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Problem with Game Over.

Peeky Chew

Master of Palettes
  • 829
    Posts
    15
    Years
    When I don't have any Pokémon and it's game over, it returns the player to where they should be, but then repeats the game over screen infinitely. Does anyone know why this would be happening?

    I'm running version eight, by the way.
     
    You've not been very specific about what actually happens. How did you end up getting a game over with no Pokémon? Does "no Pokémon" actually mean "they all fainted", or literally "a party length of zero"? Did you move from one map to a different one because of this, or did you stay on the same map? Was poisoning involved, or losing a battle?

    In the map you return to (usually a Poké Centre interior), is there an autorun event which heals the player's party? It's generally the second page of the nurse's event, which depends on the "Starting over" switch being ON (the page turns it off again).
     
    Sorry, I was in a rush. You literally have a party length of zero. The map that's returned to has no events in it. I just created an event which made it game over.
     
    I just created an event which made it game over.
    Why? I can't imagine there's any non-contrived situation where you'd want to warp back to the last checkpoint while you have an empty party.

    I've tried doing this myself, and it works perfectly. The only thing I did was put the "Game Over" event command into an event, and use it.
     
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