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PokeTeam

  • 11
    Posts
    11
    Years
    So right now I have a non competitive team which includes
    Blaziken
    Lucario
    Sceptile
    Swampert
    Dragonite
    Tyranitar

    I want to make a competitive team to battle in contests so I already got some ideas for pokemon team
    Shiny Scizor (Already have) Adamant Swarm Reversal,Counter,Baton Pass, False Swipe
    Shiny Slyveon (Already have) Timid Cute Charm Baby-Doll Eyes, Swift, Quick Attack, Bite
    Magmortar (Don't have)
    Electivire (Don't have)
    Greninja (Already have) Timid Protean Water Pulse, Ice Bean,Water Shuriken, Surf
    ????????

    So I need your help cause I don't really do competitive teams that much. I want to know what moves they should have, what I should EV train them in, and what my last pokemon should be. I was thinking Noivern,Salamance,or Dragonite

    Also if anyone has any pokemon that I listed above that are shiny please contact me and maybe we could work something out

    --------------------------------------------------------------------------------------------------------------------
    FC:1934-1908-5917
    Ign:Brandon
    Friend Safari: Mankey,?????,Riolu
     
    Scizor is only good with Technician. Don't bother with its other abilities:
    -U-turn
    -Bullet Punch
    -Superpower/Brick Break
    -Pursuit/Knock Off
    Nature: Adamant
    EVs: 248 HP/252 Atk/8 SDef
    Item: Choice Band
    Ability: Technician

    or
    -Swords Dance
    -Bullet Punch
    -Bug Bite/X-Scissor
    -Superpower/Brick Break/Knock Off
    Nature: Adamant
    EVs: 252 Atk/4 SDef/252 Spe
    Item: Life Orb
    Ability: Technician

    or
    -Swords Dance
    -Bullet Punch
    -Bug Bite/U-turn/X-Scissor
    -Roost
    Nature: Adamant
    EVs: 248 HP/152 Atk/108 SDef
    Item: Scizorite/Leftovers
    Ability: Technician

    Sylveon's physical Attack is a lot lower than its Special Attack, so physical moves are totally out of the equation. Though Pixilate + Hyper Voice is the preferred offensive combo, Cute Charm + Moonblast is an acceptable alternative if this is a cartridge team:
    -Wish
    -Protect
    -Hyper Voice
    -Heal Bell/Shadow Ball
    Nature: Bold
    EVs: 252 HP/244 Def/12 SSpe
    Item: Leftovers
    Ability: Pixilate

    or
    -Hyper Voice
    -Shadow Ball
    -Psyshock
    -Hidden Power (Fire)
    Nature: Modest
    EVs: 244 HP/252 SAtk/12 Spe
    Item: Choice Specs
    Ability: Pixilate

    Magmortar and Electivire are mediocre Pokemon to use. Sure, they have wide move pools, but their Speed lets them down. There are better Fire Pokemon to use, like Talonflame, Charizard (both Mega forms), Infernape, Magnezone, heck even Mega Ampharos:

    Talonflame:
    -Swords Dance
    -Flare Blitz
    -Brave Bird
    -Roost
    Nature: Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Life Orb/Sharp Beak/Sky Plate
    Ability: Gale Wings

    or
    -Flare Blitz
    -Brave Bird
    -U-turn
    -Will-o-Wisp/Tailwind
    Nature: Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Choice Band
    Ability: Gale Wings

    or
    -Bulk Up
    -Brave Bird
    -Roost
    -Taunt/Substitute
    Nature: Careful
    EVs: 248 HP/184 SDef/76 Spe
    Item: Leftovers
    Ability: Gale Wings

    Charizard:
    -Dragon Dance
    -Flare Blitz
    -Dragon Claw/Outrage
    -Earthquake/Roost
    Nature: Jolly/Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Charizardite X
    Ability: Blaze

    or
    -Fire Punch
    -Dragon Claw
    -Will-o-Wisp
    -Roost
    Nature: Jolly
    EVs: 248 HP/84 SDef/176 Spe
    Item: Charizardite X
    Ability: Blaze

    or
    -Fire Blast
    -Solar Beam
    -Dragon Pulse/Focus Blast
    -Earthquake/Roost
    Nature: Hasty/Mild/Timid/Modest
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Charizardite Y

    Infernape:
    -Swords Dance
    -Flare Blitz
    -Close Combat
    -Mach Punch
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb

    or
    -Flare Blitz/Fire Blast
    -Close Combat
    -Thunder Punch
    -Hidden Power (Ice)/U-turn
    Nature: Hasty/Naive
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Life Orb/Expert Belt

    or
    -Fire Blast
    -Close Combat
    -U-turn
    -Thunder Punch/Hidden Power (Ice)/Stone Edge
    Nature: Hasty/Naive
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Choice Scarf

