- 11
- Posts
- 17
- Years
- Seen Feb 4, 2008
Kinda new to OU, been clinging to BL/UU/NU too much....
Clefable @ Sticky Barb
Bold 252 HP, 252 Def, 6 SpAtk
Magic Guard
~ Counter
~ Calm Mind / Light Screen
~ Ice Beam / Seismic Toss
~ Softboiled
Set up light screen and force switch or physical moves. Magic guard negates the effect of Sticky Barb, so the opponent gets the damage. If they switch, CM and if physical Counter them.
Espeon @ Life Orb
Modest 252 Sp.A, 252 Spd, 4 Hp
Synchronize
-Psychic
-Calm Mind
-Fake Tears
-Hidden Power [Fighting]
Lol this set is EPIC WIN!!! Switch in on fighting type and CM on the switch. Then use Fake Tears on who ever comes out. HP Fighting is for Steels and Espeon's hated brethren, Umbreon.
Bronzong @ Leftovers
Relaxed 164 HP, 100 Def, 32 Atk, 212 Sp. Def
Levitate
~ Gyro Ball
~ Earthquake
~ Stealth Rock
~ Hypnosis
Standard. Yawn. Meh.
Infernape @ Life Orb
Jolly 252 Att, 252 Spd, 4 Hp
Blaze
-Thunderpunch
-Stone Edge
-Flare Blitz
-Earthquake
Oooo... I personally made this set myself just to see where I got with it. Built to outspeed standard apes and stuff.
Snorlax @ Leftovers
Careful 144 Atk, 172 Def, 116 SpDef, 76 HP
Thick Fat
~ Curse
~ Return
~ Crunch / Earthquake
~ Rest
Should I put Crunch over EQ because Ghost types basically wall this. Just askin' to make sure.
Donphan @ Leftovers
Impish 252 HP, 252 Def, 4 Atk
Sturdy
~ Ice Shard / Knock Off
~ Rapid Spin
~ Roar
~ Earthquake
Rapid Spinner and Pseduo-Hazer. Two in one for more fun is what I say...
And there's my team. Constructive criticism is welcome!
Clefable @ Sticky Barb
Bold 252 HP, 252 Def, 6 SpAtk
Magic Guard
~ Counter
~ Calm Mind / Light Screen
~ Ice Beam / Seismic Toss
~ Softboiled
Set up light screen and force switch or physical moves. Magic guard negates the effect of Sticky Barb, so the opponent gets the damage. If they switch, CM and if physical Counter them.
Espeon @ Life Orb
Modest 252 Sp.A, 252 Spd, 4 Hp
Synchronize
-Psychic
-Calm Mind
-Fake Tears
-Hidden Power [Fighting]
Lol this set is EPIC WIN!!! Switch in on fighting type and CM on the switch. Then use Fake Tears on who ever comes out. HP Fighting is for Steels and Espeon's hated brethren, Umbreon.
Bronzong @ Leftovers
Relaxed 164 HP, 100 Def, 32 Atk, 212 Sp. Def
Levitate
~ Gyro Ball
~ Earthquake
~ Stealth Rock
~ Hypnosis
Standard. Yawn. Meh.
Infernape @ Life Orb
Jolly 252 Att, 252 Spd, 4 Hp
Blaze
-Thunderpunch
-Stone Edge
-Flare Blitz
-Earthquake
Oooo... I personally made this set myself just to see where I got with it. Built to outspeed standard apes and stuff.
Snorlax @ Leftovers
Careful 144 Atk, 172 Def, 116 SpDef, 76 HP
Thick Fat
~ Curse
~ Return
~ Crunch / Earthquake
~ Rest
Should I put Crunch over EQ because Ghost types basically wall this. Just askin' to make sure.
Donphan @ Leftovers
Impish 252 HP, 252 Def, 4 Atk
Sturdy
~ Ice Shard / Knock Off
~ Rapid Spin
~ Roar
~ Earthquake
Rapid Spinner and Pseduo-Hazer. Two in one for more fun is what I say...
And there's my team. Constructive criticism is welcome!