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- Seen Sep 20, 2018
I do not know if this is the right place, I think so.
I am creating a project with Dungeons, and I would like the game to be saved as soon as the player enters the Dungeon, but I would like the game to be saved on the previous map (outside the Dungeon), in case the player dies, Dungeon will have a counter with the number 1, and the player will have his game saved outside the Dungeon.
I do not want the game to be saved inside the Dungeon, and I'm getting the player to come in 3 times a day. That's why I need only to enter, the game create a save out there.
This is really complicated for me, and I need help.
Is It possible?
My english is bad, sorry.
I am creating a project with Dungeons, and I would like the game to be saved as soon as the player enters the Dungeon, but I would like the game to be saved on the previous map (outside the Dungeon), in case the player dies, Dungeon will have a counter with the number 1, and the player will have his game saved outside the Dungeon.
I do not want the game to be saved inside the Dungeon, and I'm getting the player to come in 3 times a day. That's why I need only to enter, the game create a save out there.
This is really complicated for me, and I need help.
Is It possible?
My english is bad, sorry.