Apostrophe
Everybody do the search dance!
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- Seen Nov 10, 2010
Might as well chip in on this discussion.
Alright, for the most part, I like what they did with these. They are the best-sounding songs ever played on a video game, surpassed only by DN3D and Megaman X4 in my opinion. The champion music sounds godlike, the background song for the road to victory road was worthy of an award, and the Team Rocket battle theme was headbangable. A vast majority of the time, they used instruments that they were obviously trying to emulate in the Generation II games (A prime example being the chimes in the rival music).
However, there are some things that, if I had the power to change, I would change without a second thought.
Do you remember when you first fought a Kanto gym leader on GSC? Your first thoughts were "Holy smokes, that sounds awesome!". I'm afraid people new to HG/SS will say "I think I hear something awesome in the background!" For some reason beyond my understanding, they put various percussion and strange noises in the intro, as if they were trying to sweep the best part of the song under the rug. I would have toned these down quite a bit.
Remember those awesome chimes in the rival song I was talking about? Well, the worst part comes directly afterwards. All of the sudden, they start playing this vibraphone accompanied by incessant, unfitting drums. The best human-pronouncable words I can use to describe it is "babyish deedlybop ********". I would have rearanged the drum beats to something that fit the rythm of the song.
I'm sure the person who wrote the remixes would have changed this too, as it is something that annoys anybody who composes software-synthesized music. Sometimes notes that are close together not only change tone, but also timber. This is particularly noticable with the sitars used in various songs like the E4 music. Of course, that's a hardware problem and the scorer is absolutely powerless when it comes to resolving problems like that.
Anyway, I'm not going to go into all the details, but the only time I found I liked the originals better than the remixes was the Kanto leader music and the Goldenrod music. And before somebody like poliwagged comes in, I don't like them because they're older, I like them because they sound better. :)
Alright, for the most part, I like what they did with these. They are the best-sounding songs ever played on a video game, surpassed only by DN3D and Megaman X4 in my opinion. The champion music sounds godlike, the background song for the road to victory road was worthy of an award, and the Team Rocket battle theme was headbangable. A vast majority of the time, they used instruments that they were obviously trying to emulate in the Generation II games (A prime example being the chimes in the rival music).
However, there are some things that, if I had the power to change, I would change without a second thought.
Do you remember when you first fought a Kanto gym leader on GSC? Your first thoughts were "Holy smokes, that sounds awesome!". I'm afraid people new to HG/SS will say "I think I hear something awesome in the background!" For some reason beyond my understanding, they put various percussion and strange noises in the intro, as if they were trying to sweep the best part of the song under the rug. I would have toned these down quite a bit.
Remember those awesome chimes in the rival song I was talking about? Well, the worst part comes directly afterwards. All of the sudden, they start playing this vibraphone accompanied by incessant, unfitting drums. The best human-pronouncable words I can use to describe it is "babyish deedlybop ********". I would have rearanged the drum beats to something that fit the rythm of the song.
I'm sure the person who wrote the remixes would have changed this too, as it is something that annoys anybody who composes software-synthesized music. Sometimes notes that are close together not only change tone, but also timber. This is particularly noticable with the sitars used in various songs like the E4 music. Of course, that's a hardware problem and the scorer is absolutely powerless when it comes to resolving problems like that.
Anyway, I'm not going to go into all the details, but the only time I found I liked the originals better than the remixes was the Kanto leader music and the Goldenrod music. And before somebody like poliwagged comes in, I don't like them because they're older, I like them because they sound better. :)