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Pokemon Region Generator

14
Posts
2
Years
    • Seen May 17, 2022
    i dont know if this is bad but, its stuck on generating and the log says this

    Unrecognized evolution method "HAPPINESSMOVETYPE", this evolution will be skipped (this will not affect any generation).
    Unrecognized evolution method "LEVELDARKINPARTY", this evolution will be skipped (this will not affect any generation).
    Unrecognized evolution method "LEVELDAY", this evolution will be skipped (this will not affect any generation).
    Unrecognized evolution method "LEVELNIGHT", this evolution will be skipped (this will not affect any generation).
    Unrecognized evolution method "LEVELRAIN", this evolution will be skipped (this will not affect any generation).
    Unrecognized evolution method "LEVELDAY", this evolution will be skipped (this will not affect any generation).
    Unrecognized evolution method "LEVELDAY", this evolution will be skipped (this will not affect any generation).
    Unrecognized evolution method "LEVELDAY", this evolution will be skipped (this will not affect any generation).
    Unrecognized evolution method "LEVELNIGHT", this evolution will be skipped (this will not affect any generation).
    Unrecognized evolution method "NONE", this evolution will be skipped (this will not affect any generation).
    Generating with seed: 1624546772893
    Exception in thread "AWT-EventQueue-0" java.lang.NoClassDefFoundError: com/sun/javafx/geom/Rectangle
    at LevelGenerate.routeBetween2(LevelGenerate.java:1405)
    at LevelGenerate.generateRegion(LevelGenerate.java:516)
    at World.<init>(World.java:28)
    at MapWriter$MapWriterPanel$12.actionPerformed(MapWriter.java:428)
    at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2022)
    at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2348)
    at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:402)
    at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:259)
    at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:252)
    at java.awt.Component.processMouseEvent(Component.java:6539)
    at javax.swing.JComponent.processMouseEvent(JComponent.java:3324)
    at java.awt.Component.processEvent(Component.java:6304)
    at java.awt.Container.processEvent(Container.java:2239)
    at java.awt.Component.dispatchEventImpl(Component.java:4889)
    at java.awt.Container.dispatchEventImpl(Container.java:2297)
    at java.awt.Component.dispatchEvent(Component.java:4711)
    at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4904)
    at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4535)
    at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4476)
    at java.awt.Container.dispatchEventImpl(Container.java:2283)
    at java.awt.Window.dispatchEventImpl(Window.java:2746)
    at java.awt.Component.dispatchEvent(Component.java:4711)
    at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:760)
    at java.awt.EventQueue.access$500(EventQueue.java:97)
    at java.awt.EventQueue$3.run(EventQueue.java:709)
    at java.awt.EventQueue$3.run(EventQueue.java:703)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:74)
    at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:84)
    at java.awt.EventQueue$4.run(EventQueue.java:733)
    at java.awt.EventQueue$4.run(EventQueue.java:731)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:74)
    at java.awt.EventQueue.dispatchEvent(EventQueue.java:730)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:205)
    at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
    at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
    Caused by: java.lang.ClassNotFoundException: com.sun.javafx.geom.Rectangle
    at java.net.URLClassLoader.findClass(URLClassLoader.java:382)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:418)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:352)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:351)
    ... 40 more

    is this bad?
     
    139
    Posts
    8
    Years
  • com.sun.javafx.geom.Rectangle


    Ahh, a few people have had this error with the Rectangle class. Apparently certain versions of Java don't have it included. It will be fixed in the next version, which I hope to have available fairly soon. (Honestly I think I used this class in one place on accident instead of java.awt.Rectangle and just never noticed. Whoops)
     
