- 66
- Posts
- 10
- Years
- Genoa, Italy.
- Seen Apr 1, 2019
<img src="https://i.imgur.com/ziK1L85.png" alt="Image" style="float: left; margin: 10px 15px 5px 5px">
Hello you. I don't know who you are and you don't know who I am. I just wanted to tell you something:
Look at this image and remember the day when you first played this game. Remember what it felt to start this game and be on a journey full of things you did not expect, not knowing that this will be one of the most memorable games in your whole life.
Now, you know that you could download a rom and start playing again... but we know that this thrill, that happiness of standing before something new and unexpected can never be felt again in that same way, it is lost forever.
Have a nice day.
Look at this image and remember the day when you first played this game. Remember what it felt to start this game and be on a journey full of things you did not expect, not knowing that this will be one of the most memorable games in your whole life.
Now, you know that you could download a rom and start playing again... but we know that this thrill, that happiness of standing before something new and unexpected can never be felt again in that same way, it is lost forever.
Have a nice day.
[FONT="G.B.Boot"]I'm glad to present the very first HACK ROM of Pokemon Yellow:
![[PokeCommunity.com] Pokemon STRIKE! Yellow Version [BETA 0.5 W.I.P. - BETA 0.4 Available] [PokeCommunity.com] Pokemon STRIKE! Yellow Version [BETA 0.5 W.I.P. - BETA 0.4 Available]](https://i.imgur.com/ziK1L85.png)
Features:
- Slightly edited Title Screen.
- New map layout. A few changes on cities, buildings, routes and caves (Eyecandy). Some of them have been remade from scratch.
- New palletes for some Pokemon. Also, new sprites and backsprites for some Pokemon and Trainers.
- All 151 Pokemon are obtaineable. Said so, Raichu can be caught in the wild somewhere, because any Pikachu cannot evolve by Thunder Stone, even wild ones.
- Move Type, Power and Secondary effects have been improved to a few moves. CHECK README.TXT FOR MORE DETAILED INFO.
- Learnsets have been improved on almost every Pokemon, accordingly to later Generations (GSC) to balance the difficulty of the game. Said so, some Pokemon like Pikachu/Raichu or Psyduck/Golduck would eventually learn an event move.
- The Type effectiveness chart remains the same with the introduction of the next match ups:
*bulbagarden.net image removed* vs *bulbagarden.net image removed* = 2x
*bulbagarden.net image removed* vs *bulbagarden.net image removed* = 0,5x
*bulbagarden.net image removed* vs *bulbagarden.net image removed* = 0,5x - Introduction of 11 new moves (6 already existing in later generations). CHECK README.TXT FOR MORE DETAILED INFO
- Trading Evolutions can be obatined via level.
- All the ingame trades have been changed.
- Pokemart items have been changed.
- Some moves from TMs have been replaced by useful moves.
- A few NPC's quotes have been edited. They'll give usefull tips to the player through the game. Listen them.
- Pokemon Levels and Location have been changed. No changes for Legendaries.
- Pokemon, Level and Movepool from Rival, Gym Leaders and E4 have been improved.
- Party Pokemon of Gym Leaders and Elite Four have been increased to 6. Rival will eventually have Pokemon +1 than normally does.
- The IVs from all Trainers and their Pokemon have been increased.
- Some Pokemon, Level and Movepool from Trainers (e.g. Youngster, Bugcatcher, etc) has been improved as well.
- Some Pokemon's Base Stats have been improved.
- The type combination only of two Pokemon have been changed/improved. CHECK README.TXT FOR MORE DETAILED INFO.
- Some evolution levels have been changed.
Progress:
Tools used:
Known bugs/inconsistencies: UPDATED: 27/08/2015
Main updates: (Beta 0.5) - 12 / 12 / 17
Archived releases:
- Title Screen: 100%
- Moves: 80%
- Learnsets: 100%
- Wild Pokemon: 70%
- Map Layout: 100%
- Pokemarts: 100%
- Rival/Gym Leaders/E4 Pokemon Data: 80%
- Rival/Gym Leaders/E4 Movepool Data: 70%
- Trainer's Pokemon and Movepool Data: 50%
Tools used:
- Brainstorm.
- Pokered disassembly as guide.
- Gold Finger.
- RBY Pokemon Wild Editor.
- RBY Mart Editor (Buggy sometimes. Work better with Gold Finger).
- Pikamap.
- Tile Layer Pro.
- Paint.NET.
- Tile Molester.
- Woodpression.
- GameBoy Assembly Editor.
Known bugs/inconsistencies: UPDATED: 27/08/2015
- For some reason (already checked and re-cheked for inconsistencies with Gold finger but nothing), enemy GOLBATS that go under the effect of THUNDER WAVE will change two of their moves into COMET PUNCH and FIRE PUNCH. This bug doesn't happen everytime. I've been tested it and it occurs sometimes. I don't know when it could happen, I'm just warning. However, it doesn't affect the whole game and its development at all. (To be fixed) 06/07/15
Main updates: (Beta 0.5) - 12 / 12 / 17
- A few more graphic improvements.
- Useless mazes in Mt. Moon, SS. Anne, Rocket Hideout and Silp Co. have been removed. In the last two, there's still the puzzle but it isn't frustrating to pass through anymore.
- Some text from NPCs and signs have been improved in grammar and syntax terms. At least, I try to do this always.
- Many Pokemon have better stats and stat spread.
Archived releases:
Credits:
- Game Freak
- To my mentor and main helper: Crystal_
- A bit of help working with AIs: SinisterHoodedFigure
- A bit of help working with type effectiveness: Chamber
- To my friends: Dhgss (YOUTUBE), Yus (YOUTUBE) and XezeMaster (YOUTUBE), who always are helping me in anything I need at anytime, giving their constant support.
- To LILIEBIEHLINA3SISTE for his sprites as sprite base for Red and Green.
- To Rangi and Bloodless, who helped me finding inspiration for my Mewtwo backsprite.
- To everybody who gave positive and negative feedback. Without them, probably I wouldn't have been able to point out what is that I really wanted to put on this project.
Videos:
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