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Pokemon Violet

Legaia

Ultimate Sphere User
  • 47
    Posts
    20
    Years
    Hey everyone! Pokemon Violet is a game that I am making in sphere.

    Pokemon Violet takes place in the Blithrow region. This is pretty much a basic pokemon game. You have to collect 4 badges from the Blithrow region and the an additional 4 in the orange islands before being able to compete in the orange island pokemon league. Team Crystalsis is the evil team in this game, who knows what they are up to this time in our adventure!
    (I know this is a short summary but I don't want to say a whole lot right now as things could change in the future, thanks for your co-operation!)

    Current Features

    -Swimming(surf still available)
    -Pokedex
    -Portable PC
    -Standard Pokemon Battle System
    -Flying
    -Bikes
    -Running
    -CMS

    There are others i just don't want to put them here til i know i'm using them for sure.

    [PokeCommunity.com] Pokemon Violet


    [PokeCommunity.com] Pokemon Violet

    Here's an example of what the textbox looks like in Pokemon Violet.

    [PokeCommunity.com] Pokemon Violet

    No throwing rocks! LMAO! ;)

    Enjoy, more to come :D


    visit the forums at This Site!
     
    Hmm, that's strange. But if you check, there's 2 topics call "Pokemon Violet". Look down about halfway through the page, and you'll see your topic there too.
     
    You can delete your own topics here, right? So, that's no problem for him.
     
    How would i delete this thread? I didn't notice that my other one posted...
     
    Lol, i posted in your other thread, and i'll post here. This game is awesome. I think it's a good idea to have a standard battle system. The PoliWag Pond made me smile when i saw it.
     
    I like it, I just have a few comments. The new tiles are good, but their patterns are a tad off. The patterns look like those candy sticks you get at christmas :P. And you shoul have some variation in the color of the road, just darken the current tint and add another one to accent the edges and it'll look much better.
     
    Looks good! One thing, though. The path looks a little bold. Maybe you could lighten the colors on it.
     
    Well, we're just trying to make this game "more awesome". A little fixups here and there certainly can't hurt it! So I guess this is the topic that we'll continue Violet discussion?

    Like I said before, It's looking great, keep it up!
     
    Yes, this'll be the topic for Pokemon Violet, i'll try to delete the other one. Thanks for the comments btw ;)

    Hey everyone, just a small update. I have my tile x tile movement done. I fixed the funny looking textbox. I finished my titlescreen programming(look at the pic :P ) I got the ID # to work. And I got the day/night script working :D

    [PokeCommunity.com] Pokemon Violet


    Enjoy, more pics to come by sunday most likely ;)
     
    Last edited by a moderator:
    Alright, It's looking a lot improved. The only way I can think to improve the title screen is to put something in the filler space (Like the enemy team, Alakazam, or whatever). I'd love to see some day/night screens soon.

    A few questions have sprung into mind. Will you be able to have more than 1 save files? And how many different shades of day/night will you have (like dawn, morning, day, dusk, night)?
     
    looks cool
    i especially like the text boxes
     
    @krazyknux --> I think that i'll probably just leave the titlescreen looking like that. I really don't think it matters a whole lot mainly because you only see it for like what? 5 seconds at the most? I'll take some day/night pics soon ;) I have all the different shades that you've mentioned.

    @A Strong Trainer --> A BETA tester would be great, but at 11 years old i really don't think you would do a whole lot of beta testing, i think you're probably just out to play the game, so, no, thanks anyway ;)

    @Egifux --> Thanks :D
     
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