- 5
- Posts
- 15
- Years
- Seen Sep 6, 2009
Is there a way to use D/P's physical and special move attributes in a FR/LG/R/S ROM? Or is there already a hack that has that? I just thought since people can create their own move types why can't there be a special or physical indicator on each move like it is with D/P.
For example, the power of the move "Ice Punch" is determined by the user's "Special Attack" attribute although it is a physical move. In Diamond and Pearl, the power is determined by the user's "Attack" attribute.
Is there any way to implement this system to one of the GBA ROM's?
Thanks in advance.
For example, the power of the move "Ice Punch" is determined by the user's "Special Attack" attribute although it is a physical move. In Diamond and Pearl, the power is determined by the user's "Attack" attribute.
Is there any way to implement this system to one of the GBA ROM's?
Thanks in advance.