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- Seen Apr 23, 2025
I've been trying to figure out how one would go about increasing the track limit for songs in pokeemerald. Currently, you can have a max of 10 tracks in one song, and any tracks beyond those 10 will be completely silent. Increasing this limit would allow for easier transposing of songs into pokeemerald, since you won't have to interweave tracks or delete tracks to be within this limit. According to the following post, there's some way to repoint RAM to increase the track limit to at least 16:
I don't even know where to start looking to make this change. If anyone knows what RAM I would need to repoint and how to go about doing it, or even knew what files I should look into to find what sections of RAM are used for track allocation, I would be incredibly grateful for the information.
.....By default, Pokemon Firered, as an example, can play 10 tracks at once, but it's possible to repoint the amount of playable tracks to a new RAM area to allow for 16 (or more, but the max amount of tracks I've seen in any GBA game has 16) tracks.
I don't even know where to start looking to make this change. If anyone knows what RAM I would need to repoint and how to go about doing it, or even knew what files I should look into to find what sections of RAM are used for track allocation, I would be incredibly grateful for the information.