    14
    Posts
    2
    Years
    • Seen May 17, 2022
    i get this error in terminal when clicking unpack project

    [DEPRECATION] The trollop gem has been renamed to optimist and will no longer be supported. Please switch to optimist as soon as possible.
    Exception loading D:/amogus (bruh)/Desktop/Pokemon Essentials v19.1 2021-05-22/Data/PkmnAnimations.rxdata
    D:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/rvpacker-1.2.0/lib/RGSS/serialize.rb:90:in `load': undefined class/module PBAnimations (ArgumentError)
    from D:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/rvpacker-1.2.0/lib/RGSS/serialize.rb:90:in `block in load_data_file'
    from D:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/rvpacker-1.2.0/lib/RGSS/serialize.rb:89:in `open'
    from D:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/rvpacker-1.2.0/lib/RGSS/serialize.rb:89:in `load_data_file'
    from D:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/rvpacker-1.2.0/lib/RGSS/serialize.rb:164:in `call'
    from D:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/rvpacker-1.2.0/lib/RGSS/serialize.rb:164:in `load'
    from D:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/rvpacker-1.2.0/lib/RGSS/serialize.rb:252:in `process_file'
    from D:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/rvpacker-1.2.0/lib/RGSS/serialize.rb:265:in `block in convert'
    from D:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/rvpacker-1.2.0/lib/RGSS/serialize.rb:261:in `each'
    from D:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/rvpacker-1.2.0/lib/RGSS/serialize.rb:261:in `convert'
    from D:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/rvpacker-1.2.0/lib/RGSS/serialize.rb:373:in `serialize'
    from D:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/rvpacker-1.2.0/bin/rvpacker:27:in `<top (required)>'
    from D:/Ruby30-x64/bin/rvpacker:23:in `load'
    from D:/Ruby30-x64/bin/rvpacker:23:in `<main>'

    D:\amogus (bruh)\Desktop>

    is this bad. also i put my desktop in a folder called amogus (bruh) and i dont know why i did that
     
    139
    Posts
    8
    Years
  • [DEPRECATION] The trollop gem has been renamed to optimist and will no longer be supported. Please switch to optimist as soon as possible.
    Exception loading D:/amogus (bruh)/Desktop/Pokemon Essentials v19.1 2021-05-22/Data/PkmnAnimations.rxdata
    D:/Ruby30-x64/lib/ruby/gems/3.0.0/gems/rvpacker-1.2.0/lib/RGSS/serialize.rb:90:in `load': undefined class/module PBAnimations (ArgumentError)

    Both of these messages (the [Deprecation] warning and the exception loading PBAnimations.rxdata) can be ignored.

    Rvpacker doesn't know how to deal with that file and there's no way to tell it to ONLY try to unpack the files we need (the maps), so this error will show up every time. However, it will still unpack the map files even when this error shows up.

    Similarly with the Pack command, I think it always gives an error about the Scripts folder or something, which can also be ignored. I didn't create rvpacker so these errors while annoying will probably be sticking around. But they are harmless as far as Cartogrpaher is concerned.
     
    14
    Posts
    2
    Years
    • Seen May 17, 2022
    well it doesnt really unpack or pack since the .yaml files are still not .rxdata. so how long does it take to pack or unpack?
     
    139
    Posts
    8
    Years
  • well it doesnt really unpack or pack since the .yaml files are still not .rxdata. so how long does it take to pack or unpack?

    If you have .yaml files in the YAML folder that means you probably have already unpacked the project successfully. When you "pack" the project back up, it doesn't convert the files within the YAML folder in-place, it replaces them in their original location within the project, i.e. the "MapXXX.rxdata" files within the Data folder. You should be able to check the timestamp to determine if they were packed, or you can just open the project and view the maps (if you merged the mapinfos.yaml already before packing).

    All of this is in the README file, which is in the CartographerConfig folder.
     
