Quickdraw/Junk Turbo

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    Quickdraw Turbo

    23 Monsters, 9 Spells, 8 Traps, and 15 Synchros.

    - Monsters
    1x Caius the Shadow Monarch
    1x Card Trooper
    1x Glow-Up Bulb
    1x Dandylion
    1x Debris Dragon
    2x Doppelwarrior
    1x Effect Veiler
    3x Junk Synchron
    1x Level Eater
    3x Quickdraw Synchron
    3x Ryko, Lightsworn Hunter
    1x Sangan
    2x Synchron Explorer
    2x Tuningware

    - Spells
    1x Book of Moon
    1x Dark Hole
    1x Foolish Burial
    1x Giant Trunade
    1x Monster Reborn
    2x Pot of Avarice
    2x Tuning

    - Traps
    1x Call of the Haunted
    2x Limit Reverse
    1x Mirror Force
    1x Solemn Judgement
    2x Solemn Warning
    1x Torrential Tribute

    - Extra Deck
    1x Ally of Justice Catastor
    1x Black Rose Dragon
    1x Brionac, Dragon of the Ice Barrier
    1x Drill Warrior
    1x Formula Synchron
    1x Junk Destroyer
    1x Nitro Warrior
    1x Road Warrior
    1x Scrap Dragon
    1x Shooting Quasar Dragon
    1x Shooting Star Dragon
    1x Stardust Dragon
    2x T.G. Hyper Librarian
    1x Trishula, Dragon of the Ice Barrier


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    The deck's purpose is pretty obvious. Overwhelm the opponent with Synchros, milling and drawing cards in the process. With cards such as Junk Destroyer, I can clear the field of anything to destroy my usual OTKOs. Trishula and Brionac work out very nice as well.

    Thoughts?
     

    Quickdraw Turbo

    22 Monsters, 10 Spells, 8 Traps, and 15 Synchros.

    - Monsters
    2x Caius the Shadow Monarch
    1x Card Trooper
    1x Glow-Up Bulb
    1x Dandylion
    2x Debris Dragon
    1x Effect Veiler
    3x Junk Synchron
    3x Level Eater
    3x Quickdraw Synchron
    3x Ryko, Lightsworn Hunter
    1x Sangan
    2x Tuningware
    - Spells
    2x Mystical Space Typhoon
    1x Book of Moon
    1x Dark Hole
    1x Foolish Burial
    1x Giant Trunade
    1x Monster Reborn
    1x Pot of Avarice
    2x Tuning

    - Traps
    1x Call of the Haunted
    2x Limit Reverse
    1x Mirror Force
    1x Solemn Judgement
    2x Solemn Warning
    1x Torrential Tribute

    - Extra Deck
    1x Ally of Justice Catastor
    1x Black Rose Dragon
    1x Brionac, Dragon of the Ice Barrier
    1x Drill Warrior
    1x Formula Synchron
    1x Junk Destroyer
    1x Nitro Warrior
    1x Scrap Dragon
    1x Junk Archer
    1x Shooting Star Dragon
    2x Stardust Dragon
    2x T.G. Hyper Librarian
    1x Trishula, Dragon of the Ice Barrier

    Ok, all my changes are In bold, and I'm going to work up from the bottom (Synchros first).

    I don't know why Road Warrior was in there, but its not very useful at all, and is rather hard to get out. You're better off running your second Stardust Dragon that is rather necessary. Also, unfortunately, you're very unlikely going to go for Shooting Quasar in this deck, and so you should definitely run Junk Archer over it. All the rest looks fine to me.

    For the traps, there is a couple of things I could recommend, but for decks like this, I know that your trap line-up is fine as it is. I'm going to try and mix it around though later probably, to make it more defensive too. For instance, try to find a way to fit 2 Bottomless Trap Holes in and 2 Seven Tools of the Bandit.

    On to the spells, I was disappointed when there wasn't any Mystical Space Typhoons in there. So I fitted two in there for you. Two pot of avarice is a bit too many. One is fine for this deck, though preferably, you would want stuff in the graveyard anyway.

    Lastly, your monsters. Now, it was good, but there were a couple of cards in there that were restricting other cards numbers. For instance, I removed the two Doppelwarriors for another Debris Dragon, who is very broken in this sort of deck, and an extra Caius, because one is a bit inconsistent. I also removed your Synchron Explorers, because they aren't that great to be honest, and I added a two more Level Eaters, because they really are that great ;)

    So, I'll post again if I see anything else. I can say though, that I haven't changed much, and that you're deck was looking up to standard already ;) Good job!
     
    In addition to Firestar's changes...

    -1 Quickdraw Synchron
    -1 Level Eater
    -1 Limit Reverse

    +1 Pot of Avarice
    +2 Bottomless Trap Hole

    Extra Deck changes:
    -1 Stardust Dragon
    +1 Shooting Quasar Dragon

    Yeah that's about it. I feel like Limit Reverse SHOULD be run in twos but it's just the weakest card in the deck that is able to be cut for Bottomless Trap Hole (honestly you need to shape up your defensive Trap lineup). Tuningware might be a close second because I don't see it being very good in this deck (Junk Synchron negates its effect and you have no Armory Arm which is preposterously bad for the card).

    Though I agree that Level Eater is good it is not particularly amazing or more consistent when you run it in 3s. Run it in 2s and perhaps try out a One For One somewhere (replacing the other Tuningware, which like I said is not very good).

    You need Lonefire Blossom in here.
     
    Because it's a massive dead draw in quite a few circumstances and totally useless when you don't have good Synchro Material monsters. Plus it's just bad to have multiples of in your hand and you run Tuning so searching it is super easy.

    Hmm... I'm not sure what I think about Doppelwarrior since if you decide to run those I'd just advise you to cut the Quickdraws.
     
    I'm very tempted to say cut the Tuningware for two Lonefire, because it is so much better for this deck. Since you have no Armory Arm, Tuningware isn't as good since you'd mainly be using it for AA. So yeah, possibly cut them for Lonefire Blossom. You could add in a Tytannial, but that's not necessary, but can be fun :P
     
    You know what, your deck probably wants an overhaul. It has some good ideas, but try to add a bit of focus.

    Plant Engine:
    2 Lonefire Blossom
    1 Glow-Up Bulb
    1 Spore
    1 Dandylion
    2 Debris Dragon

    Try to fit that entire engine in your deck. Quickdraw and Junk don't really mesh so well any more with the addition of Hyper Librarian and Doppelwarrior. Caius is not so popular as it was before, so perhaps see if you can remove it.

    I have changed my opinion of Limit Reverse after playtesting a similar deck. It is amazing. Keep it at two though since I dislike it at 3.
     
    You can go for Quickdraw Plants (really old, not too viable any more) or Junk Doppel; the latter is the most popular form of the deck right now.

    Try looking up some sample decklists on https://shriek.twoday.net/ and go from there.
     
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