herolester
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Pokemon Essentials D/P/Pt
Hello!
This Project Is No Longer Continuing
PM Me If You Wish To Discuss.
Last edited:
Pokemon Essentials D/P/Pt
Hello!
I'm still pretty new to this site to just bare with me while I figure a few things out.
I'm a Game Developer and I'm well practiced with Pokemon Essentials and RPG Maker XP.
After playing around with a few scripts and resources I decided to create this project. I haven't found any current decked out sets for Gen 5 games in Pokemon Essentials, so I'm giving myself this challenge.
This is a DISCUSSION thread, I would like to see your ideas on this project first and foremost because i'm doing this for all of you. What features would you like to see within this project. I wont shut down your ideas because anything is possible.
Thanks for your support :)!
Not to burst anyone's bubble, but Essentials' entire design language is based on the 4th generation of Pokemon. Heart Gold and Soul Silver to be more specific. And some might argue that newer is better, so HGSS > DPPt. So unless you want to make a dual screen styled interface for Essentials, it is actually completely up to date. Difference being that Essentials is confined to a single screen layout, which also makes sense in its own right.
I understand that the resources used in the OW development of the engine are still based on FR/LG, and that is due to Maruno being inclined to using official graphical resources, rather than splicing it from fan made tiles and what not (a notion I can agree with).
I can actually dig what you're trying to do, and I will echo a little of what M3rein said. I think instead of bundling together an entire kit that would be a separate entity from base Essentials is a bad idea. Like ... really bad. It causes a lot of conflicts when it comes to other 3rd party resources, it puts in additional pressure to keep the new kit up to date, and it confuses the hell out of the userbase when they come to face whatever issues. I'd strongly advise against that route. Make your resources as plug and play as possible. Not as an entire kit meant to replace base Essentials. This will make it much easier on both you and the rest of the userbase to keep your resources up to date, as well as fully functional. Take it from someone with experience.
Also, I have some resources (I think both DPPt and HGSS) when it comes to formatted RMXP OW spritesheets that I could give you. If you haven't already, I suggest joining PC's Discord server, and look me up on there for more details. My VMs and PMs here are disabled for personal reasons.
You can always make custom scripts for essentials without making a whole new project.
Also, if you are making tilesets (or compiling them). Try to make something like the example below. This way, we can keep track of what we are using and from who. On deviantart, you can see various tilesets that have a generic credit list. Looking at them, you will see that some of the artists have gone MIA and you are unable to check if they trully had public resources. 2nd it helps making a credit list with the people that actually contributed for the game rather than a bunch of "strangers" (lack of a better word).
^crap english =/