Random Pokemon Generator (v.1.1.0)

you should also include shiny, but with a 1 in 1,000,000 chance
Haha, that'd be a neat feature. I'm not sure what use it would have, though.

GoldvsRed said:
We could make so many more forum games with this...

We could! Why don't you make a thread? I'll link it in the OP.
 
Oh, this is pretty cool. Great for generating random teams. One small thing though, I got Scyther with fully evolved on. Otherwise, good job (I could never be bothered to learn how do it). xD
 
HURRAY

i got a gallade, donphan, kingdra and bellosom on my first try =)
 
Could you add an option to display only base, unevolved pokemon? Thank you.
 
I mean only the very first evolution. This would be a big help when planning teams.
 
This is sweet! I used to sit for ages wondering what pokemon I should get everytime I started over. This helps a lot :D

The Pokemon I've to use next time are:
Sceptile
Ampharos
Probopass
Gengar
Slaking
Flareon
 
^^ i agree it does

first time without changing anything got metapod. second time changed to electric types only and no legendaries and got magneton
 
I have updated the Pokemon Generator with a new feature! Now with every Pokemon generated, you have a small chance of receiving a shiny Pokemon! The chances of getting a shiny in the results is the same as within the Pokemon games: 1 in 8192.

If you receive a shiny Pokemon, the counter below the generated table will also update accordingly.

Perhaps if you send me a screenshot with proof that you received a shiny Pokemon, I'll add you to the OP :0


 
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It's really simple, yet you have no idea how useful this is to people. Thanks a lot (:♥
 
It happened again, Verkaufer. Same settings as before, this time I got Scyther.

EDIT: Tried it again and I got Onix...

...and Seadra

...and Magneton

...and Rhydon

You know what?

I think it might have something to do with Pokemon who evolve when traded and holding an item.
 
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It could just be a coincidence, but lots of the Pokemon that I generate at once seem to alphabetically be quite close to one another. For example, I get 3 Ps, 2 Ss, and one Q.
 
I have played through it and I made a any type team.

The Result :
Kangaskhan - Awesome ! <3 Never had him in my team before.
Chatot - Omg Parrot !! So cutee
Slaking - I would be preferring Snorlax : ]
Butterfree - Yes ! Yes ! Yes ! One of my favourite Bugs type <33
Aggron - Used him on my Emerald before, not bad.
Tangrowth - Never used but after look at him several times, he is not half bad!
 
It happened again, Verkaufer. Same settings as before, this time I got Scyther.

EDIT: Tried it again and I got Onix...

...and Seadra

...and Magneton

...and Rhydon

You know what?

I think it might have something to do with Pokemon who evolve when traded and holding an item.

I did set the original database to have both Scyther and Scisor as final evolutions, mainly because they involved trading. I'll go ahead and change that, though.

It could just be a coincidence, but lots of the Pokemon that I generate at once seem to alphabetically be quite close to one another. For example, I get 3 Ps, 2 Ss, and one Q.

It's just a coincidence. The script uses the Pokedex numbers to determine randomness, not names :)

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I've just added a new feature to keep track of how many Pokemon are generated! Since adding it 10 minutes ago, we've already broken 300 generated Pokemon!
 
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