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[Released] Pokemon Bioterror (v1.2 released 05/18/2025)

f-croco0708

Dreaming of the sea full of Spheals
  • 33
    Posts
    12
    Years
    Hi folks!
    Thanks for checking out this project. Pokémon BioTerror is a solo-developed fangame, heavily inspired by Reborn and Rejuvenation. It's built using Pokémon Essentials v21.1 and mkxp-z.
    I hope you enjoy the experience!

    O wandering soul.
    Deep in the endless darkness, thy lament has reached my ears.
    I, the God of the Mirror, shall grant thee a new chance.
    Thou will be given new eyes to see, new ears to hear, and a new body to once again bathe in the light.
    ...



    [PokeCommunity.com] Pokemon Bioterror (v1.2 released 05/18/2025)


    [Plot]

    You wake up in a basement, in an unfamiliar world, and in a body that isn't originally yours.
    You don't remember anything, not even why you were brought here.
    Before you know it, you're caught up in a conflict with Team Sodius, a terrorist organization in Chemia region, and barely manage to escape.
    But that's just the beginning.

    This world is in danger, though no one has noticed yet.
    The ecosystem is slowly disrupted, reality is starting to distort, and chaos is quietly building.
    So, dear stranger,
    Would you give everything to protect a world you have no connections with?

    ...
    Your answer won't change anything.
    Your actions will.


    [Description]
    Spoiler:


    [Features]

    A brand-new long story filled with happy, rewarding, depressing and silly moments.

    Pokémon from Generations 1–9 included.

    Discover original Pokémon, along with new regional and convergent forms.

    A Pokémon-focused sidequest system, each quest explores the design concepts of new Pokémon or expands on Chemia's core plot.

    Multiple playable character profiles to choose from, and you can choose your own pronoun!

    Intense boss battles with multi-phase mechanics with additional effects.

    Take on the Chemia League, featuring 18 Gym Leaders and an Elite Four, each with their own signature moves and battle strategies.

    New original weather and terrain types: Silver Wind, Dragonic Terrain, Thunderstorm, and Soul Fog.

    Customize your gameplay experience with the Playthrough Settings system, adjustable during your adventure.

    Two difficulty modes: Story Mode (designed for casual players, with a slightly higher difficulty curve than mainline games) and Classic Mode (for those who enjoy challenging battles and strategic gameplay)

    Quality of Life features:
    Spoiler:


    And silly jokes!

    [Development team]
    f-croco0708 (Discord: friedcroco)

    [Download & Discord]
    Current Version: v1.2.0
    Story Progression: Up to the 3rd Gym + 1 optional Gym, plus several side quests
    New Pokémon and Forms: 43 new (plus 3 new Mega), with 32 currently obtainable
    Estimated Playtime: ~12 hours

    Download link:
    BioTerror v1.2.0: https://www.mediafire.com/file/wc6fv5amx0l8v2s/Pokemon_Bioterror_v1.2.0.zip/file

    Important: Save file migration for old players from v1.1:
    Spoiler:


    If you'd like to report bugs, get gameplay help, or stay updated on development, feel free to join BioTerror Discord server: https://discord.gg/BUtgkFQuAP

    [Credits]
    Spoiler:

    Please let me know if I miss anyone at credits section.
     
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    Hi there. There's something wrong with the link display. I fixed that so it should work by now.
    what is the fire starter s hidden ability? I tried to reset multiple types to figure the starters s main stats and the 2 available abilities for each line before deciding on which 1 to pick I think you should make mints available so the players could have the ability they prefer and optimal nature to give the mons best use possible
     
    what is the fire starter s hidden ability? I tried to reset multiple types to figure the starters s main stats and the 2 available abilities for each line before deciding on which 1 to pick I think you should make mints available so the players could have the ability they prefer and optimal nature to give the mons best use possible
    Deerox's hidden abil is Poison Touch.

    Also, both mints and ability patch/capsule are available before 1st gym via shops.
     
    why though the level cap is 20 when did you see starter evolve above 18 wethear its fakemon or offical its strange and negative thing since its preventing the potenial use of the middle stages andd it would add versatility with the fakemons which is always good plus not realy any option besides the starters besides of geodude to counter the first gym leader s team and alumbit if it can evolve which making it very hard to beat already also can i find any fire type besides deerox i struggle in the bossd battle vs butterfee and its first form seem like bug steel type and i dont have fire type in my team
     
    Last edited:
    why though the level cap is 20 when did you see starter evolve above 18 wethear its fakemon or offical its strange and negative thing since its preventing the potenial use of the middle stages andd it would add versatility with the fakemons which is always good plus not realy any option besides the starters besides of geodude to counter the first gym leader s team and alumbit if it can evolve which making it very hard to beat already also can i find any fire type besides deerox i struggle in the bossd battle vs butterfee and its first form seem like bug steel type and i dont have fire type in my team
    Hi there. Since the answer to your first question is a big spoiler, so I can only answer it in an ambiguous way. Not including the evolution of starters in this chapter is intentional and planned.
    Also, the game applies restriction pokemon diversity and level cap encourage more strategy, and many fan games apply this way though.
     
    [PokeCommunity.com] Pokemon Bioterror (v1.2 released 05/18/2025)

    Hello! I was just checking out this amazing game and I noticed that you seem to be using double events for your mart. Might I suggest applying the "counter" flag to your tileset so that the player can properly interact with the clerk NPC without the need of an extra event? Just a suggestion. :)
     
    View attachment 159995

    Hello! I was just checking out this amazing game and I noticed that you seem to be using double events for your mart. Might I suggest applying the "counter" flag to your tileset so that the player can properly interact with the clerk NPC without the need of an extra event? Just a suggestion. :)
    Hi there. Thank you for your tip! I will definitely try it out :D
     
    Hello folks! I'm happy to announce that Pokemon BioTerror v1.1.0 is going to be released very soon, within 2 weeks!
    Before that, I'm here to share with you some notable updates that will be delivered in the next version!
    • Chapter 2, Chapter 3 and more sidequests! Total playtime is now around 9~10 hours!
    • 3 starters are redesigned and resprited!
    • Player can choose a secondary starter! Each has their own regional evolution stage!
    • More original Pokemons and regionals!
      Spoiler: Sprites for new originals and regionals
    • New look for old rivals and new characters!
      Spoiler: Sprites for rivals
    • New weather and terrain!
      Spoiler: Sprites for weather and terrain
    • More stories and tense moments!
      Spoiler: Big spoilers
    • Silly moments too!
      Spoiler: Silly things
    • Many more incoming QoL! (Exp.All, Fast-travel, Battle UI, Encounter map, etc.)
    • Still challenging level of difficulty! (but not unfair)
    If you are interested in the project, you can join the project's discord (https://discord.gg/HF5pQ6PZ) for progress and updates, especially about the new upcoming big version!
    Stay tune!
     
    Last edited:
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