    139
    Posts
    8
    Years
  • Version 1.2.6 is now available, and, I am also starting a Discord server to better field questions, feedback, etc. (Link in the main post)
     
    Last edited:
    7
    Posts
    2
    Years
    • Seen Oct 23, 2021
    For some reason I get an error message when they give me the boy/girl option...[Pokémon Essentials version 19.1]

    Exception: RuntimeError
    Message: Script error in event 1 (coords 0,0), map 1 (Intro):
    Exception: NoMethodError
    Message: undefined method `player_A' for nil:NilClass

    ***Full script:
    pbChangePlayer(0)


    Backtrace:
    136:Metadata:73:in `get_player'
    336:Utilities:224:in `pbChangePlayer'
    (eval):1:in `execute_script'
    033:Interpreter:137:in `eval'
    033:Interpreter:137:in `execute_script'
    034:Interpreter_Commands:1024:in `command_355'
    034:Interpreter_Commands:116:in `execute_command'
    033:Interpreter:127:in `block in update'
    033:Interpreter:87:in `loop'
    033:Interpreter:87:in `update'


    Backtrace:
    033:Interpreter:189:in `rescue in execute_script'
    033:Interpreter:135:in `execute_script'
    034:Interpreter_Commands:1024:in `command_355'
    034:Interpreter_Commands:116:in `execute_command'
    033:Interpreter:127:in `block in update'
    033:Interpreter:87:in `loop'
    033:Interpreter:87:in `update'
    032:Scene_Map:157:in `block in update'
    032:Scene_Map:155:in `loop'
    032:Scene_Map:155:in `update'
     

    Pokeminer20

    PDM20, Coder of Chaos!
    412
    Posts
    10
    Years
  • For some reason I get an error message when they give me the boy/girl option...

    You replaced the metadata.txt file in the base version with the one from the generated files. that's a big nono. you're suppose to open up both and copy all the data from the generated file to the base file.
     
    7
    Posts
    2
    Years
    • Seen Oct 23, 2021
    [Pokémon Essentials version 19.1]

    Exception: RuntimeError
    Message: Bad line syntax (expected syntax like XXX=YYY)
    File PBS/metadata.txt, section 075
    -------------------------------------




    Backtrace:
    366:Compiler:117:in `block in pbEachFileSectionEx'
    366:Compiler:100:in `each_line'
    366:Compiler:100:in `pbEachFileSectionEx'
    366:Compiler:133:in `pbEachFileSection'
    367:Compiler_CompilePBS:1486:in `block in compile_metadata'
    367:Compiler_CompilePBS:1481:in `open'
    367:Compiler_CompilePBS:1481:in `compile_metadata'
    366:Compiler:723:in `compile_all'
    366:Compiler:832:in `main'
    372:Main:28:in `mainFunctionDebug'

    What about this?
     
