How about new features, returning features? All I've read about is how they'll come to be, why they'll come to be, if they'll come to be. What about "when they'll come to be, what'll it be like?" If I seem rude, I'm not meaning to be, but this is a speculation thread, is it not?
How about the returning features we'd all like to see:
-Night and day actually have a cosmetic function
-Moving sprites
-Contests coming back so there's something left to gain if you're done battling and something else to actually think about and calculate
And then some of my personals:
-The Hoenn Battle Frontier (has the Anime EVER visited the Sinnoh Battle Frontier? Didn't think so. There was actually some element of adventure or suspense in the Hoenn Battle Frontier--the Pike was unpredictable, you're stumbling around in the dark in the Pyramid, you always have to think of a different strategy for every pokemon that comes in in the Factory, the Dome has varying trainer difficulties, the Tower is just that plain ol' competitive battle rush we all love, you don't even know what your own Pokemon will do in the Palace, and the Dojo is actually judged--your opponent will be based on their individual performance, meaning that without you doing anything wrong, you can still lose.)
-I was actually thinking of some sort of thing where it's actually a couple o years after the events of R/S/E, and Maxie (on the Ruby remake) or Archie (in the Sapphire remake) sends his son if you're a girl or daughter if you're a boy to get a starter that will help team Magma or Aqua take Groudon/Kyogre (respective to the team leaders) down (the starter that's strong against yours, and May will have the one strong against them and weak against you). They'll keep popping up again and again, each time just a little more out of it, but acting more and more...flirtatious with you (yes, a love interest featuring the protaganist and the two rivals; May--or Brendan--gets a little jealous) when finally at the end of the main storyline asks you to join them in conquering their team's sought-after Legendary. Of course, you say no, and then win the game. YAY! ALL HAPPY! Oh, and of course, because of the battle your game's evil team got in with your game's legendary, the legendary is weakened so that you can catch it more easily (just a higher catch rate--nothing like half health.)
So...yeah. Feel free to comment on my ideas as you will.