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[Completed] Pokemon Raptor Version

nice name nice hack i'ma download play and let you know how it is in my opinion i think you did an awesome job just by pics and story
 
Oops. Sorta a spoiler isn't it?

Does sneasel need love to evolve+Faint Attack?
i don't know, i guess that might work. Unless it already has 220 happiness. there's an NPC in daystraits port who will tell you if a pokemon likes you. If happiness doesn't work, cnatct wichu or O.G.
 
i don't know, i guess that might work. Unless it already has 220 happiness. there's an NPC in daystraits port who will tell you if a pokemon likes you. If happiness doesn't work, cnatct wichu or O.G.


I'm going to do that soon. I was at the shadow guy, and when I lost, it restarted my game... Luckily I saved only 2 events before it...
 
Happiness works, I have the final form of togepi and have Lucario, equip it with a sooth bell and make sure it does not fient. in a couple of hours of running around and battling it will evolve
 
More Errors.

I've gotten a few more errors, not big ones, but worth looking at when you are done with your break. I report them now only because I'll forget later.

Script error within event 3, map 343 (SHADOW DIMENSION B2F):
Section163:361:in `pbShadowWarp'undefined method `self_switches' for #<Game_Event:0x78548b8>
Section028:11:in `pbExecuteScript'
Section163:360:in `each'
Section163:360:in `pbShadowWarp'
(eval):1:in `pbExecuteScript'
Section033:271:in `eval'
Section028:11:in `pbExecuteScript'
Section033:271:in `command_355'
Section028:235:in `execute_command'
Section027:199:in `update'
Section027:113:in `loop'
Section027:204:in `update'
Section027:130:in `update'
Section027:113:in `loop'
Section027:204:in `update'
Section038:98:in `update'
Section038:95:in `loop'
Section038:108:in `update'
Section038:64:in `main'
Section038:61:in `loop'
Section038:68:in `main'
Section173:42:in `mainFunction'
Section173:25:in `pbCriticalCode'
Section173:45:in `mainFunction'
Section173:49
Section173:48:in `loop'
Section173:57
Interpreter 2 *:22:in `pbExecuteScript'
Interpreter 7 *:271:in `command_355'
Interpreter 2 *:235:in `execute_command'
Interpreter 1:199:in `update'
Interpreter 1:113:in `loop'
Interpreter 1:204:in `update'
Interpreter 1:130:in `update'
Interpreter 1:113:in `loop'
Interpreter 1:204:in `update'
Scene_Map:98:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:42:in `mainFunction'
Main:25:in `pbCriticalCode'
Main:45:in `mainFunction'
Main:49
Main:48:in `loop'
Main:57

Teleporting in the Shadow dimension. (Which Is a horrible place to get through.)

Exception: wrong number of arguments(2 for 1)
PokeBattle_Battle:85:in `pbThrowAndDeflect'
PokeBattle_Battle:85:in `pbThrowPokeBall'
PokeBattle_Battle:1947:in `pbRegisterItem'
PokeBattle_Battle:3381:in `pbCommandPhaseCore'
PokeBattle_Battle:3337:in `loop'
PokeBattle_Battle:3395:in `pbCommandPhaseCore'
PokeBattle_Battle:3326:in `each'
PokeBattle_Battle:3326:in `pbCommandPhaseCore'
PokeBattle_Battle:3310:in `pbCommandPhase'
PokeBattle_Battle:800:in `pbStartBattleCore'
PokeBattle_Battle:799:in `logonerr'
PokeBattle_Battle:799:in `pbStartBattleCore'
PokeBattle_Battle:783:in `loop'
PokeBattle_Battle:812:in `pbStartBattleCore'
PokeBattle_Battle:611:in `pbStartBattle'
PokemonTrainers:223:in `pbTrainerBattle'
PokemonTrainers:222:in `pbBattleAnimation'
PokemonTrainers:222:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Interpreter 3 *:264:in `eval'
Interpreter 2 *:11:in `pbExecuteScript'
Interpreter 3 *:264:in `command_111'
Interpreter 2 *:61:in `execute_command'
Interpreter 1:199:in `update'
Interpreter 1:113:in `loop'
Interpreter 1:204:in `update'
Scene_Map:98:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:42:in `mainFunction'
Main:25:in `pbCriticalCode'
Main:45:in `mainFunction'
Main:49
Main:48:in `loop'
Main:57

This one happened when I Was being dumb. I threw the Master ball and another ball (That shall remain nameless.) At the elite four's Pokemon. I recevied that error. (I didn't save, btw.)
 
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I'm at the Gia(or whatever it is) Wings base, and I have to train against pokemon that are higher leveled than my pokemon. I caught a Lv.49 Altaria there. It was 4 levels higher than my Swampert, who was my strongest member..

i don't know, i guess that might work. Unless it already has 220 happiness. there's an NPC in daystraits port who will tell you if a pokemon likes you. If happiness doesn't work, cnatct wichu or O.G.

yeah, he does have max happiness. hes lev 51 (been grinding so he'll evolve) and still knows faint attack. mt whole team is fully evolved except him. a freeze stone doesnt work either....
 
Last edited:
How does Sneasel evolve? I want mine to evolve!!

How do I get past here?:
[PokeCommunity.com] Pokemon Raptor Version

If you consult the evolution guide, you'll see that it has to be traded while holding BlackGlasses.

You can't get past there; it's one-way. Try using the PokéDevice map to help you ;)

Version 1.10 (yes, I'm allowed to do that; this is version numbers, not decimals) is finished, with all known bugs fixed. I'll upload it in a minute.

Oh, and I put up a new Mystery Gift :)
 
Is there anyway to EV train in Raptor EX?

Nope, the EV system causes a bug that hasn't been able to be fixed yet. (as far as I know.)
 
I've got a quick question about EV training. Does the Exp. Share help or hurt that process and what lvl range should I use to train against?
 
Nope, the EV system causes a bug that hasn't been able to be fixed yet. (as far as I know.)

I've got a quick question about EV training. Does the Exp. Share help or hurt that process and what lvl range should I use to train against?

Look at the above comment. The EV system seems to be broken. I wish it wasn't...
 
as for black glasses I believe that you have to give the heart scale collector a heart scale when you have a dark type in the lead of your party.
 
undefined method `stats' for #<PokeBattle_Battler:0x8edee08>
PokeBattle_Battle:1271:in `pbOnActiveAll'
PokeBattle_Battle:1258:in `each'
PokeBattle_Battle:1258:in `pbOnActiveAll'
PokeBattle_Battle:782:in `pbStartBattleCore'
PokeBattle_Battle:613:in `pbStartBattle'
PokemonField:207:in `pbWildBattle'
PokemonField:206:in `pbBattleAnimation'
PokemonField:206:in `pbWildBattle'
PokemonField:429:in `pbOnStepTaken'
Game_Player*:591:in `update_old'
Walk/Run:32:in `update'
Scene_Map:96:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:42:in `mainFunction'
Main:25:in `pbCriticalCode'
Main:45:in `mainFunction'
Main:49
Main:48:in `loop'
Main:57

Met a porygon and got this error -.-
 
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