• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Conquest protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[ASM & Hex] Pokemon status menu palette

  • 52
    Posts
    15
    Years
    • Seen Apr 26, 2025
    I am attempting to change the palette colors of the Pokemon status menu. So far, it is going smoothly, but I have hit a snag.

    [PokeCommunity.com] Pokemon status menu palette


    The background pattern with the alternating colored lines has something odd going on. When I open up palette viewer for one of the colors, it shows the color value is 0x52A9. So I open up my hex editor and look for "A9 52".

    [PokeCommunity.com] Pokemon status menu palette


    I have used a hex editor to change every instance of that value in the entire rom, and yet upon opening the rom, the color remains the same. The second color however, 0x4627, can be changed and shows up in-game without issue.

    If anyone has any idea where I am going wrong, I would appreciate it!
     
    I am attempting to change the palette colors of the Pokemon status menu. So far, it is going smoothly, but I have hit a snag.

    [PokeCommunity.com] Pokemon status menu palette


    The background pattern with the alternating colored lines has something odd going on. When I open up palette viewer for one of the colors, it shows the color value is 0x52A9. So I open up my hex editor and look for "A9 52".

    [PokeCommunity.com] Pokemon status menu palette


    I have used a hex editor to change every instance of that value in the entire rom, and yet upon opening the rom, the color remains the same. The second color however, 0x4627, can be changed and shows up in-game without issue.

    If anyone has any idea where I am going wrong, I would appreciate it!

    Take note of the offset you found 0x4627. Whatever value is next to it should be the value for "0x52A9". :/
     
    Back
    Top