srinator
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Talon Side Of Teh Moon
First there was swords dance talonflame, then there was band talonflame, then came mixed talonflame, now you have to bow down to bu talonflame. Warning: this shiz is op! The team was originally supposed to be built around calm mind keldeo thanks to sweep, but while making the team i thought lets give talonflame a chance. The bulk up set came to my mind and it, then and there became the star. The real problem that talonflame faces in this context is status moves, toxic ruins his day and twave ruins mine. It cant be burned so that's definatly a plus. Anyway lets get to the team:
![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://pldh.net/media/pokemon/gen6/xy-animated/286.gif)
![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://img3.wikia.nocookie.net/__cb20140131093948/pokemon/images/3/39/Keldeo_Resolute_Forme_XY.gif)
![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://pldh.net/media/pokemon/gen6/xy-animated/151.gif)
![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://pldh.net/media/pokemon/gen6/xy-animated/663.gif)
![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://pldh.net/media/pokemon/gen6/xy-animated/127-mega.gif)
![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://pldh.net/media/pokemon/gen6/xy-animated/473.gif)
First there was swords dance talonflame, then there was band talonflame, then came mixed talonflame, now you have to bow down to bu talonflame. Warning: this shiz is op! The team was originally supposed to be built around calm mind keldeo thanks to sweep, but while making the team i thought lets give talonflame a chance. The bulk up set came to my mind and it, then and there became the star. The real problem that talonflame faces in this context is status moves, toxic ruins his day and twave ruins mine. It cant be burned so that's definatly a plus. Anyway lets get to the team:
First up,
![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://pldh.net/media/pokemon/gen6/xy-animated/286.gif)
![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://www.twitchplayspokemon.org/img/items/focus_sash.png)
Moves:
Spore: The combination of sash and pore is really very useful to stop certain mons of the opposition from sweeping, yes it does lose out when opposing other grass mons but not many grass mons go all out attacking either (breloom i can beat).
Bullet Seed: Lately i have been encountering a lot of people using fear strats, well this certainly beats that lol. not much in this set really, very standard.
Mach Punch: beats dd ttar and sand rush exca, powerful priority thanks to technician and helps get rid of bisharp.
Rock Tomb: This is by far my favorite move on breloom. It has been really helpful in playing mind games with the opponent. People started using lum-berries on fast attackers so why not just slow them? lol.
EV's 252 Attack,4 Defence,252 Speed
Nature: Jolly
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![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://img3.wikia.nocookie.net/__cb20140131093948/pokemon/images/3/39/Keldeo_Resolute_Forme_XY.gif)
![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://img4.wikia.nocookie.net/__cb20120607184648/pokemon/images/7/7f/Leftovers.png)
Moves:
Calm Mind: With Calm Mind, Keldeo uses its fairly unique typing, high power, and good natural bulk to set up and sweep the opposing team. It also helps power up scald as an alternative to hydro pump for more accuracy and a 30% burn chance to cripple a few foes
scald: scald is a very handy move as it allows us to cripple foes with the burn chance and gives us more set up opportunities.
Hidden Power Flying:This move hits many of Keldeo's common checks, such as Trevenent, Mega Venusaur, and Chesnaught, for super effective damage
Secret Sword: this has very good neutral damage and beats chansey and the likes.
EV's: EVs: 4 Defence , 252 SpA , 252 Speed
Nature: Timid
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![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://pldh.net/media/pokemon/gen6/xy-animated/151.gif)
![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://img4.wikia.nocookie.net/__cb20120607184648/pokemon/images/7/7f/Leftovers.png)
Moves:
defog: I have two mons that are extremely rock weak in the form of pinsir and talon, which is why i am using defog here.
roost: helps with longevity etc,
Will-O-Wisp: helps hit bisharp on the switch.
Heal Bell: being very status weak i needed something to heal us all, and mew is very reliable.
EV's: 232 HP , 4 Special Attack , 252 Special defense,20 speed.
