Lunos
Random Uruguayan User
- 3,170
- Posts
- 16
- Years
- Montevideo (Uruguay)
- Seen yesterday
Just wanna say I love the hack so far, only just got started but it looks very promising. However, I have a few questions (or I guess you could call them bug reports, I'm not sure.)
1. Are the starters on Route 1 intentional? Great idea, and I'm definitely going to make use the three starters on my team, but I wanted to make sure.
2. I tried talking to the guy walking around outside of Oak's lab out of curiosity, but he didn't say anything. And then I noticed that I already had the PokeDex (and even the National Dex) without doing the Oak's Parcel mission. Also, in the Bag, the icons for the 'Cancel' thing are just blacked-out glitchy icons for the item above it. Very minor, but it's very odd. Anyone else notice these things, or is it just me? Did anyone try talking to the "technology is great" guy outside of the lab?
3. Is there any way you can tone down the colors for the Day/Night system? I found myself getting a little bit of eyestrain due to the harsh tints (mostly the orange-ish color during the evening), so I'm going to try not to play for too long at a time. As a note, I checked the ROM base because I thought that might have been the issue, but it's the right one.
I'm bored so I'll answer these questions because yolo:
1) Yes, they are, said by Django117 himself some posts ago right here.
2) The Hack's creator mentioned right here that, most likely, the ROM's Base Creator used 1 or 2 NPCs from Pallet Town for testing purposes.
The glitchy icons are, most likely, a side effect of another modification.
3) Django117 also talked about it some posts ago right here, saying that he already knows that he needs to fix the DNS's Palettes.