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- Seen Jun 19, 2016
I've been pondering something for a long time now, since the titles were announced, and I've been met with mixed responses. Now I understand this is probably something that some people won't understand, but I've always liked the lore of Pokemon more than the repetitiveness of the game-play mechanics, and there's something about these games that's already really acting as a thorn in my sides. And well, I wanted to know what you guys think, being that this is a lovely community I've been lurking for just over a year.
Now it's worth mentioning I'm anything but a die-hard Pokemon fan, and that I'm not biased into mindlessly loving/hating it, as some are. That said, I think that these new games are stomping on the lore entirely. At very least, the long running metaphor that made every game feel like it wasn't just some random person you're playing as. That you were playing as people connected. The titles of the games were always a homage to the origins in Pallet Town (palette), and the colours were always the representation that even though we are all different, even though we don't seem alike at all, that we are all connected within our hearts. I was told that a lot of people don't even know this, and that nobody would even care, since the "Original" age of Pokemon died with generation 2.
There's a lot of points I'll be omitting since this is mostly leading to the following question... Do you think that breaking the metaphor was a good idea, a bad one, or that it really doesn't matter for the story at all? ...I don't know, it just seems like the newer generations don't really have any regard for the older ones, restricting the wild Pokemon to a repetitive level despite there being nearly a thousand Pokes. I'm not trying to look like I'm hating on the series, I do love it, and the merits generally outmatch the shortcomings, but doesn't the lore feel like it's... Crippling, and I really want to know what you guys think on it. (I'm so sorry I can't formulate this the way I wanted, English isn't my first language. I hope my points make sense.)
Now it's worth mentioning I'm anything but a die-hard Pokemon fan, and that I'm not biased into mindlessly loving/hating it, as some are. That said, I think that these new games are stomping on the lore entirely. At very least, the long running metaphor that made every game feel like it wasn't just some random person you're playing as. That you were playing as people connected. The titles of the games were always a homage to the origins in Pallet Town (palette), and the colours were always the representation that even though we are all different, even though we don't seem alike at all, that we are all connected within our hearts. I was told that a lot of people don't even know this, and that nobody would even care, since the "Original" age of Pokemon died with generation 2.
There's a lot of points I'll be omitting since this is mostly leading to the following question... Do you think that breaking the metaphor was a good idea, a bad one, or that it really doesn't matter for the story at all? ...I don't know, it just seems like the newer generations don't really have any regard for the older ones, restricting the wild Pokemon to a repetitive level despite there being nearly a thousand Pokes. I'm not trying to look like I'm hating on the series, I do love it, and the merits generally outmatch the shortcomings, but doesn't the lore feel like it's... Crippling, and I really want to know what you guys think on it. (I'm so sorry I can't formulate this the way I wanted, English isn't my first language. I hope my points make sense.)