static void CreateMonDexNum(u16 entryNum, u8 left, u8 top, u16 unused)
{
static const u8 sText_No000[] = _("{NO}{SHIFT_RIGHT}{9}0000");
u8 text[10];
u16 dexNum;
memcpy(text, sText_No000, ARRAY_COUNT(text));
dexNum = sPokedexView->pokedexList[entryNum].dexNum;
if (sPokedexView->dexMode == DEX_MODE_HOENN)
dexNum = NationalToHoennOrder(dexNum);
text[5] = CHAR_0 + dexNum / 1000;
text[6] = CHAR_0 + (dexNum % 1000) / 100;
text[7] = CHAR_0 + (dexNum % 100) / 10;
text[8] = CHAR_0 + (dexNum % 100) % 10;
PrintMonDexNumAndName(0, FONT_SMALL_NARROW, text, left, top);
}