Pokemon Rules

Star★Seeker

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    NOT!RMT please.

    Munch (Garchomp) (♂) @ Life Orb
    Ability: Sand Veil
    EVs: 200 Atk/252 Spd/58 SAtk
    Hasty nature (+Spd, -Def)
    - Crunch
    - Dragon Claw
    - Earthquake
    - Fire Blast
    ---
    PolarSlash (Weavile) (♂) @ Focus Sash
    Ability: Pressure
    EVs: 6 HP/252 Atk/252 Spd
    Jolly nature (+Spd, -SAtk)
    - Brick Break
    - Ice Punch
    - Night Slash
    - Swords Dance
    ---
    PsychoBoom (Alakazam) (♂) @ Choice Specs
    Ability: Synchronize
    EVs: 6 HP/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Trick
    - Psychic
    - Charge Beam
    - Hidden Power [Ice]
    ---
    BiteMyShinyMetalAss (Skarmory) (♂) @ Leftovers
    Ability: Sturdy
    EVs: 252 HP/252 Def
    Impish nature (+Def, -SAtk)
    - Drill Peck
    - Roost
    - Spikes
    - Whirlwind
    ---
    NotSoSexyNursey (Blissey) (♀) @ Leftovers
    Ability: Natural Cure
    EVs: 252 HP/252 Def
    Bold nature (+Def, -Atk)
    - Aromatherapy
    - Seismic Toss
    - Softboiled
    - Ice Beam
    ---
    Noctowl3 (Claydol) @ Leftovers
    Ability: Levitate
    EVs: 252 HP/144 Def/114 SDef
    Bold nature (+Def, -Atk)
    - Charge Beam
    - Ice Beam
    - Rest
    - Rapid Spin
    ---

    Please rate and help.
     
    just a small question what does this have to do with digimon.

    Nothing. It's called a joke.

    A joke that's totally true.
    [PokeCommunity.com] Pokemon Rules
     
    Not a big fan of that SpecsZam set. Specs Zam defines a hit and run kind of pokemon, Charge Beam is a waste really. Also I have to wonder why HP Ice is there. Shadow Ball and Focus Blast are much more useful and have the same good coverage as boltbeam or mock boltbeam.
     
    Taking from the above post posted by Anti-Pop, slight Gyarados weak here my friend. Give Skarmory Brave Bird to fix that problem
     
    Skarmory can't really take gyarados anyways and recoil gets it while gyara after a few DDs will smash through its defenses with Waterfall or stone edge. IMO Skarmory isn't a great switch into Gyarados, especially with the flinch chance and all that.

    For Claydol, if you want SAtk boosting stuff a Calm Mind set would probably work a lot better. It seems like you mixed the standard Rapid Spinner set with a tank set almost and it just didn't turn out well in all honesty.
     
    Skarmory can't really take gyarados anyways and recoil gets it while gyara after a few DDs will smash through its defenses with Waterfall or stone edge. IMO Skarmory isn't a great switch into Gyarados, especially with the flinch chance and all that.

    For Claydol, if you want SAtk boosting stuff a Calm Mind set would probably work a lot better. It seems like you mixed the standard Rapid Spinner set with a tank set almost and it just didn't turn out well in all honesty.

    You switch Skarmory when Gyarados gets a DD, but since I am a VERY heavy user of Stealth Rocks, it may be different.
     
    You switch Skarmory when Gyarados gets a DD, but since I am a VERY heavy user of Stealth Rocks, it may be different.

    Well there are rapid spinners around and most skamrory (or at least the good ones) use Spikes instead, as does this one :P

    Skarmory takes a royal beating from Gyarados, and Claydol...lol

    I'm going to go out on a limb and say this team needs some Gyara counter action. Perhaps Starmie? It would free up a slot on Claydol and you could run a tanking set which it seems you want to do.
     
    Claydol@Leftovers
    252 HP / 108 DEF / 96 SP.ATT / 56 SP.DEF
    Bold Nature
    - ice Beam
    - Earth power / Earthquake
    - Rapid Spin
    - Stealth Rock / Rest / Toxic / Psychic

    Yeah, it needs some form of sp.att evs or you wont be able to damage a weedle =)

    EQ or earth power, EQ does more to t-tar and Earth power does more to Metagross.

    Claydol has a problem with spin blockers, Psychic ends gengar, Toxic beats up Spiritomb, mismagius, Dusknoir.

    SR, is also nice on this, as is rest.
     
    I've grown to love Toxic Claydol. I know you hate it but claydol with Toxic really ticks off Spiritomb and shuts it down totally. Then I just send in Dugtrio to end Blissey trying to Armoatherapy it and gg. It can actually do damage with that!

    By now you've probably realized I love the move Toxic ^_^

    Really though, it also smashes Dusknoir who otherwise is a real big pain.
     
    What is with the title, i never watched a full episode or most of an episode of digimon.
    I think your team should start with Alakazam in the order, since it does not really take attacks well if it is switched in, but if you have "trick" for a reason, i understand.(i do not know well what the item alakazam does do) I see why you would have two psychic types since both have different stats.
     
    I doubt leading with Alakazam would be a very good idea since the ever-common Weavile will ebat it every single time and it'll just be gg. Considering it's this team's best way of beating skarmory and bulky ground physical walls, I'm going to say that losing that would be a huge blow.

    On second thought I've kind of convinced myself you should maybe replace Zam with something that can switch in a bit easier.
     
    Your team has lots of great moves. Just give it lots of ev and iv traning and you will win.

    If everybody who EVed their pokemon became good immediately there'd be a lot mroe good players than there are now.

    Though rather than Earth Power on Claydol I'd support Earthquake for hitting Tyranitar harder.
     
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