- 13
- Posts
- 1
- Years
- Seen Mar 29, 2024
I have an issue modifying the colors of the sprites that do not have a .pal file associated to them (for exemple sprites in ./pokeemerald/graphics/object_events/pics/people/). If I understood well, I don't need any .pal file for them, and the .png files just generates a .4bpp file when compiling. But when I modify the color palette with GraphicsGale and when I compile (even after make clean), the color palette is still the same as before in the game. What's happening here ? How can I modify the color palette for those sprites ?
This thread is actually a follow up of the thread "Editing .gbapal files":
https://www.pokecommunity.com/posts/10672152
This thread is actually a follow up of the thread "Editing .gbapal files":
https://www.pokecommunity.com/posts/10672152