Pokemon Solar And Lunar Editions, Rm2k

It's official:the new CBS will be the "official" one. Should I personalize/improve it

  • Yes, give it a custom flair

    Votes: 18 52.9%
  • No, the standard is perfect

    Votes: 16 47.1%

  • Total voters
    34
It worked fine for me. I did it on full screen too, worked perfect. Maybe you had another App running, or something of the kind.
 
No i ran it through RM2K3 and the normal way and it did the same thing

Post Script: The Video was pure awesomeness
 
Well the game has alot of background objects running! It runs at normal speed on my computer! Maybe it' your computer! Anyway I hope to play it soon ;) !
 
You probably shouldn't be d/ling lunar. It's sooooo old. With games like Liquid, Hidden Depths, and other top games around, I feel like I need to work harder to keep up with the improvements. I'm glad the 3D effect is almost done so I can resume normal progress on the development.

I'm going to hold a little "unofficial" poll. Do you think I should:
1) Have a region for one big map (may lag on some comps)
2) Split up a region with gateway buildings (a la G/S/C)
3) Divide all the routes/towns/cities into different maps
What do you think?
 
Well I think you should split areas up with gateway buildings! When building maps use the chipset as much as you can then when you need to change chipsets use the gateway buildings!
 
DarkMage31 said:
I'm going to hold a little "unofficial" poll. Do you think I should:
1) Have a region for one big map (may lag on some comps)
2) Split up a region with gateway buildings (a la G/S/C)
3) Divide all the routes/towns/cities into different maps
What do you think?
2)Split up the region with gateway buildings, forests and caves, that's what I did in Hidden Depths. You won't be able to get enough variation in tiles with one big map and mapping a whole region on one map is very difficult. And I hate in most games when you just teleport from town to route.
 
Number two would be better. That way you can have a lot more variation in your town and routes, using one chipset for every town would make it boring and plain.
 
Keep bringing in those votes! they're really helping me decide. I've conceptualized a way to (nearly) flawlessly transition from one map the the next. I don't know if it will work though.

Also, I FINISHED the 3D cbs effect! This final addition will blow you away, I promise! See the video to check it out :)

It's in Microsoft Video 1 codec. I'm not sure where you can get it if it doesn't work; try the Microsoft site I guess :P

EDIT: Meh, it's not attatching. I'll deal with it tomorrow. I'll give you a hint though: I rendered it myself

EDIT 2: I couldn't attatch it so I uploaded it with Yahoo! Briefcase. Let me know if this works:
[url="https://briefcase.yahoo.com/darkmage3110"]Go to Download Site
[/url]
 
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Never mind about the poll- I innovated a method of teleporting from one map the the next seamlessly to present the illusion that you never changed maps at all. It's so simple too :) You can walk from one map the the next without ever blinking :D

Anyway, download that vid and tell me what you think. I've begun implimenting KM's coding to my unique graphics. It's comming out okay- I need to fix lots of picture IDs.
 
DarkMage31 said:
Never mind about the poll- I innovated a method of teleporting from one map the the next seamlessly to present the illusion that you never changed maps at all. It's so simple too :) You can walk from one map the the next without ever blinking :D

Anyway, download that vid and tell me what you think. I've begun implimenting KM's coding to my unique graphics. It's comming out okay- I need to fix lots of picture IDs.

I came up with that along time ago. Did RM2K3kid tell you that? I came up with it along time ago... I'm surprised it took you this long to come up with it.

And oh, a video, I'll edit this when I view it.

It didn't work.
 
Oh did u use the [Hide Screen: Instantaneous]
[Teleport: Other Map (000,145)] < Made up numbers
[Show Screen: Instantaneous]
Method?
 
I came up with that along time ago. Did RM2K3kid tell you that? I came up with it along time ago... I'm surprised it took you this long to come up with it.
No, I was never told. When I was thinking about dividing the maps to reduce lag, I didn't want to detract from the "huge map" feel. I came up with how I'd do it last night while brushing my teeth and tried it this aftenoon, and it worked. I'll play your game and see how you did it and see if we did it the same way.

Oh did u use the [Hide Screen: Instantaneous]
[Teleport: Other Map (000,145)] < Made up numbers
[Show Screen: Instantaneous]
Method?
That would be too simple :P If you're going from left to right, you'd go from the right edge of the screen to the left side of the screen on the new map
 
Well I understand but you can't see the edge of the map in mine. There is only an instance of lag sometimes. Then you've changed maps.
You'll just have to wait and see when you play it.

We may have done it the same way. I did basically what you said : Instantanious, only I overlapped the maps by at least 8 tiles so you can't see the end of the map ever. There is sometimes a split second lag but not always. If your way is better, perhaps I'll use it.
 
That transition is present in liquid at the moment! Credit goes to barry! Can't wait to see yours DM!
 
Here's what I see:

[Image Removed by Barry] (It was pointless to keep hosted)

So in other words, I can't see it.
 
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Well I saw it as well. I liked the hero's face moving at the start.
 
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