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I was hoping for some assistance with making some features work in the Emerald Decomp.
1) What would I change to make it so Wild Encounters would spawn with Random moves available to their level or lower, instead of the specific set of 4 for their level? I have tried looking and am unable to find what determines moves on a Wild Spawn.
1b) Also have the options pick from Egg Moves would be great.
2) Is it possible to have weather randomly change intermittently (or as you walk into a new area)? Either having it by map or as a global thing would be good.
3) Is there a way to make Wild Pokemon spawn with EVs?
4) How are the in game randomisers setup?
5) Is there a way to reset trainer encounters after a certain event? A clear all trainer flags option or something.
Thanks in advance for any assistance.
1) What would I change to make it so Wild Encounters would spawn with Random moves available to their level or lower, instead of the specific set of 4 for their level? I have tried looking and am unable to find what determines moves on a Wild Spawn.
1b) Also have the options pick from Egg Moves would be great.
2) Is it possible to have weather randomly change intermittently (or as you walk into a new area)? Either having it by map or as a global thing would be good.
3) Is there a way to make Wild Pokemon spawn with EVs?
4) How are the in game randomisers setup?
5) Is there a way to reset trainer encounters after a certain event? A clear all trainer flags option or something.
Thanks in advance for any assistance.
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