    7
    Posts
    2
    Years
    • Seen Oct 23, 2021
    # See the documentation on the wiki to learn how to edit this file.
    #-------------------------------
    [000]
    Home = 3,7,5,8
    WildBattleBGM = Battle wild.mid
    TrainerBattleBGM = Battle trainer.mid
    WildVictoryME = Battle victory wild.ogg
    TrainerVictoryME = Battle victory trainer.ogg
    SurfBGM = Surfing.mid
    BicycleBGM = Bicycle.mid
    PlayerA = POKEMONTRAINER_Red,trainer_POKEMONTRAINER_Red,boy_bike,boy_surf,boy_run,boy_surf,boy_fish_offset,boy_fish_offset
    PlayerB = POKEMONTRAINER_Leaf,trainer_POKEMONTRAINER_Leaf,girl_bike,girl_surf,girl_run,girl_surf,girl_fish_offset,girl_fish_offset
    #-------------------------------
    [001]
    # Intro
    #-------------------------------
    [002]
    # Lappet Town
    Outdoor = true
    ShowArea = true
    MapPosition = 0,13,12
    BattleBack = field
    #-------------------------------
    [003]
    # \PN's house
    HealingSpot = 2,8,8
    MapPosition = 0,13,12
    #-------------------------------
    [004]
    # Pokémon Lab
    ShowArea = false
    MapPosition = 0,13,12
    #-------------------------------
    [005]
    # Route 1
    Outdoor = true
    ShowArea = true
    MapPosition = 0,13,11
    BattleBack = field
    #-------------------------------
    [006]
    # Kurt's house
    MapPosition = 0,13,11
    #-------------------------------
    [007]
    # Cedolan City
    Outdoor = true
    ShowArea = true
    MapPosition = 0,13,10
    MapSize = 2,11
    #-------------------------------
    [008]
    # Daisy's house
    MapPosition = 0,13,12
    #-------------------------------
    [009]
    # Cedolan City Poké Center
    HealingSpot = 8,17,11
    MapPosition = 0,14,10
    #-------------------------------
    [010]
    # Cedolan Gym
    MapPosition = 0,13,10
    BattleBack = indoor3
    Environment = Rock
    #-------------------------------
    [011]
    # Pokémon Institute
    MapPosition = 0,14,10
    #-------------------------------
    [012]
    # Cedolan City Condo
    MapPosition = 0,14,10
    #-------------------------------
    [013]
    # Game Corner
    MapPosition = 0,14,10
    #-------------------------------
    [014]
    # Cedolan Dept. 1F
    MapPosition = 0,13,10
    #-------------------------------
    [015]
    # Cedolan Dept. 2F
    MapPosition = 0,13,10
    #-------------------------------
    [016]
    # Cedolan Dept. 3F
    MapPosition = 0,13,10
    #-------------------------------
    [017]
    # Cedolan Dept. 4F
    MapPosition = 0,13,10
    #-------------------------------
    [018]
    # Cedolan Dept. 5F
    MapPosition = 0,13,10
    #-------------------------------
    [019]
    # Cedolan Dept. Rooftop
    MapPosition = 0,13,10
    #-------------------------------
    [020]
    # Cedolan Dept. Elevator
    MapPosition = 0,13,10
    #-------------------------------
    [021]
    # Route 2
    Outdoor = true
    ShowArea = true
    Weather = Rain,100
    MapPosition = 0,14,8
    BattleBack = field
    MapSize = 1,11
    #-------------------------------
    [023]
    # Lerucean Town
    Outdoor = true
    ShowArea = true
    MapPosition = 0,15,8
    #-------------------------------
    [024]
    # Lerucean Town Poké Center
    HealingSpot = 23,11,15
    MapPosition = 0,15,8
    #-------------------------------
    [025]
    # Lerucean Town Mart
    MapPosition = 0,15,8
    #-------------------------------
    [026]
    # Pokémon Fan Club
    MapPosition = 0,15,8
    #-------------------------------
    [027]
    # Pokémon Day Care
    MapPosition = 0,15,8
    #-------------------------------
    [028]
    # Natural Park
    Outdoor = true
    ShowArea = true
    MapPosition = 0,16,8
    BattleBack = field
    #-------------------------------
    [029]
    # Natural Park Entrance
    Bicycle = true
    MapPosition = 0,16,8
    #-------------------------------
    [030]
    # Natural Park Pavillion
    MapPosition = 0,16,8
    #-------------------------------
    [031]
    # Route 3
    Outdoor = true
    ShowArea = true
    MapPosition = 0,14,6
    BattleBack = field
    MapSize = 2,1101
