Alrighty everyone! It's finally here, the first of a set of updates I'm rolling out. This one has been mostly focussed on getting the Battle gauntlet completed! As such this update will be dubbed
The Gauntlet Update!
18 special trials where you and the opponent will use the same type as each other, one gauntlet for each of the 18 types. After completing all of them you will be invited to take part within the King's Gauntlet where you will fight your way through 6 of the previous end bosses of the gauntlets you faced before. Once you have survived them, you will be able to take on the Gauntlet King himself.
Other small features and additions are:
2 specials islands where you can catch the box legends of both generation 2 and 3.
Added the Shock Orb, functions just like the flame and toxic orbs but for paralysis.
Minor text fixes for the majority of the game up to Gallium City.
Small bug fixes here and there
Two story centric locations that were previously blocked from entry are now open after the main event in the story concludes.
Evas island fixes including the locks and wrong warps on orphic and apace islands.
And more (That I cannot currently remember).
Here is the download link for this newest version, if you encounter any major glitches or softlocks please let me know.
https://drive.google.com/file/d/1kohgOspdshbTfzZ74wbmgGLAV3xK7TOs/view?usp=sharing
I'll be taking a small break but I'll be right back on the project.
In terms of the other facilities progress:
Battle gameshow: Rooms are designated but everything else is placeholder
Battle Dojo: The first three battles are coded and done. 3/30
Battle Colosseum: Work has been started but it is unfinished and just mostly placeholder for now.
Multi Battle Tower: the first 30 battles are complete, work has been started on the next 10 but they are unfinished and placeholder. 30/100
Battle Maze: Floors are coded and mapped along with random encounters. Trainers and items are either in testing or unimplemented as of yet. Placeholder assets.