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Pokemon FIRE RED:: Trainer Backsprite Editing

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when i save the obj.pat for the colors it doesnt show up on TM and i cant paste Backsprites onto TM
 
Now, I have the back sprite, but how can I insert it to the ROM? If i's using unLz as well, what number?

what rom are you using? and that question has been answered many times. its only unlz for ruby and possibly emerald.

when i save the obj.pat for the colors it doesnt show up on TM and i cant paste Backsprites onto TM

first of all, its obg.pal, and i'm not sure about your pasting problem.... but you need to use tile molestor ALTERNATE.
 
First of all sorry for my bad english.
I'm doing all the things you do, but the palette doesn't work in the rom.
I mean, it shows in the TM even after save, but when I start the rom is still the old palette with no changes.
Any help with this (and yes, I'm using TMAlternate)?

Thanks in advance.
 
quick question, can i import a slrite with new colors? or do I have to import then pal edit?
 
um, how did u get the d/p backsprite up. Did u tediously paint each pixel? (i made a piplup like that :))
 
awesome tut. but when i try to import the pallete, it doesnt show when in tile molester when i save it

edit: nvm still great tut
 
Last edited:
how do i replace the sprites with an image instead of doing it from scratch
im new to tile molester
 
Yes finally Thank you so much!
I've been looking for this forever XD
 
um, how did u get the d/p backsprite up. Did u tediously paint each pixel? (i made a piplup like that :))

i got them from a site. credits to the spriters resource.

awesome tut. but when i try to import the pallete, it doesnt show when in tile molester when i save it

edit: nvm still great tut
thanx.

excellent tutorial, good ^^
thank you.


how do i replace the sprites with an image instead of doing it from scratch
im new to tile molester
paste it


Yes finally Thank you so much!
I've been looking for this forever XD
you're welcome.


quick question, can i import a slrite with new colors? or do I have to import then pal edit?
edit the palette, save the palette, then import it into
TMA.


First of all sorry for my bad english.
I'm doing all the things you do, but the palette doesn't work in the rom.
I mean, it shows in the TM even after save, but when I start the rom is still the old palette with no changes.
Any help with this (and yes, I'm using TMAlternate)?

Thanks in advance.

go to it in ape and make sure it is the right palette.
 
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