Nature: calm
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![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://pldh.net/media/pokemon/gen6/xy-animated/663.gif)
![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://img4.wikia.nocookie.net/__cb20120607184648/pokemon/images/7/7f/Leftovers.png)
Moves:
Will-O-Wisp: talonflame's speed allows it to burn most physical attacker before taking a hit hence allowing it to take full advantage of bulk up and roost, the burn also helps by making it take ome stone edges along the way, a burned ttar cant guarantee a ohko at +1def. with the help of roost ofc it gives chances to set up and stall.
Roost: this helps at times to negate the 4x weakness towards rock and helps for recovery etc.
Brave Bird: priority 120 bp move, something most attackers only wish for. the only attacking move on the set but is really all it needs most of the time.
Bulk Up: this is what makees talon godly in so many situations.
EV's: EVs: 44 HP, 4 Attack , 252 Special defence , 208 Speed
i know that brave bird is priority and doesnt need the speed investment, and i should go with smogon's 248hp/252spd/8spe but burning stuff asap is really important for it to work, and 8speed investment really leaves me slow against so many things, kyub isnt even as popular as before anymore :< plus outspeeding pinsirs quick attack with bb is also important.
nature: careful
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![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://pldh.net/media/pokemon/gen6/xy-animated/127.gif)
![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://pldh.net/media/pokemon/gen6/xy-animated/127-mega.gif)
Moves:
Swords Dance: even with one swords dance up it takes its attack to a wooping 818, very handy to clean up late game.
Frustration: with the help of aerialate, this becomes a very powerful 132 base power flying type stab.
Quick Attack : a very helpful and powerful stab move to pick off weakened or frail pokemons
Close Combat: since the banishment of aegislash, there is no need to run earthquake anymore and close combat has a very nice coverage+ helps take care of threats like ttar,heatran and the like.
EV's: EVs: 252 Attack , 4 Special defence , 252 Speed.
Nature: Jolly
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![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://pldh.net/media/pokemon/gen6/xy-animated/473.gif)
![[PokeCommunity.com] Praise the birds! [PokeCommunity.com] Praise the birds!](https://media.pldh.net/items/hold/lifeorb.png)
Moves:
Ice Shard: helps take care of the most common scarfers in the form of garchomp and landorus-t.
Icicle Spear:This is a very handy move to break through subs and sash user.
Earthquake: very powerful stab with nice coverage.
Stealth Rock: stealth rock is a very nice advantage for as it lets talon/pinsir kill off things more easily etc.
EV's: 252 Attack, 4 Defence , 252 Speed
Nature: jolly
Anyway that's the team, i would love to hear changes/opinions etc.
import
Spoiler:
Breloom @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Bullet Seed
- Rock Tomb
- Mach Punch
Keldeo-Resolute @ Leftovers
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Hidden Power [Flying]
- Scald
- Secret Sword
Mew @ Leftovers
Ability: Synchronize
EVs: 232 HP / 4 SpA / 252 SpD/20spe
Calm Nature
- Roost
- Heal Bell
- Defog
- Will-O-wisp
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 44 HP / 4 Atk / 252 SpD / 208 Spe
Careful Nature
- Brave Bird
- Will-O-Wisp
- Roost
- Bulk Up
Pinsir @ Pinsirite
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Quick Attack
- Frustration
- Swords Dance
- Close Combat
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Ice Shard
- Icicle Spear
- Earthquake
- Stealth Rocks
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Bullet Seed
- Rock Tomb
- Mach Punch
Keldeo-Resolute @ Leftovers
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Hidden Power [Flying]
- Scald
- Secret Sword
Mew @ Leftovers
Ability: Synchronize
EVs: 232 HP / 4 SpA / 252 SpD/20spe
Calm Nature
- Roost
- Heal Bell
- Defog
- Will-O-wisp
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 44 HP / 4 Atk / 252 SpD / 208 Spe
Careful Nature
- Brave Bird
- Will-O-Wisp
- Roost
- Bulk Up
Pinsir @ Pinsirite
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Quick Attack
- Frustration
- Swords Dance
- Close Combat
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Ice Shard
- Icicle Spear
- Earthquake
- Stealth Rocks
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