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Pokemon: d20 Version

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Real Sorceror

I choose you, d20!
  • 3
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    15
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    • Seen Feb 26, 2010
    Pokemon: d20 Version

    Project founder: Real Sorceror (myself)
    Software used: None. We use our "imaginations" here, kids.

    Introduction
    This is my attempt at creating a custom d20 system for Nintendo's Pokemon franchise. If you're familiar with Dungeons and Dragons, you'll notice I'm primarily using the 4th Edition framework with concepts taken from d20 Modern and the 3.5 spell point system. If you're not familiar with D&D, that probably didn't mean anything to you, but don't worry, I'll explain.
    Basically its a multiplayer game that works a lot like a play-by-post. You record your character and Pokemon on paper. A player known as the Game Master tells the story and plays the part of the NPCs. You and the other players react however you like and, when necessary, roll dice to determine the outcome of certain events.

    All characters are assumed to be human, though it is possible to play a Pokemon (this may be unbalanced in some cases). Human players choose a starting occupation (such as Trainer, Breeder, etc), hometown, and starter Pokemon from their region. They later have the option of going into more specific careers, such as Pokemon Professor, Ranger, or Blackbelt.
    Humans and Pokemon are expressed by numbers and abilities that determine what they are capable of doing. Polyhedral dice rolls (usually a 20-sided dice) are added to these numbers to determine the success of any event whose outcome is uncertain (such as attacking or sneaking). A Bulbasaur, for example, would look like this:


    #1 Bulbasaur フシギダネ Fushigidane - Level 1 Basic
    Small Grass Pokemon - XP 100
    Initiative: -1; Senses: Low-Light Vision
    AC: 14 (-1 Dex, +5 natural armor)
    HP: 15 Fort: 12 Ref: 9 Will: 13
    Ability: Overgrow; Speed: 5
    -------------------------------------
    Attack Bonus: +2 melee, +1 ranged
    Techniques Known: 2; Power Points: 4
    Basic – Tackle: Str vs AC, 1d4+0 normal damage
    1st – Absorb: Cha vs Fort, 1d4+1 grass damage, recover hp equal to damage dealt
    -------------------------------------
    Alignment:
    Unaligned; Evolution: Ivysaur 8+
    Skills: Athletics +5, Perception +5
    Str 10 (+0), Con 10 (+0), Dex 9 (-1), Int 6 (-2), Wis 13 (+1), Cha 13 (+1), App 12 (+1)


    In case that doesn't mean much to you, I'll explain in further detail below.
    Spoiler:


    Features
    -An easy to learn d20 system utilizing Wizard's of the Coast open game content.
    -A fully multiplayer experience (in fact, you literally can't play alone!)
    -Completely customizable characters who gain levels and abilities along with their Pokemon.
    -An expanded type selection to add variety and challenge to the game.
    -Many legendary Pokemon are now "elite" or "solo", requiring multiple trainers to defeat.
    -All Pokemon, badges, gear, towns, and regions are supported. Or heck, just make up your own stuff.
    -A homepage with charts and information that is updated daily.
    -No downloads whatsoever, though a pdf is available.

    Storyline
    Anyone familiar with table-top, pen and paper type games knows that they are just a toolbox for running your own adventures. More or less, I don't tell you what to play. I'm just providing the guidelines. I will be coming up with my own flavor and setting, but you are more than encouraged to use my system to create your own story, world, and characters. Heres a quick blurb from the site about the campaign setting I'm working on:
    Spoiler:



    Screenshots?
    Well, there aren't any. Because this is a table-top-RPG system, you literally write your stats and gear down on a Character Sheet and the GM (Game Master) tells you whats happening. The visual part is all in your head. I have developed an excel character sheet for those who'd like to play over the net.

    Having said that, I am using open content art from Nintendo on my website. It would be pretty boring without pictures.
    I will be using the existing regions and locations from the game and anime, but theres nothing saying you can't supplement or replace those with fan made material. I have finished stats for around 100 Pokemon, mostly from Gen I and Gen III. However, this is a very flexible system, so it can easily be used to express non-cannon monsters.

    Release Date: The alpha is finished and available to be played. The project as a whole is still far from finished, but I expect a playable beta within a month or two.

    Credits: Its pretty much just me, Croverus, and other members of the Giants in the Playground community. If you're interested, we are currently running an alpha playtest hosted at the Order of the Stick forum.
    If you have any ideas for the game, or would like to help out in some way, just let me know. Further details for the game can be found on my website.
     
    A Pokemon...D&D game? I'm skeptive, but okay...Where's this website?
     
    This is quite interesting, I have to admit. I am familiar with the D&D, though moreso with the 3.5 system, which I prefer. :\ I haven't played a game with anyone however, as I don't have access to either the resources or the people XD

    I'll keep an eye on this to see how it develops, Sorceror.
     
    Interesting. Would the current writeups for Pokemon be enough to use for a D&D game, or would there be conversions necessary? Imagine my friends' surprise if they wind up fighting a Pokemon instead of a standard monster. :P
     
    Interesting. Would the current writeups for Pokemon be enough to use for a D&D game, or would there be conversions necessary? Imagine my friends' surprise if they wind up fighting a Pokemon instead of a standard monster. :P
    The stats I've done for the Pokemon can be thrown right into a 4e game (I also have older 3.5 versions), though their attack damage scales a little differently. Some things will have to be adjusted (there is no Flying damage in 4e, etc) but otherwise it should work fine.
     
    This would go good on the role play corner...
     
    When I read d20, I read it as D12... You know

    [PokeCommunity.com] Pokemon: d20 Version
     
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