Daegon_Kimeron said:Well, I can think of a lot of improvements that could be made to that. Firstly, get yourself some better chisets; the colours of the chipset you've got are, not right. Secondly, use a better sprite of Prof.Oak. Thirdly, on the third screen, there's a door in the corner of the lodge thing. Fourth, you can still see the Prof. Oak sprite in the 5th screen. Lastly, try converting your resources into .xyz. 26MB, is just way too big.
Daegon_Kimeron said:Sorry for forgetting that, Matt. However, have you taken into consideration the other changes that I suggested?
i hope that not in a .BMP format... :/Matt said:I have a lot of maps and script(use 140 chipsets , and 200 charsets , 360 pictures(pokemons and this all ) .
Good idea Virtual. I packed Graphics in 1 file and game in 2 file :).
BTW.PLZ comment my screens(slateport and rustboro)
phoenix316 said:Oh, so it's just the colors in the screenshots that you have problems with? You should try MWSnap for screenshots, that might help with the colors. Here's the link if you want it: http://www.mirekw.com/winfreeware/mwsnap.html