    Magnezone:
    -Thunderbolt
    -Volt Switch
    -Flash Cannon
    -Hidden Power (Ice/Fire)
    Nature: Modest
    EVs: 172 HP/252 SAtk/84 Spe
    Item: Choice Specs
    Ability: Magnet Pull

    Mega Ampharos:
    -Rest
    -Sleep Talk
    -Volt Switch
    -Dragon Pulse
    Nature: Modest
    EVs: 252 HP/44 SAtk/192 SDef/20 Spe
    Item: Ampharosite
    Ability: Static

    or
    -Volt Switch
    -Dragon Pulse
    -Focus Blast
    -Thunderbolt/Heal Bell
    Nature: Modest
    EVs: 236 HP/252 SAtk/20 Spe
    Item: Ampharosite
    Ability: Static

    Greninja should use Protean to make it have STAB on every move it uses. Its move pool is wide, and you're not taking advantage of that, as your moveset is currently very limited in type. Water Shuriken isn't worth using:
    -Hydro Pump/Surf
    -Ice Beam/Dark Pulse
    -Extrasensory/Dark Pulse
    -U-turn/Hidden Power (Fire)
    Nature: Hasty/Naive/Timid
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb/Expert Belt
    Ability: Protean

    or
    -Spikes
    -Hydro Pump/Surf
    -Ice Beam/Extrasensory
    -U-turn/Hidden Power (Fire)
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb/Focus Sash

    The last slot can be filled in by a Rapid Spinner or Defogger to clear away entry hazards:
    Starmie:
    -Hydro Pump/Surf
    -Thunderbolt/Psyshock
    -Ice Beam
    -Rapid Spin
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Leftovers/Life Orb
    Ability: Natural Cure

    or
    -Scald
    -Rapid Spin
    -Psyshock/Ice Beam/Thunderbolt
    -Recover
    Nature: Timid
    EVs: 248 HP/32 Def/4 SAtk/224 Spe
    Item: Leftovers
    Ability: Natural Cure

    Excadrill:
    -Earthquake
    -Rock Slide/Iron Head
    -Rapid Spin
    -Swords Dance/Stealth Rock
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb/Air Balloon/Chople Berry
    Ability: Mold Breaker

    or
    -Swords Dance
    -Earthquake
    -Rapid Spin
    -Rock Slide/Substitute/Iron Head
    Nature: Adamant
    EVs: 176 HP/60 Atk/252 SDef/20 Spe
    Item: Leftovers
    Ability: Mold Breaker

    Mandibuzz:
    -Foul Play
    -Roost
    -Taunt/Whirlwind
    -Defog/Toxic/Knock Off
    Nature: Bold/Impish
    EVs: 248 HP/216 Def/44 SDef
    Item: Leftovers
    Ability: Overcoat

    Crobat:
    -Brave Bird
    -Defog
    -Roost
    -Taunt/Toxic
    Nature: Jolly
    EVs: 168 HP/136 Atk/4 SDef/200 Spe
    Item: Black Sludge
    Ability: Infiltrator
     
    Last edited:
    So, if you need help narrowing down the options, I'd go for Talonflame and Mega Ampharos for Fire and Electric-types, and Excadrill as your entry hazard clearer. This altogether would make great offensive and defensive synergy.

    Here's the team set I'm thinking, although you don't have to agree with this if you don't want to. It's generally important to have a wide variety of moves on all of your Pokemon.

    Scizor
    -U-turn
    -Bullet Punch
    -Superpower/Brick Break
    -Knock Off
    Nature: Adamant
    EVs: 248 HP/252 Atk/8 SDef
    Item: Choice Band
    Ability: Technician

    Sylveon
    -Wish
    -Protect
    -Hyper Voice
    -Heal Bell
    Nature: Bold
    EVs: 252 HP/244 Def/12 SSpe
    Item: Leftovers
    Ability: Pixilate

    Talonflame
    -Swords Dance
    -Flare Blitz
    -Brave Bird
    -Roost
    Nature: Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Life Orb/Sharp Beak/Sky Plate
    Ability: Gale Wings

    Mega Ampharos
    -Volt Switch
    -Dragon Pulse
    -Focus Blast
    -Thunderbolt
    Nature: Modest
    EVs: 236 HP/252 SAtk/20 Spe
    Item: Ampharosite
    Ability: Static

    -Hydro Pump/Surf
    -Ice Beam
    -Dark Pulse
    -Hidden Power (Fire)
    Nature: Timid
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb/Expert Belt
    Ability: Protean

    Excadrill
    -Earthquake
    -Rock Slide
    -Rapid Spin
    -Stealth Rock
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb/Air Balloon
    Ability: Mold Breaker
     
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