    #-------------------------------
    [034]
    # Ice Cave
    Bicycle = true
    MapPosition = 0,15,6
    BattleBack = cave1
    Environment = Cave
    #-------------------------------
    [035]
    # Ingido Plateau
    Outdoor = true
    ShowArea = true
    MapPosition = 0,13,6
    #-------------------------------
    [036]
    # Pokémon League
    HealingSpot = 35,17,7
    MapPosition = 0,13,6
    #-------------------------------
    [037]
    # Pokémon League
    MapPosition = 0,13,6
    BattleBack = elite1
    #-------------------------------
    [038]
    # Hall of Fame
    MapPosition = 0,13,6
    #-------------------------------
    [039]
    # Route 4
    Outdoor = true
    ShowArea = true
    MapPosition = 0,11,6
    BattleBack = field
    MapSize = 2,11
    #-------------------------------
    [040]
    # Route 4
    Outdoor = true
    ShowArea = true
    BicycleAlways = true
    MapPosition = 0,11,6
    #-------------------------------
    [041]
    # Route 5
    Outdoor = true
    ShowArea = true
    BicycleAlways = true
    MapPosition = 0,11,7
    MapSize = 1,111
    #-------------------------------
    [044]
    # Route 6
    Outdoor = true
    ShowArea = true
    MapPosition = 0,11,10
    BattleBack = field
    MapSize = 2,11
    #-------------------------------
    [045]
    # Route 6
    Outdoor = true
    ShowArea = true
    BicycleAlways = true
    MapPosition = 0,11,10
    #-------------------------------
    [046]
    # Cycling Road gate
    Bicycle = true
    MapPosition = 0,12,6
    #-------------------------------
    [047]
    # Route 7
    Outdoor = true
    ShowArea = true
    Weather = Rain,0
    MapPosition = 0,15,10
    BattleBack = rocky
    MapSize = 2,11
    Environment = Rock
    #-------------------------------
    [049]
    # Rock Cave
    Bicycle = true
    MapPosition = 0,16,10
    BattleBack = cave1
    Environment = Cave
    #-------------------------------
    [050]
    # Rock Cave
    Bicycle = true
    MapPosition = 0,16,10
    DarkMap = true
    BattleBack = cave3
    Environment = Cave
    #-------------------------------
    [051]
    # Dungeon
    Bicycle = true
    MapPosition = 0,16,10
    Dungeon = true
    BattleBack = cave2
    Environment = Cave
    #-------------------------------
    [052]
    # Battle Frontier
    Outdoor = true
    ShowArea = true
    MapPosition = 0,17,10
    #-------------------------------
    [053]
    # Battle Frontier Poké Center
    HealingSpot = 52,17,14
    MapPosition = 0,17,10
    #-------------------------------
    [054]
    # Battle Frontier Mart
    MapPosition = 0,17,10
    #-------------------------------
    [055]
    # Battle Tower
    HealingSpot = 52,30,10
    MapPosition = 0,17,10
    #-------------------------------
    [056]
    # Battle Tower arena
    MapPosition = 0,17,10
    BattleBack = indoor1
    #-------------------------------
    [057]
    # Stadium Cup lobby
    MapPosition = 0,17,10
    #-------------------------------
    [058]
    # Battle Palace
    MapPosition = 0,17,10
    #-------------------------------
    [059]
    # Battle Palace arena
    MapPosition = 0,17,10
    BattleBack = indoor1
    #-------------------------------
    [060]
    # Battle Arena
    MapPosition = 0,17,10
    #-------------------------------
    [061]
    # Battle Arena arena
    MapPosition = 0,17,10
    BattleBack = indoor1
    #-------------------------------
    [062]
    # Battle Factory
    MapPosition = 0,17,10
    #-------------------------------
    [063]
    # Battle Factory intro corridor
    MapPosition = 0,17,10
    #-------------------------------
    [064]
    # Battle Factory arena
    MapPosition = 0,17,10
    BattleBack = indoor1
    #-------------------------------
    [065]
    # Battle Factory corridor
    MapPosition = 0,17,10
    #-------------------------------
    [066]
    # Safari Zone
    Outdoor = true
    ShowArea = true
    MapPosition = 0,12,12
    BattleBack = field
    #-------------------------------
    [067]
    # Safari Zone gate
    MapPosition = 0,12,12
    #-------------------------------
    [068]
    # Safari Zone
    Outdoor = true
