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Pokemon MMO

Zeak6464

Zeak #3205 - Discord
  • 1,101
    Posts
    12
    Years
    Pokemon MMO



    Go to [B]www.pokemoneu.com[/B] to download !​

    List to download:
    (Client)JRE 6 - https://www.oracle.com/technetwork/java/javase/downloads/jre6downloads-1902815.html

    (Server)JDK 6 - https://www.oracle.com/technetwork/...ava-ee-sdk-6u3-jdk-6u29-downloads-523388.html

    (Database)NaviCat for Mysql - https://www.navicat.com
    *Note* You may use another database host

    (Compiler)Eclipse - https://www.eclipse.org/downloads/

    (Webhosting)Xammp - https://www.apachefriends.org/index.html

    (Mysql)WAMP - https://www.wampserver.com/en/

    Includes
    Gen 1-4 Animated Pokemon
    Kanto , Johto , Hoenn , Sinnoh , Orre , Silva Islands , Iron Island
    32 Badges
    Sprite Changer
    PVP & Trade
    No Hierarchy
    Source Code for Client & Server
    Elite 4
    Trainers Give no Pokemon EXP
    Trainers & Gym Leaders give out Items & Trainer EXP


    Thanks to Pokemonium & Pokenet & PokeAres
    *Note*coding is done in Java
     
    Last edited:
    I don't get it. You're releasing the Pokemonium Engine, which isn't yours?

    If you meant to be releasing a game you made with the Pokemonium Engine, this would be the wrong place to post it (with the wrong prefix as well).
     
    Im thanking the people who helped code it , it hasn't been recoded for over 4yrs and im recoding it with Documentation so people can set up there own game and server.

    See here : https://github.com/StrickenFromHistory/PocketMonstersOnline
    4yrs scene the code was even changed , and i updated things!

    Also Pokemonium is OpenSource to the public !
    https://bitbucket.org/Myth1c/pokemonium

    Pokemonium only coded the Maps of the game !
    Pokenet was the Original Engine
    PokeAres is the guy who helped me code as well
     
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