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[Game Idea] Pokemon: Haven of Heroes

HeroesFightingFear

"The Champion of Alon"
  • 99
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    5
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    [PokeCommunity.com] Pokemon: Haven of Heroes



    This is a project me and a few friends had an idea for. It uses the latest version of Essentials.
    Any feedback on how to program in crossbreeding, new HM moves like one that can cool down a set path across lava, or how to make regional forms evolve into a different species without a pokemonforms.txt would be appreciated.

    Starter triangles:
    Ice/Ground/Steel (main trio)
    Bug/Grass/Rock (Gifts from Samson, Grubbin, Bounsweet and Rockruff)

    Starter duos:
    Ghost/Dark (Gifts from Gym Leader Hades, Misdreavus and Murkrow)
    Dragon/Fairy (Gifts from Gym Leader Achilles, Dreepy and Cleffa)
     
    Any feedback on how to program in crossbreeding, new HM moves like one that can cool down a set path across lava, or how to make regional forms evolve into a different species without a pokemonforms.txt would be appreciated.
    1) Do you mean Crossbreeding as in Fusion?
    2) For the Lava Path, look at how UthiliumDragon's Rock Climb Script and adapt that.
    3) Why would you not want to use pokemonforms.txt to do that? One of the main features of Essentials v17 is that formes don't need to be coded into Pokemon_Forms script section.
     
    For solidifying lava, an AoE Rock + Water/ice move should do the trick fluff wise. Muddy Water or a made up 'Crystal' move could be themathic, maybe. Or a ground move where you constantly rotate 1 ground piece about, without losing connection to a pillar or wall (cause you'd sink): "Earth-Bend". (Lol avatar)

    Seeing your starters etc, I have 2 new moves for you:
    Spoiler:


    Spoiler:
     
    Last edited:
    So, are all of the starter trios and duos going to be in the game, or are you listing out potential ideas? I like the idea of Ice/Ground/Steel, just because those typings are less common.
     
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