Pkmn_Trainer_Silver
Owner of PDoA
- 15
- Posts
- 18
- Years
- Age 33
- Naiyo Region
- Seen Jul 17, 2006
Well! This is the post that Pokemon fans everywhere has been waiting to read. Today, I am publicly announcing the development of a Pokemon MMORPG named Pokemon: Den of Ages. This MMORPG is losely based on a story that me and my friend, Mango, wrote a year ago. Anyways, lemme go ahead and discuss some features.
Completed Features List:
-Sprites
-Tiles
-Core Engine(YAY! We can walk around now!)
-Pokemon Database(Pokemon and Moves as of right now.)
-Trainers and NPCs can own Pokemon
-Level Capping Is Around 100,000(Since this is an ORPG, Capping the level at 100 is stupid. Now Pokemon level cap is 100,000... I'd really like feedback on this one... And of course, battles will be regulated by level since this level cap is so high.)
-Working Pokegear(Yes, I love GSC's Pokegear feature, so I implemented that in this game!)
-Trainer Cards
-Targeting Other Trainers For Battle(Both NPCs and PCs. No, battling isn't don't yet.)
-Semi Working Time(Has this... 'Nightmare bug'... It's always night no matter what Time of day it is. Once this bug if fixed, Time will be fully working!)
-Running Feature(Your character can run, w00t w00t!)
-Online Capability(Dance about this one! Can hold 1000 players!)
-Wild Pokemon Encounters(Still, no battles)
-Mapping System
Things Currently Being Worked On:
-Getting Your Starter Pokemon
-Trainer Battles(NPCs...)
-Trainer Battles(Players...)
-Fixing the Nightmare bug
-Completing Pokemon Database
-Starting Item Database
-Completing Move Database
Well, yeah. That's it all. The list will be updated constantly so, check back. Post all your feedback and commentary on this thread. Don't PM me with questions. I need to get my Post Count up so I can post my screen shots. This game is being made in Visual Basic using the Mirage Source ORPG Framework.
Here's some useful info. You play the hero, as always. You can only be one sprite in the beginning, but as you journey on, you'll be able to change your sprite. For a fee of course. n.n You are a trainer venturing the Naiyo region. No, you have no home to start in, no mom or dad. You're from Johto. You've come with your upgraded Pokegear, capable of holding 250 numbers, send and recieve email, a fully functional pokedex, and a map of the newly discovered(to those who live in Johto anyways...) region of Naiyo. You came without any Pokemon, but you heard the professor in this town was giving away three of his rare pokemon(but one per trainer!) and you came to check it out. Only thing is... You don't know where the professor is! I'll write a story that'll suit the useful info I gave you so you can like... Read it and be inspired all.. RP-like. Anyways, that's all the info I have to give. Remember, ask questions in this thread, I'll answer and get my post count up so I can post my screen shots. I'll also look around and see if I can get my post count up any where else. Heheh, I hope you guys are as excited as I am. My name is Matt, I go by the Alias Silver. I hope to meet a few of you guys later.
Completed Features List:
-Sprites
-Tiles
-Core Engine(YAY! We can walk around now!)
-Pokemon Database(Pokemon and Moves as of right now.)
-Trainers and NPCs can own Pokemon
-Level Capping Is Around 100,000(Since this is an ORPG, Capping the level at 100 is stupid. Now Pokemon level cap is 100,000... I'd really like feedback on this one... And of course, battles will be regulated by level since this level cap is so high.)
-Working Pokegear(Yes, I love GSC's Pokegear feature, so I implemented that in this game!)
-Trainer Cards
-Targeting Other Trainers For Battle(Both NPCs and PCs. No, battling isn't don't yet.)
-Semi Working Time(Has this... 'Nightmare bug'... It's always night no matter what Time of day it is. Once this bug if fixed, Time will be fully working!)
-Running Feature(Your character can run, w00t w00t!)
-Online Capability(Dance about this one! Can hold 1000 players!)
-Wild Pokemon Encounters(Still, no battles)
-Mapping System
Things Currently Being Worked On:
-Getting Your Starter Pokemon
-Trainer Battles(NPCs...)
-Trainer Battles(Players...)
-Fixing the Nightmare bug
-Completing Pokemon Database
-Starting Item Database
-Completing Move Database
Well, yeah. That's it all. The list will be updated constantly so, check back. Post all your feedback and commentary on this thread. Don't PM me with questions. I need to get my Post Count up so I can post my screen shots. This game is being made in Visual Basic using the Mirage Source ORPG Framework.
Here's some useful info. You play the hero, as always. You can only be one sprite in the beginning, but as you journey on, you'll be able to change your sprite. For a fee of course. n.n You are a trainer venturing the Naiyo region. No, you have no home to start in, no mom or dad. You're from Johto. You've come with your upgraded Pokegear, capable of holding 250 numbers, send and recieve email, a fully functional pokedex, and a map of the newly discovered(to those who live in Johto anyways...) region of Naiyo. You came without any Pokemon, but you heard the professor in this town was giving away three of his rare pokemon(but one per trainer!) and you came to check it out. Only thing is... You don't know where the professor is! I'll write a story that'll suit the useful info I gave you so you can like... Read it and be inspired all.. RP-like. Anyways, that's all the info I have to give. Remember, ask questions in this thread, I'll answer and get my post count up so I can post my screen shots. I'll also look around and see if I can get my post count up any where else. Heheh, I hope you guys are as excited as I am. My name is Matt, I go by the Alias Silver. I hope to meet a few of you guys later.
Last edited: