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[Completed] Pokemon Raptor Version

Failed to load bitmap: Graphics/Pictures/border.png
RPGCache:62:in `load_bitmap'
RPGCache:107:in `picture'
SpriteResizer:479:in `refresh'
SpriteResizer:471:in `bordername='
SpriteResizer:497:in `setScreenBorderName'
Main:34:in `mainFunction'
Main:22:in `pbCriticalCode'
Main:42:in `mainFunction'
Main:46
Main:45:in `loop'
Main:54

any help?
 
I love if pokemon don't like you they won't listen even though its trouble some like the pichu it does its own thing hehe :D
i got these errors playing the game when my chimchar fainted

Exception: Failed to load bitmap: Graphics/Icons/iconegg.png
BitmapCache:82:in `load_bitmap'
PokemonUtilities:242:in `pbLoadPokemonIcon'
PokemonScreen:27:in `pokemon='
PokemonScreen:18:in `initialize'
PokemonScreen:283:in `new'
PokemonScreen:283:in `initialize'
PokemonScreen:534:in `new'
PokemonScreen:534:in `pbStartScene'
PokemonScreen:532:in `each'
PokemonScreen:532:in `pbStartScene'
PokemonScreen:851:in `pbStartScene'
PokeBattle_ActualScene:1783:in `pbSwitch'
PokeBattle_Battle:2613:in `pbSwitchPlayer'
PokeBattle_Battle:2527:in `pbSwitchInBetween'
PokeBattle_Battle:2566:in `pbSwitch'
PokeBattle_Battle:2543:in `each'
PokeBattle_Battle:2543:in `pbSwitch'
PokeBattle_Battler:1922:in `pbProcessTurn'
PokeBattle_Battle:2768:in `pbAttackPhase'
PokeBattle_Battle:2767:in `each'
PokeBattle_Battle:2767:in `pbAttackPhase'
PokeBattle_Battle:804:in `pbStartBattleCore'
PokeBattle_Battle:803:in `logonerr'
PokeBattle_Battle:803:in `pbStartBattleCore'
PokeBattle_Battle:783:in `loop'
PokeBattle_Battle:812:in `pbStartBattleCore'
PokeBattle_Battle:611:in `pbStartBattle'
PokemonTrainers:223:in `pbTrainerBattle'
PokemonTrainers:222:in `pbBattleAnimation'
PokemonTrainers:222:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Interpreter 3 *:264:in `eval'
Interpreter 2 *:11:in `pbExecuteScript'
Interpreter 3 *:264:in `command_111'
Interpreter 2 *:61:in `execute_command'
Interpreter 1:199:in `update'
Interpreter 1:113:in `loop'
Interpreter 1:204:in `update'
Scene_Map:98:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:42:in `mainFunction'
Main:25:in `pbCriticalCode'
Main:45:in `mainFunction'
Main:49
Main:48:in `loop'
Main:57

Exception: Failed to load bitmap: Graphics/Icons/iconegg.png
BitmapCache:82:in `load_bitmap'
PokemonUtilities:242:in `pbLoadPokemonIcon'
PokemonScreen:27:in `pokemon='
PokemonScreen:18:in `initialize'
PokemonScreen:283:in `new'
PokemonScreen:283:in `initialize'
PokemonScreen:534:in `new'
PokemonScreen:534:in `pbStartScene'
PokemonScreen:532:in `each'
PokemonScreen:532:in `pbStartScene'
PokemonScreen:851:in `pbStartScene'
PokeBattle_ActualScene:1783:in `pbSwitch'
PokeBattle_Battle:2613:in `pbSwitchPlayer'
PokeBattle_Battle:2527:in `pbSwitchInBetween'
PokeBattle_Battle:2566:in `pbSwitch'
PokeBattle_Battle:2543:in `each'
PokeBattle_Battle:2543:in `pbSwitch'
PokeBattle_Battle:3230:in `pbEndOfRoundPhase'
PokeBattle_Battle:808:in `pbStartBattleCore'
PokeBattle_Battle:807:in `logonerr'
PokeBattle_Battle:807:in `pbStartBattleCore'
PokeBattle_Battle:783:in `loop'
PokeBattle_Battle:812:in `pbStartBattleCore'
PokeBattle_Battle:611:in `pbStartBattle'
PokemonTrainers:223:in `pbTrainerBattle'
PokemonTrainers:222:in `pbBattleAnimation'
PokemonTrainers:222:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Interpreter 3 *:264:in `eval'
Interpreter 2 *:11:in `pbExecuteScript'
Interpreter 3 *:264:in `command_111'
Interpreter 2 *:61:in `execute_command'
Interpreter 1:199:in `update'
Interpreter 1:113:in `loop'
Interpreter 1:204:in `update'
Scene_Map:98:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:42:in `mainFunction'
Main:25:in `pbCriticalCode'
Main:45:in `mainFunction'
Main:49
Main:48:in `loop'
Main:57

Exception: Failed to load bitmap: Graphics/Icons/iconegg.png
BitmapCache:82:in `load_bitmap'
PokemonUtilities:242:in `pbLoadPokemonIcon'
PokemonScreen:27:in `pokemon='
PokemonScreen:18:in `initialize'
PokemonScreen:283:in `new'
PokemonScreen:283:in `initialize'
PokemonScreen:534:in `new'
PokemonScreen:534:in `pbStartScene'
PokemonScreen:532:in `each'
PokemonScreen:532:in `pbStartScene'
PokemonScreen:851:in `pbStartScene'
PokeBattle_ActualScene:1783:in `pbSwitch'
PokeBattle_Battle:2613:in `pbSwitchPlayer'
PokeBattle_Battle:2527:in `pbSwitchInBetween'
PokeBattle_Battle:2566:in `pbSwitch'
PokeBattle_Battle:2543:in `each'
PokeBattle_Battle:2543:in `pbSwitch'
PokeBattle_Battler:1922:in `pbProcessTurn'
PokeBattle_Battle:2768:in `pbAttackPhase'
PokeBattle_Battle:2767:in `each'
PokeBattle_Battle:2767:in `pbAttackPhase'
PokeBattle_Battle:804:in `pbStartBattleCore'
PokeBattle_Battle:803:in `logonerr'
PokeBattle_Battle:803:in `pbStartBattleCore'
PokeBattle_Battle:783:in `loop'
PokeBattle_Battle:812:in `pbStartBattleCore'
PokeBattle_Battle:611:in `pbStartBattle'
PokemonTrainers:223:in `pbTrainerBattle'
PokemonTrainers:222:in `pbBattleAnimation'
PokemonTrainers:222:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Interpreter 3 *:264:in `eval'
Interpreter 2 *:11:in `pbExecuteScript'
Interpreter 3 *:264:in `command_111'
Interpreter 2 *:61:in `execute_command'
Interpreter 1:199:in `update'
Interpreter 1:113:in `loop'
Interpreter 1:204:in `update'
Scene_Map:98:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:42:in `mainFunction'
Main:25:in `pbCriticalCode'
Main:45:in `mainFunction'
Main:49
Main:48:in `loop'
Main:57

Exception: Failed to load bitmap: Graphics/Icons/iconegg.png
BitmapCache:82:in `load_bitmap'
PokemonUtilities:242:in `pbLoadPokemonIcon'
PokemonScreen:27:in `pokemon='
PokemonScreen:18:in `initialize'
PokemonScreen:283:in `new'
PokemonScreen:283:in `initialize'
PokemonScreen:534:in `new'
PokemonScreen:534:in `pbStartScene'
PokemonScreen:532:in `each'
PokemonScreen:532:in `pbStartScene'
PokemonScreen:851:in `pbStartScene'
PokeBattle_ActualScene:1783:in `pbSwitch'
PokeBattle_Battle:2613:in `pbSwitchPlayer'
PokeBattle_Battle:2527:in `pbSwitchInBetween'
PokeBattle_Battle:2566:in `pbSwitch'
PokeBattle_Battle:2543:in `each'
PokeBattle_Battle:2543:in `pbSwitch'
PokeBattle_Battle:3230:in `pbEndOfRoundPhase'
PokeBattle_Battle:808:in `pbStartBattleCore'
PokeBattle_Battle:807:in `logonerr'
PokeBattle_Battle:807:in `pbStartBattleCore'
PokeBattle_Battle:783:in `loop'
PokeBattle_Battle:812:in `pbStartBattleCore'
PokeBattle_Battle:611:in `pbStartBattle'
PokemonTrainers:223:in `pbTrainerBattle'
PokemonTrainers:222:in `pbBattleAnimation'
PokemonTrainers:222:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Interpreter 3 *:264:in `eval'
Interpreter 2 *:11:in `pbExecuteScript'
Interpreter 3 *:264:in `command_111'
Interpreter 2 *:61:in `execute_command'
Interpreter 1:199:in `update'
Interpreter 1:113:in `loop'
Interpreter 1:204:in `update'
Scene_Map:98:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:42:in `mainFunction'
Main:25:in `pbCriticalCode'
Main:45:in `mainFunction'
Main:49
Main:48:in `loop'
Main:57
 
Last edited:
keep getting this error when after I get the pokemon egg

Script error within map 157 (ROUTE 11):
Section100:82:in `load_bitmap'Failed to load bitmap: Graphics/Icons/iconegg.png
Section028:11:in `pbExecuteScript'
Section165:242:in `pbLoadPokemonIcon'
Section130:27:in `pokemon='
Section130:18:in `initialize'
Section130:283:in `new'
Section130:283:in `initialize'
Section130:534:in `new'
Section130:534:in `pbStartScene'
Section130:532:in `each'
Section130:532:in `pbStartScene'
Section130:969:in `pbPokemonScreen'
Section165:61:in `pbShowPokemonMenu'
Section165:60:in `pbFadeOutIn'
Section165:60:in `pbShowPokemonMenu'
(eval):1:in `pbExecuteScript'
Section033:271:in `eval'
Section028:11:in `pbExecuteScript'
Section033:271:in `command_355'
Section028:235:in `execute_command'
Section027:199:in `update'
Section027:113:in `loop'
Section027:204:in `update'
Section038:98:in `update'
Section038:95:in `loop'
Section038:108:in `update'
Section038:64:in `main'
Section038:61:in `loop'
Section038:68:in `main'
Section175:42:in `mainFunction'
Section175:25:in `pbCriticalCode'
Section175:45:in `mainFunction'
Section175:49
Section175:48:in `loop'
Section175:57

Interpreter 2 *:26:in `pbExecuteScript'
Interpreter 7 *:271:in `command_355'
Interpreter 2 *:235:in `execute_command'
Interpreter 1:199:in `update'
Interpreter 1:113:in `loop'
Interpreter 1:204:in `update'
Scene_Map:98:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:42:in `mainFunction'
Main:25:in `pbCriticalCode'
Main:45:in `mainFunction'
Main:49
Main:48:in `loop'
Main:57
 
Awesome

but things to note

-just a tad bit sluggish on transitions
-still no real battle animations
-according to the previous posters, some crash bugs still remain.

things you've accomplished
-becoming awesome
-making an awesome game
-sweet detail with work

I only ask that you add some battle animations, and try to host a beta testing group b4 release =3.

other than that GREAT WORK!

i've decided that this summor, i may attempt to rewrite the poccil poke starter for sheer practice. Lets see where it goes eh? lolz =3
 
I've been having troubles with Raptor D; My Antivirus keeps picking up a virus and then the game won't work after I added it to exceptions. Anyone to fix it? (Same for Raptor and Raptor EX)
 
I beat the deoxys event cause he teleported but pal park still isn't open
 
Which files should I get besides the game (downloading now)?

EDIT: And for that matter, where should I put them?
 
You'll be fine with the game. If you're a stickler for fonts, you can download the fonts package and insert it in your fonts system folder, but it's not necessary.
 
Ok. I was extracting it and my comp locked, so I have to start over :(

EDIT: I just checked the folder and it has the game file. Maybe it'll work ;)

EDIT (2): It's taking a while to open...
 
Um I got a problem, the hms/tms for the pokemon, they can't learn it...
Example: Piplup can't learn surf, Altaria can't learn fly....
Also since when can Ivysaur Fly?
 
Worked like a charm. Now I just want to get that text file. :D

Nice music!
 
Last edited:
For now, I can fix that egg glitch for you guys, dont look at the pokemon screen until it hatches... So it's best to hatch it as soon as possible... after that, no more problems. I think :D
 
I know it's been reported to death already, but I just want to show you something both funny, and quite possibly aggravating.

[PokeCommunity.com] Pokemon Raptor Version


Also, did I just get lucky, or are the catch rates a little lower? I caught Deoxys on my third try.

hahahah, thats awesome!

Anyways, congrats OG and Wichu, this is a big day for PC and a big day for you guys!
 
I'm sry for asking such a stupid question but I here goes

I downloaded the fonts through the link on the first page and Extracted the contents into a folder in My documents
Now In which folder should I copy/paste them into to get them working
The first page only says install them but there is no .exe file that installs the fonts
Please help
 
I found a lot of errors so far, both in the gameplay and the grammar.

One of the worst erros is the crash when you get the EGG due to a missing image, but also if you try to use Focus Punch it gives an error (Thankfully it doesn't crash though..), and others.

Please fix them mate

EDIT:
Repel doesn't work either.. atleast Max Repel
Script error within event 3, map 38 (MERCURE CITY POKéMON CENTER):
Script error within event 3, map 59 (POKéMON COMMUNICATIONS CENTER):
Interpreter 2 *:22:in `pbExecuteScript'
Interpreter 7 *:271:in `command_355'
Interpreter 2 *:235:in `execute_command'
Interpreter 1:199:in `update'
Interpreter 1:113:in `loop'
Interpreter 1:204:in `update'
Scene_Map:98:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:42:in `mainFunction'
Main:25:in `pbCriticalCode'
Main:45:in `mainFunction'
Main:49
Main:48:in `loop'
Main:57

Permission denied - tempscreen.bmp
SpriteWindow:598:in `delete'
SpriteWindow:598:in `pbScreenshot'
SpriteWindow:764:in `pbMosaic'
PokemonField:102:in `pbBattleAnimation'
PokemonField:198:in `pbWildBattle'
PokemonField:414:in `pbOnStepTaken'
Game_Player*:591:in `update_old'
Walk/Run:32:in `update'
Scene_Map:96:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:42:in `mainFunction'
Main:25:in `pbCriticalCode'
Main:45:in `mainFunction'
Main:49
Main:48:in `loop'
Main:57


Many errors too when depositing Pokemons..

A trainer used a Pokemon that made an attack and it gave an error with something like Leftovers or Green something

And more and more :(
 
Last edited:
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