tried swapping hers out with a different pokémon's, and she ended up with her normal palette. Since that didn't work, I tried deleting those three files from Nidoqueen's folder altogether, to see if that caused any errors that could point me in the right direction, but the game was able to make just fine, and when I got a shiny Nidoqueen, she still had that same ugly palette.
I tried digging through the other files, but everything I can find (graphics.c, pokemon.h) seems to point to the same place to get shiny palettes. At this point I'm just going in circles, and I was hoping somebody here has the knowledge to get me on the right track.
I tried digging through the other files, but everything I can find (graphics.c, pokemon.h) seems to point to the same place to get shiny palettes. At this point I'm just going in circles, and I was hoping somebody here has the knowledge to get me on the right track.
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