colcolstyles
Yours truly
- 1,588
- Posts
- 15
- Years
- The Bay Area
- Seen May 19, 2019
'kay so I've got a quick question for you guys. I'm looking for a good way to build applications/executables. See, I've been doing some research on Super Mario World 2: Yoshi's Island and I'd like to create a level editor so that I can edit the level data in a more user-friendly environment than editing bytes in a hex editor. However, I don't really know where to start. Most of my programming experience comes from reverse engineering games so I'm a lot better with low-level programming than with all of this high-level crap with your classes and inheritance and polymorphism gobbledygook. However, I do have some experience with C/C++ programming from an Intro to Programming class I took a while ago and from my application of that knowledge into GBA game development. But making applications is new territory for me. It seems like a lot of tool makers use Visual Basic but I haven't heard good things about it, to be honest. Are there any alternatives?