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Pokemon Protectors

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Dyegov

Spider Pig!
  • 54
    Posts
    16
    Years
    • Age 36
    • Seen Apr 1, 2008
    Oh well, now I understand it. It's still cool; I like it :)
     

    Youji

    Game Designer
  • 602
    Posts
    16
    Years
    Oh my gosh. How amazing. It has been a long time that I loked around in the RPG section kauz all other games are looking so bad (Except of Acanthite). But yours....can't describe. It's impossible to explain that with words. Only amazing. Hope for RC to come out. Will play it immadiately than. Keep it up and make us happy :D
     

    Neo-Dragon

    Game Developer
  • 1,835
    Posts
    19
    Years
    Small Update:
    Well, I have just a small update for everyone.
    I've mostly been working on the battle system.
    Getting the code done.
    I've now finally added trainer battles, and I'm using a variable to keep track of the trainer's ID so the battle system knows which trainer you are fighting.
    It's slow work with RM2k3, but I'm getting there.

    I've also been working on the cosmetic side of the game. I've been added different graphics to the towns.
    Mostly simple things like new trees, new ground tiles like rough grass and so on.

    I'll post some screenshots:

    Pokemon Protectors

    Re-done starter town

    Pokemon Protectors

    New look to the first route

    Pokemon Protectors

    Trainer battle *Some people will note that this battle is on my test map, but the battle system is coded in the common events database of Rm2k3- so don't worry
    And yes- some people will note, that in that screenshot, the rival is named after my first game :P

    Enjoy.
     

    O.G. Duke

    a.k.a OmegaGroudon
  • 974
    Posts
    17
    Years
    • Seen May 18, 2016
    I saw the new screenies. Its AWESOME !
    They look great. Just imagine how is the page of common event.
    I think they will took long long time to do them. For every pokemon, trainer.
    It is a GOD work.
     

    Captain Arcane

    spoon full o'peanut butter
  • 788
    Posts
    17
    Years
    Dude awesome, I just love the in-game interfaces for the pause menu and item screen. And the way you made the battle screen not fully covering the screen is also very cool.

    Awesome job man
     

    Twinx

    s o m e t h i n g M O R E
  • 1,802
    Posts
    17
    Years
    Hey maybe you should stick to grouping the characters.
    e.g: Lass/Trainer/Coordinator... Silk wants to fight.

    Great graphics you have there :) on the way to perfection!
    YOU HAVE ALL MY SUPPORT!
     
  • 8
    Posts
    16
    Years
    • Seen Feb 25, 2008
    Who's that? And if "Kyledove" is letting people use them, where can I find them?
     
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