Pokemon: The Orange Islands

Legaia

Ultimate Sphere User
  • 47
    Posts
    20
    Years
    Game Name:
    -Pokemon: The Orange Islands :P
    Made with:
    -Sphere V1.13 [ECMAscript]
    Intro:
    -Well, I've now been creating this game for about a month and it seems to be coming along quite well. I have been using sphere for over 2 years now so I am beginning to grasp everything pretty well. There's not too much to say, I wanted to make a pokemon game and so I started a project. Hope you enjoy the eye candy.
    Story:
    -You and your cousin, Prof. Pine's son, are going to be asked to fill in your pokedex like any other pokemon game. However, you will quickly realize that there is more happening in the Tienne Region then you have heard about. Team Virus has been infecting trainers with a disease which makes it very easy for them to steal the infected trainer's pokemon. However, this is not all that is happening, Team Virus has been mining all of the gold nugget in the area which means they must be trying to gain money to pay for something special..I wonder what it is?

    Apart from the normal story, there are also going to be plenty of side quests. Here are a couple so far:
    [PokeCommunity.com] Pokemon: The Orange Islands

    There are 8 secret fishing ponds all over Tienne which you must find. In each pond is a unique pokemon. Catch all 8 unique pokemon to win a prize.

    [PokeCommunity.com] Pokemon: The Orange Islands

    I am also making some fun out of the poke tip signs. If you manage to find all of them(It will be difficult) you will get an awesome prize! (2 actually :D)

    Features:
    Laptop --> No more needing to visit pokecenters to change pokemon.
    --> Email instead of using the phone.
    --> View upcoming events.
    Pokemon Battle system should be an exact replica of the FireRed/LeafGreen games.
    Fishing
    Bug-catching contest
    Fishing tournament
    Pokemon League set up like the Anime show(Tournament style)

    Screenshots:
    [PokeCommunity.com] Pokemon: The Orange Islands

    The world map of the Tienne Region.

    [PokeCommunity.com] Pokemon: The Orange Islands

    The save system.

    [PokeCommunity.com] Pokemon: The Orange Islands

    Trainer Card

    [PokeCommunity.com] Pokemon: The Orange Islands

    The items menu.

    [PokeCommunity.com] Pokemon: The Orange Islands

    Your home town of Cherrybrook.

    [PokeCommunity.com] Pokemon: The Orange Islands

    The main menu.

    Well I hope you have enjoyed what was shown so far, look for more updates tomorrow or Sunday. Have fun.

    ~Legaia
     
    Updates are coming quick and often, here's another, I got a third of the pokemon stats all filled in. Here's a few pics of my pokemon selection menu.

    [PokeCommunity.com] Pokemon: The Orange Islands


    [PokeCommunity.com] Pokemon: The Orange Islands


    There ya go, more updates to come :D

    (I don't think this is considered double posting since I'm updating, but if it is just let me know :) )
     
    hmm the game looks really nice , i love your fishing spot idea and a fishing contest looks really nice
     
    it looks really good just two things

    1: the badge could look better(not that i can do much better but still)
    2: in the cherrybrook screenshot it looks a bit odd with the route thingy(sorry didn't know how to put it)

    except of these two things i think this can be a awesome game do your best
     
    Wow o.o Looks extremely good, look forward to seeing more screenshots ^^ Two Questions:

    -Why is the game called Pokemon Orange Islands when it isnt the Orange islands? xD

    -Have you already scripted the Battle System?
     
    Thanks for the comments everyone.
    @Manapy-> If you look at the world map you can see 4 islands. Those are the orange islands. Only in this game you get there from Tienne instead of Kanto.
     
    Lookign good Legaia. Been interested in this since i saw it a spheredev :)

    just a question, how are you scripting the pokemon objects, are you inputting all the data yourself?
     
    Yea, I am inputting all the data myself..It's not as bad as I thought it'd be, but then again I'm only doing the first 150.
     
    looking good can't wait to see more
     
    Yea, I am inputting all the data myself..It's not as bad as I thought it'd be, but then again I'm only doing the first 150.

    I have found an easier way to do if.

    If you find a website with the lists of pokemon names and base stats etc.

    Export it into an excel table, and do a bit of editing so that the table looks like

    FillBaseStats('DATA IN HERE')

    all the way down the page.

    If you want more of an idea, check out the pokemon scripts from Pumbaa's game on the spheredev forums.

    It's a really simple and easy method to use.
     
    bah, to late now. Here's where I'm sitting at with the game so far folks:

    POKEMON: The Orange Islands
    System- Approx % Complete
    Item System- 95%
    Talking System- 100%
    Battle System- 15%
    Maps- 5%
    Pokemon Coding- 33%
    Misc Coding- 15%
    Overall- 20%

    Demo is currently 60% complete.
     
    thats cool so whats going to be released in the demo?
     
    Umm, I'm not fully sure yet...If I get all of my systems working I might not even release a demo, I might just finish mapping and release a beta version of the game or something.
     
    this game rocks.I'll look forward to seeing a demo.Dont give it up its too good

    By the way I gotta ask you a question a little offtopic

    Is sphere like rm2k3 with a simple click interface(then I might use it...) or do you require programming skills
     
    You require programming skills. It uses Javascript(ECMAscript) to develop the game.
     
    Wow this is a great game. Not many people can make games in sphere, i'm making one right now. But im not releasing anything but yours is a lot better.
     
    Wow this is a great game. Not many people can make games in sphere, i'm making one right now. But im not releasing anything but yours is a lot better.

    Everyone has that opinion of sphere. I personally think it's because that either try something thats way too big for them, or they don't like doing everything themselves.

    Anyway Legaia, anymore screens or updates for us?
     
    I am planning on posting a few more updates today actually. I pretty much have my pokemon menu all done. The items system is 100% complete. Progress is going better now, I took a break over the past week or so which is why nothing was posted, but I'm back at it now. Hard at work :D Expect some screenies around 1PM EST today.
     
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