    ShowArea = true
    MapPosition = 0,12,12
    SafariMap = true
    BattleBack = forest
    Environment = Forest
    #-------------------------------
    [069]
    # Route 8
    Outdoor = true
    ShowArea = true
    MapPosition = 0,13,13
    DiveMap = 70
    BattleBack = field
    #-------------------------------
    [070]
    # Underwater
    MapPosition = 0,13,13
    BattleBack = underwater
    Environment = Underwater
    #-------------------------------
    [071]
    # Harbor
    MapPosition = 0,13,13
    #-------------------------------
    [072]
    # Berth Island
    Outdoor = true
    ShowArea = true
    Weather = Storm,50
    MapPosition = 0,18,17
    BattleBack = field
    #-------------------------------
    [073]
    # Faraday Island
    Outdoor = true
    ShowArea = true
    MapPosition = 0,22,16
    BattleBack = field
    #-------------------------------
    [074]
    # Cycling Road gate
    Bicycle = true
    MapPosition = 0,12,10
    #-------------------------------
    [075]
    # Tiall Region
    Outdoor = true
    MapPosition = 1,13,16
    BattleBack = city
    #-------------------------------
    [101]
    # City 1
    MapPosition=2,11,11
    Outdoor=true
    #-------------------------------
    [129]
    # Route 1
    MapPosition=2,11,10
    Outdoor=true
    #-------------------------------
    [119]
    # City 2
    MapPosition=2,11,9
    Outdoor=true
    #-------------------------------
    [140]
    # Route 2
    MapPosition=2,9,8
    Outdoor=true
    MapSize=3,111
    #-------------------------------
    [108]
    # City 3
    MapPosition=2,8,8
    Outdoor=true
    #-------------------------------
    [127]
    # Route 3
    MapPosition=2,8,7
    Outdoor=true
    #-------------------------------
    [125]
    # City 4
    MapPosition=2,8,6
    Outdoor=true
    #-------------------------------
    [155]
    # Route 4
    MapPosition=2,8,5
    Outdoor=true
    MapSize=3,111
    #-------------------------------
    [103]
    # City 5
    MapPosition=2,11,5
    Outdoor=true
    MapSize=2,11
    #-------------------------------
    [141]
    # Route 5
    MapPosition=2,11,6
    Outdoor=true
    MapSize=1,11
    #-------------------------------
    [112]
    # City 6
    MapPosition=2,10,7
    Outdoor=true
    #-------------------------------
    [158]
    # Route 6
    MapPosition=2,12,2
    Outdoor=true
    MapSize=1,111
    #-------------------------------
    [157]
    # Route 7
    MapPosition=2,12,1
    Outdoor=true
    MapSize=2,11
    #-------------------------------
    [105]
    # City 7
    MapPosition=2,14,1
    Outdoor=true
    #-------------------------------
    [130]
    # Route 8
    MapPosition=2,14,2
    Outdoor=true
    #-------------------------------
    [111]
    # City 8
    MapPosition=2,14,3
    Outdoor=true
    #-------------------------------
    [151]
    # Route 9
    MapPosition=2,14,4
    Outdoor=true
    MapSize=1,11
    #-------------------------------
    [146]
    # Route 10
    MapPosition=2,15,5
    Outdoor=true
    MapSize=2,11
    #-------------------------------
    [107]
    # City 9
    MapPosition=2,14,6
    Outdoor=true
    MapSize=2,11
    #-------------------------------
    [138]
    # Route 11
    MapPosition=2,12,11
    Outdoor=true
    #-------------------------------
    [148]
    # Route 12
    MapPosition=2,13,11
    Outdoor=true
    MapSize=1,11
    #-------------------------------
    [114]
    # City 10
    MapPosition=2,14,11
    Outdoor=true
    #-------------------------------
    [143]
    # Route 13
    MapPosition=2,14,9
    Outdoor=true
    MapSize=1,11
    #-------------------------------
    [104]
    # City 11
    MapPosition=2,15,9
    Outdoor=true
    #-------------------------------
    [152]
    # Route 14
    MapPosition=2,16,9
    Outdoor=true
    MapSize=1,111
    #-------------------------------
    [116]
    # City 12
    MapPosition=2,16,12
    Outdoor=true
    #-------------------------------
    [131]
    # Route 15
    MapPosition=2,17,12
    Outdoor=true
    #-------------------------------
    [124]
    # City 13
    MapPosition=2,18,12
    Outdoor=true
