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Blue hack: Pokemon Wood

UPDATE:
It's a video of another script. I think I'm slowly improving, this script is a little bit more articulated than the other one.


 
I'm not lying when I say this but that's one of the most awesome scripts ever done with a first generation pokemon game !

Too bad no one else understands how much effort it took to make it :\
Scripting in 1st and 2nd gen isn't really even close.
 
I'm not lying when I say this but that's one of the most awesome scripts ever done with a first generation pokemon game !
Thanks mate, it's really appreciated.

Too bad no one else understands how much effort it took to make it :\
Meh, we have to deal with it. Luckily we can vaunt that we have fun just by Hacking.
You know, I think it can be pretty boring spending the time pressing buttons on A-Map.. ;)

Scripting in 1st and 2nd gen isn't really even close.
Well, 1st gen requires ASM, ok. But even though there isn't an actual scripting engine like following generations', there are a lot of specific functions. Until now I found functions for: give pokemon, give item, check item, play fanfare, apply movement, play music (maybe?), stop music, face player, hide/show objects, display Dex, and basic triggers.

So, yeah, it takes time, but I have a lot of fun so, that's what matters.:cool:
 
Well, 1st gen requires ASM, ok. But even though there isn't an actual scripting engine like following generations', there are a lot of specific functions. Until now I found functions for: give pokemon, give item, check item, play fanfare, apply movement, play music (maybe?), stop music, face player, hide/show objects, display Dex, and basic triggers.

So, yeah, it takes time, but I have a lot of fun so, that's what matters.:cool:
Yeah, the enjoyment of it keeps me hacking too :D
In the last few months, I've been learning something new nearly every day !

Awesome :)
I can see it already: "Sawakita's Scripting Compendium, 2010 - 2011" ;)
(in G/S one: "2004-2005, Tauwasser")
 
wow very very impressive D= expecially it's a level script for first gen (believe me, I feel the pain trying to actually hack 2nd gen) that was the best thing I saw, and I played brown and wisteria, geat job and keep the great work up ;)
 
Yeah, the enjoyment of it keeps me hacking too :D
In the last few months, I've been learning something new nearly every day !

Awesome :)
I can see it already: "Sawakita's Scripting Compendium, 2010 - 2011" ;)
(in G/S one: "2004-2005, Tauwasser")
It's funny, I actually have a .txt file on the Hard Disk saved with an almost identical name. It's still rather incomplete and cryptic, so it's going to stay there, for the moment.

@tehGDS, Nintendork15: thanks.
 
Not sure if its possible
but
are you going to hack the intro
with gengar and nidoran fighting (:
 
Not sure if its possible
but
are you going to hack the intro
with gengar and jigglypuff (since it's blue:P) fighting (:

I'm definitely going to edit it. In fact the animation won't be about a pokemon battle at all (if I don't change idea once again before modifying it).
 
This hack is very impressive looking. It gives off the feeling of nostalgia mixed with the excitment of todays games. I was a huge fun of the Brown/Prism series and i look forward and am prepared to expect great things from you in the future. Great job again.
 
You just don't see enough hacks of blue/red anymore, let alone good ones. I am really looking forward to see how yours turns out.
 
This hack is very impressive looking. It gives off the feeling of nostalgia mixed with the excitment of todays games. I was a huge fun of the Brown/Prism series and i look forward and am prepared to expect great things from you in the future. Great job again.
You just don't see enough hacks of blue/red anymore, let alone good ones. I am really looking forward to see how yours turns out.
Thanks.


At the moment I'm working on implementing RTC:
[PokeCommunity.com] Pokemon Wood


The screenshot doesn't tell too much, anyway I've already made the main engine (data storing and calculating); still need to fix some calculation error ("NITE 12" should be "NITE 0", and there's something else wrong, you don't see here), and put a "what time is it now?" at the beginning of the game.

Using SGB you'll have different outside palettes for day/night. Not to mention the time-determined events that will be possible with RTC.
 
Ah, well, just goes to show how much Wisteria sucked :)

Wisteria didnt suck it was a good game actually :3
i liked it

anyway on topic ;D

The RTC system looks good :3
first time i seen a r/b/y with a RTC feature

EDIT: when you say there's something else wrong?
is it that there's a sign in a wall
 
when you say there's something else wrong?
is it that there's a sign in a wall

Haha, no, that sign is meant to be like that; actually I was talking about RTC troubles, but they shouldn't be too hard to fix (just need to find some free time to do it...)
 
Maybe I missed it, but ... I can't find the download for Pokemon Wood. Could someone point it out for me please? Sorry. >_>

There's no public release yet. I'll edit first post since this wasn't specified there.
 
not gonna lie, but i think this will exceed pokemon brown. i've seen you on skeetendo and simply love the devamps you did. the screenshots look brilliant and those scripts as well look fantastic. I know tihs is probably the most annoying question, but do you know when you'll release a first beta?
 
not gonna lie, but i think this will exceed pokemon brown. i've seen you on skeetendo and simply love the devamps you did. the screenshots look brilliant and those scripts as well look fantastic. I know this is probably the most annoying question, but do you know when you'll release a first beta?
I really have no idea about when I'll reach a release date, sorry.

Anyway..
Finally RTC is done! It was hard and took some time, but now it's completed. Large parts of code have been taken from Gold; the Intro's "time-setting" was inspired by GSC too, as you can see in this video:


It will allow different palettes between day/night, also on GB mode (greenscale):

.........MORN/DAY......................NIGHT...........
[PokeCommunity.com] Pokemon Wood
[PokeCommunity.com] Pokemon Wood


----
[PokeCommunity.com] Pokemon Wood

(SGB mode, colors aren't definitives)
 
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