- 12
- Posts
- 10
- Years
- Near from here
- Seen Apr 1, 2022
Introduction:
Hi everyone, I'm presenting this patch (not finished) about HGSS graphics style on FireRed 1.0 rom, I've been working on this for about 6 months, maybe more or less. (Yeah I know, I'm a newbie in this kind of things).
I was thinking doing a total graphic remake for this rom with new story elements or something new (that was my goal) but due to many circumstances I can't continue on this anymore. So, here it is "A HGSS Graphics Style patch".
Features:
Completion rate:
(All the exteriors of kanto region done, pokemon center and mart done)
Considerations:
Tools and process used:
Credits:
pokefreak890 (the patch used in the process)
??Helix Boo?? (I previously used his posted patch hgss graphics style as a reference)
wesleyfg (tiles)
lightbulb15 (tiles)
donlawride (tiles)
warpras (tiles)
spaceemotion (tiles)
Final notes
Screenshots and download: (at the attachments)
Hi everyone, I'm presenting this patch (not finished) about HGSS graphics style on FireRed 1.0 rom, I've been working on this for about 6 months, maybe more or less. (Yeah I know, I'm a newbie in this kind of things).
I was thinking doing a total graphic remake for this rom with new story elements or something new (that was my goal) but due to many circumstances I can't continue on this anymore. So, here it is "A HGSS Graphics Style patch".
Features:
- Tilesets and maps matching the mentioned style
- Exterior and interior graphics
- Same width and height map sizes that you can find on HGSS games (not 100% accurate but almost the same)
- Cities and routes totally based on that games
- Correct exterior map connections
Completion rate:
(All the exteriors of kanto region done, pokemon center and mart done)
- Pallet town 100%
- Viridian city 100%
- Pewter city 100%
- Cerulean city 90% (destroyed house not done yet)
- Lavender town 100%
- Vermilion city 100%
- Celadon city 100%
- Fuchsia city 100%
- Cinnabar island 25% (interiors not done yet)
- Indigo plateau 28% (main entrance interior done, elite and champion rooms not done yet)
- Saffron city 35% (gym, sylph co. done. the rest of interiors not done yet)
- Routes 1-25 65% (exteriors done, interiors not done yet)
- Sevii islands region and routes in there 0%
- Caves and forests 0%
- Animations and door animations 0%
- Events and overworld sprites are not ordered yet inside the maps (some does)
Considerations:
- Each house or building has its own palette (at 16 index color)
- None of the houses or buildings have outline (due to the limitation of the colors, some objects too), so many graphics and images are edited this way.
- Less amount of colors possible in order to fit the whole map city in a single tileset
- No triple layer reference, I couldn't implement that.
- Some behavior bytes on some block on tilesets are incorrect or not implemented yet, you can edit them.
- The patched rom it's not ready for start playing because many events and scripts are not adapted to the new maps.
Tools and process used:
- Adobe photoshop (almost all the graphic editing process)
- Irfanview (converting graphics to 16 colors)
- TileHelperAdvance (creating compatible palettes and graphics for implementing with advancemap)
- AdvanceMap 1.95 (the rest of the process)
- Desmume emulator and DraStic emulator (reference and graphics extraction by screenshots)
- AdvanceMap 1.92 (tileset 2 blocks importing, moving to a new rom)
Credits:
pokefreak890 (the patch used in the process)
??Helix Boo?? (I previously used his posted patch hgss graphics style as a reference)
wesleyfg (tiles)
lightbulb15 (tiles)
donlawride (tiles)
warpras (tiles)
spaceemotion (tiles)
Final notes
- Apply the patch on a clean Fire Red 1.0 rom
- Because it's not a finished project, you can use as base for anything, maybe you can use the graphics on it too.
- I recommend extract everything necessary on it and import in a new rom for a fresh start (it's necessary to follow the same tileset order on it) but, you can still use the previous applied.
- Use as you want, crediting obviously. (If you can continue with this project or my dream I'll glad to see it lol).
Screenshots and download: (at the attachments)