    #-------------------------------
    [132]
    # Route 16
    MapPosition=2,18,11
    Outdoor=true
    #-------------------------------
    [117]
    # City 14
    MapPosition=2,18,10
    Outdoor=true
    #-------------------------------
    [134]
    # Route 17
    MapPosition=2,18,9
    Outdoor=true
    #-------------------------------
    [113]
    # City 15
    MapPosition=2,18,7
    Outdoor=true
    MapSize=1,11
    #-------------------------------
    [147]
    # Route 18
    MapPosition=2,17,6
    Outdoor=true
    MapSize=1,11
    #-------------------------------
    [126]
    # City 16
    MapPosition=2,17,5
    Outdoor=true
    #-------------------------------
    [153]
    # Route 19
    MapPosition=2,17,3
    Outdoor=true
    MapSize=1,11
    #-------------------------------
    [154]
    # Route 20
    MapPosition=2,15,3
    Outdoor=true
    MapSize=2,11
    #-------------------------------
    [137]
    # Route 21
    MapPosition=2,18,13
    Outdoor=true
    #-------------------------------
    [144]
    # Route 22
    MapPosition=2,17,14
    Outdoor=true
    MapSize=2,11
    #-------------------------------
    [135]
    # Route 23
    MapPosition=2,17,15
    Outdoor=true
    #-------------------------------
    [118]
    # City 17
    MapPosition=2,17,16
    Outdoor=true
    #-------------------------------
    [139]
    # Route 24
    MapPosition=2,16,17
    Outdoor=true
    MapSize=2,11
    #-------------------------------
    [120]
    # City 18
    MapPosition=2,15,17
    Outdoor=true
    #-------------------------------
    [128]
    # Route 25
    MapPosition=2,8,9
    Outdoor=true
    #-------------------------------
    [109]
    # City 19
    MapPosition=2,8,10
    Outdoor=true
    #-------------------------------
    [150]
    # Route 26
    MapPosition=2,8,11
    Outdoor=true
    MapSize=3,111
    #-------------------------------
    [121]
    # City 20
    MapPosition=2,8,12
    Outdoor=true
    MapSize=2,1111
    #-------------------------------
    [149]
    # Route 27
    MapPosition=2,7,13
    Outdoor=true
    MapSize=1,11
    #-------------------------------
    [122]
    # City 21
    MapPosition=2,7,15
    Outdoor=true
    #-------------------------------
    [156]
    # Route 28
    MapPosition=2,10,13
    Outdoor=true
    MapSize=3,111
    #-------------------------------
    [100]
    # City 22
    MapPosition=2,13,13
    Outdoor=true
    #-------------------------------
    [136]
    # Route 29
    MapPosition=2,13,14
    Outdoor=true
    #-------------------------------
    [106]
    # City 23
    MapPosition=2,12,15
    Outdoor=true
    MapSize=2,1111
    #-------------------------------
    [145]
    # Route 30
    MapPosition=2,10,15
    Outdoor=true
    MapSize=2,11
    #-------------------------------
    [115]
    # City 24
    MapPosition=2,10,16
    Outdoor=true
    #-------------------------------
    [133]
    # Route 31
    MapPosition=2,15,12
    Outdoor=true
    #-------------------------------
    [142]
    # Route 32
    MapPosition=2,14,13
    Outdoor=true
    MapSize=2,11
    #-------------------------------
    [110]
    # City 25
    MapPosition=2,15,14
    Outdoor=true
    #-------------------------------
    [123]
    # City 26
    MapPosition=2,17,18
    Outdoor=true
    #-------------------------------
    [102]
    # City 27
    MapPosition=2,19,14
    Outdoor=true
    MapSize=1,11



    I just copy and pasted everything
     
    7
    Posts
    2
    Years
    • Seen Oct 23, 2021
    [Pokémon Essentials version 19.1]

    Exception: ArgumentError
    Message: comparison of String with 124 failed

    Backtrace:
    369:Compiler_MapsAndEvents:1383:in `sort'
    369:Compiler_MapsAndEvents:1383:in `compile_trainer_events'
    366:Compiler:727:in `compile_all'
    366:Compiler:832:in `main'
    372:Main:28:in `mainFunctionDebug'
    372:Main:18:in `block in mainFunction'
    014:Errors:70:in `pbCriticalCode'
    372:Main:18:in `mainFunction'
    372:Main:44:in `block in <main>'
    372:Main:43:in `loop'

    Okay now this pops up
     
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