Shockcomp
Pokemon Galaxy Creator
- 12
- Posts
- 16
- Years
- Seen May 19, 2009
Hey, my goal in this game is to create a "More sensible and mature pokemon environment." Say, how in the nintendo games, everything is easily stated and people will just walk up to you and say and give you stuff? How you can walk into peoples houses and they will just welcome you in? None of any of that. I am proposing a reputation feature, where at first people just say hello as you walk by and slam the door in your face on your way in. But when you start winning battles and gaining rep, people idolize you and tell you tips and give you rare items. I was thinking that you would start out in the region of your choice, but be able to go to every continent. I was thinking a cycling road that would be a bridge and an underwater tunnel that would go across to the next continent. Also say you beat the first gym you come to, you can go to a gym on another continent, say Kanto. The gym badges will add up but you need to beat every gym on every continent to face the elite four. The catch is, you cannot enter a gym with more than one 70+ pokemon, to prevent people from destroying the gyms after beating them all on one continent. I was also thinking about creating a battle frontier in........ SPACE! A space station that rotates around the earth and you have to go to a certain continent to get be able to get there. I was also thinking the space station would play a key role in the storyline. Such as pieces fall off and cause damage to an area, restricting acsess until you beat something.
The game will be built on Multimedia Fusion Developer 2
We still need:
-Spriters
-Storyline writers
-designers
Please email me at [email protected] (If im not supposed to put my email take it off.)
The game will be built on Multimedia Fusion Developer 2
We still need:
-Spriters
-Storyline writers
-designers
Please email me at [email protected] (If im not supposed to put my email take it off.)
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